Ghost Recon Breakpoint Low vs Ultra Graphics Comparison

Written by Jon Sutton on Fri, Sep 6, 2019 4:50 PM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

We're all set for a weekend sneaking around in the woods playing soldiers because the Ghost Recon Breakpoint closed beta is now live and kicking.

We've already performed some brief performance benchmarks of the Ghost Recon Breakpoint closed beta, as well as provided some first impressions, but now it's time to take a look at just how good, and bad, Ghost Recon Breakpoint can look with our Low vs Ultra graphics comparison sliders.

By now you know the drill. This is a batch of still images plucked straight from gameplay in GR: Breakpoint. We used a GeForce RTX 2060, comparing the visual quality between Low and Ultra graphics presets. All you need to do is slide your cursor across and you can compare the visuals! 

Ghost Recon Breakpoint Low v Ultra Graphics Comparison  

In Ghost Recon Breakpoint you'll be spending an inordinate amount of time looking at foliage and vegetation. That's what Ghost Recon is supposed to be all about - staring at bushes rather than shooting down giant attack drones. As you can see, there's a phenomenal difference between Low and Ultra. Low essentially strips all the foliage right out, leaving us with bare trees and some hastily textured earth.

(slide your cursor over the images to compare)

Now, this next pair of screenshots were intended to show the difference in the vehicle models, but not a whole lot actually changes. Shadow quality certainly helps a lot though, particularly if you look at that front wheel arch and the grills on top. Ultra also benefits from some nice reflections on the bonnet. 

Considering Ghost Recon Breakpoint is set on an island, you'd think the water would've been the top priority for Ubisoft. It clearly wasn't. The actual water stays much the same between Low and Ultra, and sadly there's none of the lovely water physics we see in Assassin's Creed these days. Still, the moss on that rock looks lovely and fluffy, doesn't it?

The Ghost Recon series has been famed for its vast draw distances as of late. Now, I'm not entirely sure, but I do feel as if the draw distance in Breakpoint has been scaled back a little from Wildlands. Case in point, looking down a sniper scope. There's some sort of volumetric fog trying to obfuscate the details but bottom line is this - look down a sniper scope at a long distance target and Ghost Recon Breakpoint doesn't look too hot anymore.

And finally, onto this last pair which made me grin. One of the big features shown off during GR: Breakpoint's reveal was the ability to get down low, hit the camo button, and hide yourself in the undergrowth from nearby enemies. If you're playing on Low, good luck even knowing where that undergrowth is. Even Mr Magoo would spot you lying down there.

For more on Breakpoint, take a look at our Ghost Recon Breakpoint Beta PC Performance Report and First Impressions

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07:38 Sep-08-2019

Sooo not much different from the last game?..I'm not complaining, seems like the system requirements are almost the same too

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01:48 Sep-08-2019

The biggest differences are shadows and vegetation. Which should be the impacting performance the least. In fact the performance impact of vegetation should be negligible.

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21:42 Sep-28-2019

Uh? Both of them have a large impact, even separately, in any game.

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23:19 Sep-07-2019

I'm a little worried about that last slider tho. It's a tad racist imo. Takes a little bit too far the console peasant vs PC Master Race war

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10:59 Sep-07-2019

"Even Mr. Magoo will spot you down here" Lmao

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00:55 Sep-07-2019

So after seeing all the screenshot I can say that only the shadow and foliage option work.

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01:42 Sep-08-2019

Textures too. I noticed a difference in texture quality.

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02:01 Sep-09-2019

cant really change texture qaulity without resetting the game and going back exactly where you took the pic, but there other texture details like aa

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23:27 Sep-06-2019

So if you want to find your enemies easier in multiplayer you just put the game on the lowest settings. Interesting!

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19:36 Sep-06-2019

I don't like it, some games already increase your combat ability at low settings, but this seems to me to have a SERIOUS advantage on low. Probably plays well on bad hardware though :)

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19:09 Sep-06-2019

Good work bro.Now please do Ultra vs Ultimate settings comparison fast.

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17:56 Sep-06-2019

gonna look good on consoles lol

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17:48 Sep-06-2019

low: marijuana off
high: marijuana on

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17:52 Sep-06-2019

got that same impression too

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Can They Run... |

| 60FPS, Ultra, 1080p
Core i9-10900X 10-Core 3.7GHz GeForce RTX 2070 Super Gigabyte Gaming OC 3X 8GB 32GB
100% Yes [1 votes]
| 30FPS, Medium, 1080p
Ryzen 5 3500U 4-Core 2.1 GHz Radeon RX 540X 2GB Mobile 8GB
100% Yes [1 votes]
| 30FPS, Low, 1080p
Core i5-4670 3.4GHz GeForce GTX 1050 Ti EVGA Gaming 4GB 8GB
100% Yes [1 votes]
| 60FPS, High, 1440p
Ryzen 7 3700X 8-Core 3.6GHz GeForce RTX 2080 EVGA XC Ultra Gaming 8GB 32GB
| 60FPS, Medium, 1080p
Ryzen 7 4800H 8-Core 2.9GHz GeForce GTX 1650 Ti 4GB 8GB
| High,
Ryzen 7 2700 8-Core 3.2GHz Radeon RX 5600 XT Gigabyte Gaming OC 6GB 16GB
100% Yes [2 votes]
| 60FPS, Medium, 1440p
Ryzen 5 3600 6-Core 3.6GHz GeForce GTX 1070 Palit Super JetStream 16GB
50% Yes [2 votes]
| 60FPS, Ultra, 1080p
Core i7-11700K 8-Core 3.6GHz GeForce GTX 1060 Asus ROG Strix Gaming OC 6GB Edition 32GB
75% Yes [4 votes]
| 60FPS, Low, 1080p
Core i7-4770 4-Core 3.4GHz GeForce GTX 1060 Inno3D Compact 6GB 8GB
100% Yes [1 votes]
| 60FPS, High, 1080p
Core i5-9300H 4-Core 2.4GHz GeForce GTX 1650 8GB