Just seven months on from Darksiders 3's launch here we are, knee deep in info on Darksiders Genesis, an all-new action-RPG spin-off set in the Darksiders universe. It's the 4 Horsemen (and woman) of the Apocalypse meets Diablo, and anyone who loves intense clicking should be in for a treat. But, Darksiders 3 didn't exactly run like a dream, so be prepared for anything. In the meantime, here are the official Darksiders Genesis PC system specs.
Darksiders: Genesis Minimum System Requirements
- OS: Windows 7 64-bit
- CPU: Intel Core i5-4690K 3.5 GHz or AMD FX-8320 3.5 GHz
- RAM: 4 GB System Memory
- GPU RAM: 2 GB Video Memory
- GPU: Nvidia GeForce GTX 960 or AMD Radeon R9 380
- DX: DirectX 11
- HDD: 15 GB available space
Darksiders: Genesis Recommended System Requirements
- OS: Windows 7 64-bit
- CPU: Intel Core i7-3930K 3.2 GHz or AMD Ryzen 5 1600 3.2 GHz
- RAM: 8 GB System Memory
- GPU RAM: 4 GB Video Memory
- GPU: Nvidia GeForce GTX 1060 or AMD Radeon RX 580 4GB
- DX: DirectX 11
- HDD: 15 GB available space
If you thought Darksiders Genesis' shift to top-down action-RPG antics would mean a drop in the system specs - think again. Darksiders Genesis is actually marginally more demanding than Darksiders 3. Not by much, but it should be enough to give you pause if you struggled to run DS3.
Down at the lower-end, we get the biggest changes. A mid-range GTX 960 or Radeon R9 380 is the absolute minimum you'll need, up from a GTX 660 or equivalent for Darksiders 3. You'll need to pair it with just 4GB RAM though, while the minimum-spec CPUs remain the same. They're definitely on the high-end for minimum CPU requirements, however.
As for Darksiders Genesis' recommended requirements, again, the recommended CPUs are identical to Darksiders 3. You'll need a pretty hefty quad-core for higher frame rates, and Darksiders 3 taught us this game may not exactly be well optimised. It's a different developer, for sure, but they have to be working off a base laid down by DS3.
If you want to play DS Genesis at 1080p/Ultra then a GeForce GTX 1060 or Radeon Rx 580 4GB are recommended. Any of the current GTX 16 or RTX 20 series should absolutely breeze through it though.
As ever, remember you can always check out how well your PC can run the Darksiders Genesis System Requirements here, where you can check benchmarking and performance from other users. Compare your graphics card to the Darksiders Genesis GPU benchmark chart and we also have a Darksiders Genesis Frames Per Second system performance chart for you to check.
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PC Specs
A bit higher than expected... Usually this kind of RPG's are not so demanding.
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i need release date....
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According to the Steam page these are Preliminary System requirements so they may change. I know that this is the first game that Airship Syndicate has used Unreal Engine 4 for (Battle Chasers was Unity), but is it that much of a resource hog or could they just need to do a lot more optimising?
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Which gpu you think is best for 1440p? My 1060 in some games strangle to even keep 60 fps. Since i have 144hz monitor i would like to utilize it
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1060 is simply not enough and upgrading to 1660ti is not worth it either.
2060 would be the best for 1440p but if you can get nice pricing i would rather go for 1070 ti or 1080.
But, like i said, that all depends on pricing.
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I am thinking to wait for next year so i get nvidia 3070. I will save around 600 euro hope will be enough and worth it
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Action rpg huh....
"Requirements are trash because - developer only tested on those requirements (and I don't feel like looking for equivalent older hardware); they didn't optimize it; this action rpg and this action rpg have lower requirements."
Did I sum up the majority of reactions?
For a modern game, the requirements really aren't bad. We haven't seen the game in action. Normal action RPGs crank up the effects but everything else is fairly bland, so this could be a change of pace. Without seeing anything, requirements are just information. We won't know more until the game is out.
PC Specs
Very high requirements for an action-rpg, so I assume they just tested what hardware they had available.
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Or the optimization is trash. But I hope yours seems more likely.
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Well it'd be sad if their action-adventure-rpg hack and slash that is more demanding is better optimized than an over the top action-rpg :D
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Who knows these days.
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Indeed.
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To your knowledge, is there a group that optimise's a game after it has launched?
Just thought of the idea, if the games code was open ppl could optimize it if they had the time and will to do so.
PC Specs
Some mod makers with heavily modable games can bring performance improving patches, but without full access to the belly of the beast, the code, I don't think that would be possible. Companies are never going to give such deep access to their games, and even then rare ones that do won't have people that are going to work for free on optimizing other peoples work for them.
PC Specs
Hate to say it, but you're probably right.
PC Specs
Well you can always inject code in the dlls of the game, so you can technically mod any game, but the problem is how hard it is to do so and usually the community is the determining factor. Some games can easily be modded, but just don't have the people who can and are willing to mod them.