Nvidia and Bethesda's Quake II RTX makeover will be a free download in June - New trailer

Written by Stuart Thomas on Tue, May 28, 2019 2:20 PM
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On the scale of 1-to-awesome, one of the finest first-person shooters of all time being given the real-time ray-tracing treatment some 22 years later has to be knocking around the top spot. Nvidia’s gone all-in with Quake II RTX having picked up development duties from the fan (and former Nvidia intern) created mod.

Team  Green is collaborating with Bethesda for this one and they’ll be releasing Quake II RTX as a free download for all Quake 2 owners. For everyone else, the first three levels of the game will be available as a free demo, complete with the fully remastered ray-traced graphics among a host of other improvements.

Ray-tracing will be possible in Quake 2 RTX on RTX graphics cards, as well as any graphics card from the GeForce GTX 1060 6GB upwards following last month’s driver update. There’ll be various levels of quality for those who want to finetune performance, although it remains to be seen just how well the non-RTX graphics cards can handle themselves.

Quake II RTX Improvements

  • Improved Global Illumination rendering, with three selectable quality presets, including two-bounce GI
  • Multiplayer support
  • Time of day options that radically change the appearance of some levels
  • New weapon models & textures
  • New dynamic environments (Stroggos surface, and space)
  • Better physically based atmospheric scattering, including settings for Stroggos sky
  • Real-time reflectivity of the player and weapon model on water and glass surfaces, and player model shadows, for owners of the complete game (the original Shareware release does not include player models)
  • Improved ray tracing denoising technology
  • All 3,000+ original game textures have been updated with a mix of Q2XP mod-pack textures and our own enhancements
  • Updated effects with new sprites and particle animations
  • Dynamic lighting for items such as blinking lights, signs, switches, elevators and moving objects
  • Caustics approximation to improve water lighting effects
  • High-quality screenshot mode that makes your screenshots look even better
  • Support for the old OpenGL renderer, enabling you to switch between RTX ON and RTX OFF
  • Cylindrical projection mode for wide-angle field of view on widescreen displays

“It’s rare that a PC game has the impact and longevity of Quake II, and seeing it reimagined with ray tracing 20 years later is something special for me," said Tim Willits, studio director at id Software. "Equally special is the relationship with NVIDIA, whom we have worked with since the early days of 1st-person shooters. Seeing how NVIDIA integrated modern features into this classic game is really exciting.”

Quake II RTX will be released as a direct download on Nvidia’s site on June 6th, at 6am PT. If you want the full package then Quake 2 is available to download right now on Steam for a very reasonable five bucks.

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17:40 May-29-2019

This is one step above getting ray-tracing in a Doom mod.


Nividia needs to be working on that next lol

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20:10 May-28-2019

Pong RTX Remastered to follow!

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18:35 May-28-2019

Minesweeper with ray tracing. I dare you, nvidia.

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16:20 May-28-2019

this is really cool & awesome but i wish they did quake 1 instead i feel it was a much superior game

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16:29 May-28-2019

i agree, Quake 2 was average, but i love first one

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15:35 May-28-2019

Game's still on the index in this very modern, progressive country that is germany.. don't have a RTX card anyways lol.

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21:36 May-28-2019

Yep just before I typed it into the search on steam I thought: 'its on the index anyway' (without knowing if it really is, but I know our track record for stupid indexing) :D

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15:21 May-28-2019

I really need this to support SLI... xD

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18:47 May-28-2019

LOL

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15:20 May-28-2019

Cylindrical projection mode for wide-angle field of view on widescreen displays


@Tzzsmk - I'd love for you to try and let us know if this reduces distortion towards the edges/corners that we get with normal planar projection in games :)

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17:41 May-29-2019

Im thousands of miles away from my ultrawide but i can get it to be played on mine and report back.

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14:34 May-28-2019

for free?

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15:18 May-28-2019

Aye! But you need to own Quake II to go past the shareware levels.

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15:19 May-28-2019

Yes unless you don't have an RTX card then be prepared to drop 500 bucks for it xD.( i know gtx cards can run raytracing now but it might still be a slideshow ).

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15:56 May-28-2019

A 2080's frametime is about 1/6th of what a 1080Ti can muster. So yeah, pretty bad.
More info HERE (part about frametimes starts at 3:30)

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16:05 May-28-2019

It makes me wish they did it with a game like GTA vice city or something that doesn't depend so much on FPS as an FPS game does. You would also appreciate more in a slower game like that atleast i feel so.

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20:14 May-28-2019

i agree but even gta is quite the pew pew and boom. fast game. it would be great for a crysis game. 1-3 doesnt matter

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