Epic Reveals 'Chaos' High-Performance Physics-Based Destruction Coming to Unreal Engine 4

Written by Jon Sutton on Sat, Mar 23, 2019 12:13 PM

I don’t know about you, but half the reason I play games is to blow things up. As a child, the first thing I would do in any racing game was reverse, 180, hit the gas, and tear around the track backward. Two minutes later I’d have my review of the game, based entirely on the screeching metal carnage I could unleash. Any game where your car ‘ghosted’ was instantly dismissed as a bag of a shite, and fairly enough I think, for whoever had created them had evidently forgotten what fun is.

But I digress, I’m huffing on about this because Epic has revealed ‘Chaos’, its new high-performance physics and destruction system that looks like a dream come true for eight-year-old (and 30) me.

Coming through early access to Unreal Engine 4.23 soon, Chaos allows for massive scale, real-time granular destruction with a mighty impressive level of detail. Watch in wonder as a building is crumbled to smithereens under the laser fire of a very angry mech.

"The real-time tech demo is set within the world of Robo Recall," says Epic. "With Chaos, users can achieve cinematic-quality visuals in real time in scenes with massive-scale levels of destruction, with unprecedented artist control over content creation."

To be quite honest, this looks like an impossible standard to achieve, particularly with the current crop of 6-year-old consoles holding us back. This feels like a taste of what the next-gen could bring though, and it’s already got me salivating at the prospect of Rainbow Six Siege 2, or something similar.

Chaos destruction will be "coming soon" to Unreal Engine.

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06:01 Mar-24-2019

Unreal engine already struggles with performance as is.

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14:58 Mar-24-2019

uum.. how so? I do a bit of Unreal Engine 4 from time to time and I don't think I can relate to what you're saying

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23:33 Mar-24-2019

it really depends on the game

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16:21 Mar-23-2019

This is great! thank you for the info Jon

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13:57 Mar-23-2019

Rainbow Six Siege 2? Why I feel like there won't be one

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16:55 Mar-23-2019

why would there need to be a sequel to an already popular competitive game? do we need a rocket league 2?

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17:13 Mar-23-2019

Well, games now are more into 'updates', there won't be a reason for devs to release another title unless noticeable changes take place,(like game mechanics or campaign, switching from FPS to TPS for example) or simply if they want to sell you the same game that you already have for another $60

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19:51 Mar-23-2019

cough cough COD, EA Sports titles, Assassins Creed and many more cough cough
Damn allergies.

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01:57 Mar-24-2019

Well cod and assassins creed have new storys with every title and new mechanics so i am fine with them but sport games on the other hand

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