Alan Wake fans, look away now.  All gone? Good. Remedy Entertainment's director of communications Thomas Puha has revealed Alan Wake 2 very nearly did happen but eventually fell away to focus on the upcoming Control.

Speaking to VG247, Puha said “We were working on Alan Wake 2 years ago and it just didn’t pan out, so there’s nothing – we’re just booked solid for the next couple of years, really. We do own the Alan Wake IP, but it’s never quite as simple as that, but yeah, we do own it.”

So close yet so far. Alan Wake is certainly one of the more beloved Remedy IPs in recent years, and the rumours of a sequel in development clearly had some merit. Ultimately it seems as if the just didn’t work out. Game development is, by its nature, a complex process, and some ideas work while others just don’t.

Despite that, we’d love to at least see what Remedy had cooked up for Alan Wake 2. It’s unlikely we’ll ever see it now of course, but it would be nice to see to have a preview of what could’ve been.

For now, at least, paranormal shooter Control is very much the priority. It still shares the common DNA that links all of Remedy’s titles, this time set in a giant shape-shifting government building with brutalist architecture.

Having put all of this work into Control, it looks as if this new IP will be the focus going forward. “We spent all that time creating the world and everything, and when you only do it for one game, it’s just a lot of work,” said Puha. “We’ve got nothing against sequels, so definitely Control is something that we want to be working on in the future. But of course, the first game has to be as good as it can to even build that platform that we can make more, so that’s what we’re focused on.”

Fingers crossed they can deliver. Quantum Break had potential but ultimately proved a drab, disappointing game that didn’t quite live up to Remedy’s usual levels. Control is out on August 27th for PC (via the Epic Store), PlayStation 4, and Xbox One.