We’re into Sekiro: Shadows Die Twice launch week, which probably means From Software fans are sacrificing goats to the blood gods in the hope they’re about to release a stone-cold-banger of an action game.
If you haven’t been keeping an intensely close eye on things, you’re probably wondering what Sekiro is, beyond being a ninja-themed Dark Souls. A lengthy new gameplay overview should put paid to that though, briefly touching on each facet of this stealthy hack ‘n’ slash, from the story of the Wolf through to his grappling hook arm.
A great emphasis on verticality and movement is the key differentiator to Dark Souls. Players can leap on rooftops and surprise enemies, or use the grapple to make a quick getaway. Stealth kills can also be used to thin the herd before a big fan, rewarding the softly-softly approach rather than going head-on.
One other big change is clued in by the name itself. If The Wolf dies, he can resurrect once at the location he died. This ability then recharges when resting at special locations, or by executing enough enemies. In theory, this should cut down on the time spent huffing it back to your corpse, while also providing encouragement to sneak in a few more kills.
Sekiro: Shadows Die Twice is coming to PC, PlayStation 4 and Xbox One on March 22nd.