It's a big day for fans of high-end visual tech. Metro Exodus has arrived on PC with some graphics card-destroying performance demands and ray-traced global illumination. 4A Games' Metro Exodus has comfortably earned a spot as of the most demanding games on PC, becoming the new Crysis for those who want to max it out.
This Metro 3 PC performance guide can help you hit the sweet spot between graphical excellence and performance. Using the chart below, you can find out just how demanding each graphics option is in Metro Exodus, demonstrating the percentage drop in frame rates when turning the graphics setting from Low to Ultra. This can provide an at-a-glance look at which graphics settings affect the frame rate the most in M:E.
Together with this, we've given priority scores based on how important we believe it is to enable these graphics options for the optimum PC gaming experience with Metro Exodus.
Metro Exodus System Requirements
For the benchmark results below we used a PNY GeForce RTX 2060 6GB XLR8, an Intel Core i7-5820K processor, and 16GB DDR4 memory. The tests were performed in DirectX 12 mode during actual gameplay rather than Metro's benchmark tool.
Metro Exodus Graphics Options Performance Breakdown
The further right the bar goes, the more demanding the graphics option is. In the case of a bar going left of zero, such as DLSS and Shading Rate in the Metro Exodus Remake performance chart below, this indicates that enabling this graphics option actually improves frame rates, but not more on that later.
In terms of available graphics options in Metro Exodus, this is actually a pretty pitiful selection. Aside from the RTX-exclusive effects, the only one that greatly impacts visual quality is, well, 'Quality', a global setting for graphics that appears to impact dozens of different variables. This takes a huge amount of fine-tuning opportunities away and effectively limits Metro's performance down to five different presets. It's disappointing we haven't been given a greater degree of control. The end result is you really don't have much control over how Metro Exodus looks.
What are the most demanding graphics options in Metro Exodus?
Unsurprisingly, if you've got a GeForce RTX graphics card, the most demanding effect is ray tracing, causing an estimated 35% drop in frame rates, although this figure can vary depending upon your resolution and which Quality setting you are using. However, this figure can offset by turning on DLSS. This comes with a big drop in image quality though, resulting in quite blurry visuals in Metro Exodus.
Quality is the second most demanding, causing a 28% frame drop when shifting up from Low to Extreme, a figure that becomes even higher should you also enable it alongside tessellation and texture filtering.
Metro Exodus Graphics Settings
DLSS
DLSS, or Deep Learning Super Sampling, uses the Tensor Cores on the GeForce RTX graphics cards, combined with machine learning, to prioritise the areas which are rendered at a higher resolution. For those with lower-end RTX graphics cards, DLSS can help to significantly improve frame rates while using ray-tracing. However, DLSS causes a big drop in image quality in Metro Exodus.
Performance Impact - 0/5
Priority - 2/5
HairWorks
A GeForce staple for a while now, HairWorks uses tessellation technology to render realistic hair, particularly notice on AI character models and any hairy enemies.
Performance Impact - 1/5
Priority - 2/5
Motion Blur
Motion Blur affects which type of Motion Blur is used in Metro Exodus. Low motion blur is recommended for running at high frame rates while High motion blur is recommended for running at lower frame rates. Unfortunately, motion blur cannot be turned off entirely in Metro Exodus.
Performance Impact - 0/5
Priority - 0/5
Quality
Equivalent to the graphics presets in most games, Quality is a global toggle for the overall quality of Metro Exodus's visuals. Be warned that 'Extreme' can bring even high-end graphics cards to a crawl.
Performance Impact - 5/5
Priority - 5/5
Ray Tracing
Metro Exodus uses ray-traced global illumination, the first such game to do so. This feature requires an RTX graphics card and carries a very heavy performance hit.
Performance Impact - 5/5
Priority - 3/5
Shading rate
Shading Rate is a bit of an odd one. By default it's at 1.0 and any options above this are greyed out with a GeForce RTX 2060. However, dropping this setting down below 1.0 will result in a slight increase in FPS, albeit with a fair drop in image quality.
Performance Impact - 0/5
Priority - 0/5
Tessellation
Tessellation improves the overall quality of models and surfaces, providing a more realistic looking image.
Performance Impact - 1/5
Priority - 3/5
Texture Filtering
Texture Filtering, or Anisotropic Filtering, improves the quality of textures, particularly when viewed at oblique angles
Performance Impact - 1/5
Priority - 4/5
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PC Specs
I want to change the AO, shadows quality, the AA, post processing...
PC Specs
Hey guys, quick question
When we first head into Options and Graphic Settings on Metro Exodus, it automatically set the graphic presets that our hardware can run, right?
Gotta say it felt weird as mine are set like this :
Resolution : 1920x1080
Quality : Ultra
Texture Filtering : AF 16x
Tesselation : On
Hairworks : Off
Vsync : Off
Advanced Physic : Off
I mean, i'm on fx8320. weird
PC Specs
Oh yes btw i'm on 900p monitor, but Metro seems forced mine to 1080p (is it somekind of upscaling or what i dont really understand either). Wondering if that's the case why i'm getting Ultra Presets.
Also, anyone know what's the different between 'Half' and 'Full' on Vsync option?
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half vsync if half of your monitors refresh rate so 60hz-->30hz so its like a 30 fps cap
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so in theory, full vsync is there to cap the game at 60fps?
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Vsync caps your game to your monutor refresh rate in order to get rid of screen tearing.
If you have a 60hz monitor Vsync will cap at 60 fps, 70hz at 70 fps, 144hz at 144 fps and and so on.
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Game seems to be dependent on GPU. I have an fx 8350 paired with a 1080ti(long story) and run this game at ultra getting between 40 and 60 fps.
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did you turn on vsync or not?
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I have vsynce on
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If you are getting 40 - 60fps ultra on 1080p then that is a severe bottleneck bud. I have a 4790 and a 1080ti (yes it still bottlenecks the gpu) but i get 84fps average on extreme quality with everything maxed out 1440p
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Yes, sadly the CPU bottleneck his GPU, even my old i5 3570k does with some heavy CPU dependant games :/
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Lies 84Fps average 1440p extreme preset with the rest maxed out doubtful even on ultra with a 2080 and ray tracing off you get a 60 average
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"Quality" an excuse for the lack of optimize graphic options?
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I hope you guys know more than me.
I know it's a really fresh game but is there any possibility that there will be any new metro games in the future or this is the end?
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no body knows.
but i will always miss The Dark Ones.
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Hey mate i think there will :D
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i hoping as well because when this Epic Store stuff went on one of the developers said something like if we dont stop saboteting the game they don't release the next metro game on PC. So im really hoping there will be a new metro about something :D
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i hope patches will improve the performance.
peace.
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Rtx 2070m user here. And with Metro I can't turn off dlss and keep ray tracing on its either off for both or on. And Dlss just makes it too blurry.
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Hmmm something is really broken in my Gamma settings. The left most image is very much visiable even on the lowsest setting, but the game itself at that level is practicially not playable because I can't see crap. Not sure what is the problem. Dark scenes look aweful and nothing like what they look on youtube.
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Kind of obvious but you haven't got HDR on have you?
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I don't even have HDR option in my video menu.
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Hoping I can get mostly above 50 fps 4k ultra. I have a Gsync 4k monitor so I won't mind occasional drops in the 40s.
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Well, this is very short list for game that is usually pretty graphically intensive and I would imagine that it would come with ton of settings... I won't say this is complete game breaker, but just surprising. I guess it is better for less tech savvy people who don't want to tinker with settings. But still weird.
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Anyone know why cant i enable raytracing ? Whenever i switch it to on i options, save, and close the menu its back to OFF. Other settings work
Running on rtx2080
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To cover basics, make sure game is running in DirectX 12 mode and make sure you have latest nVidia driver. As for why it doesn't save, maybe something is blocking access to configuration file, like antivirus, try disabling it for test, or maybe UAC, try running game as administrator. But other than that, I dunno.
PC Specs
Ray-tracing only enables at specific graphics settings. Try running the benchmark tool and it won't let you run if it's incompatible settings, that's how I was doing it.
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wow, so many distinct graphic options... missing
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I think overall Metro: Exodus is very well optimized for current hardware. Using a 2070 and an old I7-6700 I can get consistent performance in the 70-80fps range with Ray Tracing and DLSS enabled. I've heard they're working on the blurry issue with DLSS at the moment so hopefully that will make things better. I also think Ray Tracing is not as CPU intensive as they make it seem.
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Thanks for sharing buddy. Some good insights.
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Thanks mate, i will also be getting it this week . Most reviews i have seen online has been mostly positive