In addition to the Borderlands 3 system requirements which were revealed earlier today, Gearbox has also detailed the extensive range of graphics options which players will be free to tweak in the PC version of BL3. This certainly doesn’t appear to be a hastily slapped together port; there is plenty here for PC players to fine-tune in order to match Borderlands 3’s performance to that of their gaming rig.
Gearbox is running a partnership of sorts with AMD, meaning AMD Radeon graphics cards and Ryzen processors are recommended. We doubt Borderlands 3’s performance is going to lean heavily one way or the other but it does we get just the one AMD exclusive graphics option - FidelityFX. AMD’s FidelityFX uses Contrast-Adaptive Sharpening (CAS) with Luma Preserving Mapping (LPM) to allow a lower resolution image to be scaled up to a higher resolution without as big a performance hint. The end result should be crisper image quality.
Anyway, onwards and upwards, here are all of Borderlands 3’s visual-related PC options:
Borderlands 3 General Video Options
- Graphics API: DirectX 11, DirectX 12
- Display: (varies by setup)
- Display Mode: Full Screen, Windowed Borderless, Windowed
- Resolution: (varies by setup)
- Vertical Sync: Off, On
- Resolution Scale: 50% - 200% in 25% increments
- Limit Frame Rate: Smooth 22-62 FPS, Capped 30 FPS, Capped 50 FPS, Capped 60 FPS, Capped 72 FPS, Capped 120 FPS, Unlimited, Custom
- Custom FPS Limit: default 90, minimum 15, maximum 300
- Calibrate Display: Brightness and HDR
- Calibrate Safe Area: Adjust the boundary of the UI
- Field of View: default 90, minimum 70, maximum 110
- Vehicle Field of View: default 90, minimum 70, maximum 110
- HUD Scale: default 1, minimum 0.6, maximum 1.3
Borderlands 3 Advanced Graphics Settings
- Display Stats: Off, FPS, All (FPS, CPU, GPU)
- Anti Aliasing: None, FXAA, Temporal
- FidelityFX Sharpening: Off, On
- Camera Motion Blur: Off, On
- Object Motion Blur: Off, On
- Graphics Quality: Low, Medium, High, Ultra
- Texture Streaming: Low, Medium, High, Ultra
- Anisotropic Filtering: 2x, 4x, 8x, 16x
- Material Quality: Low, Medium, High, Ultra
- Shadows: Low, Medium, High, Ultra
- Draw Distance: Low, Medium, High, Ultra
- Environment Texture Detail: Low, Medium, High, Ultra
- Environment Detail: Low, Medium, High, Ultra
- Terrain Detail: Low, Medium, High, Ultra
- Foliage Detail: Low, Medium, High, Ultra
- Character Texture Detail: Low, Medium, High, Ultra
- Character Detail: Low, Medium, High, Ultra
- Ambient Occlusion: Low, Medium, High, Ultra
- Volumetric Fog: Off, Medium, High, Ultra
- Screen Space Reflections: Off, Medium, High, Ultra
Well, you can’t say Gearbox isn’t trying with PC gamers. We’ve got the opportunity to mess about with just about everything, from some extensive graphics options through to tweaking post-process effects like motion blur, per object motion blur, and AMD exclusive FidelityFX image sharpening.
For monitoring purposes, Borderlands 3 will also have an in-game display tracking CPU and GPU usage, along with frame rate date.
On the video options end, we think just about everything is covered there. You can tweak your Field of View (FOV) while on foot or in a vehicle independently, set a custom frame rate limited up to a maximum of 300 frames per second, or unlimited if you want to go beyond this. There’s also HDR support which should really pop in BL3, although there’s still some debate over whether HDR is just a gimmick.
Remember, you can check how well Borderlands 3 will run on your system using our Can I Run It tool on the Borderlands 3 game page.