Deep Silver to Publish Iron Harvest, Kickstarter Backers Will Still Receive Steam Keys

Written by Stuart Thomas on Wed, Apr 10, 2019 2:10 PM
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Deep Silver has just inked a deal with German studio King Art to publish Iron Harvest. The Kickstarter-funded strategy game has been in development for quite a while now, presenting an alternate history post-World War 1 scenario in which Europe is battling with Steampunk robots.

“Over a dozen publishers have voiced interest in publishing Iron Harvest,” wrote King Art in a statement. “We spoke to everyone and entered negotiations with a handful. In the end, we have partnered with the publisher we think is the perfect fit for Iron Harvest: Deep Silver.

“Deep Silver are mostly known for publishing the Metro, Saint’s Row and Dead Island series. They’ve also proven that they can support crowdfunded games with such hits as Kingdom Come: Deliverance, Wasteland 2 and Pathfinder: Kingmaker.”

Part of the deal with Deep Silver ensures King Art will retain total creative control over Iron Harvest, so there should be little to worry about on that front. Deep Silver will handle third-party relations, production, and, of course, publishing.

“We both agree that Iron Harvest is a great opportunity to make a mark on the RTS genre and to release something special. We’re super happy to have found a team that is so committed to the project!”

Hopefully for King Art, this doesn’t include publicising their game on a seething cesspool of a forum.

Of course, THQ Nordic/Deep Silver’s involvement does raise a few questions about Epic Store exclusivity. On that front, KingArt has told backers that Iron Harvest will be available to backers on Steam and GOG at launch. No Epic Store exclusivity then, at least for now.

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04:52 Apr-11-2019

At this point kickstarter isn't about funding games, it's about showing publishers that a game has potential so it can get picked up.

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11:21 Apr-11-2019

Basically that and using crowdfunding as no collateral 0% loans where there there is little to no recourse if the project falls through.

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14:09 Apr-11-2019

Yeah it's been like that from the start really. The amounts they get, while seemingly large, are pitiful in the grand scale of game development. (outliers like Star Citizen aside)

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01:36 Apr-11-2019

what happened to dead island 2???

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11:24 Apr-11-2019

Deep Silver had Yager start development on it, no Techland who developed the first one, Riptide, and Dying Light. Eventually Deep Silver and Yager had a disagreement and it got passed over to Sumo. There's been basically no news since 2018, when they said it was still in development. For all intents and purposes it's stuck in development hell.

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23:31 Apr-11-2019

thanks

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22:13 Apr-10-2019

Basically company of heroes with robots

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18:34 Apr-10-2019

Uhuh. So when's the epic announcement?

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15:32 Apr-10-2019

Give it time, Epic will pay to have it

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15:15 Apr-10-2019

Just wait until Epic makes them a better offer. Neither Koch Media or Epic have a problem with taking games that were promised on Steam and then making them Epic exclusives. [Edit]: I typed out that sentence and then reread the article and I missed the part where Stuart specifically mentions that there's still some question in this department. Still worth mentioning.

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