Nine years! Nine years we've waited for Halo: Reach, and even longer than that since Halo 3 arrived exclusively on Xbox 360. PC gamers were given the cold shoulder by Microsoft for far too long but the entire Halo franchise is coming to PC at long last. It all starts with Halo Reach, one of the final Halo Xbox 360 titles but a direct prequel to Halo: Combat Evolved. There are all sorts of PC beta tests about to kick off as 343 Industries gears up for the PC launch of Halo Reach but, in the meantime, here are the system specs required to run Halo Reach PC.
Halo Reach Minimum System Requirements
- OS: Windows 7 64-bit
- CPU: Intel Core i3-3550 3.3 GHz or AMD Phenom II X4 960T 3.0 GHz
- RAM: 8 GB System Memory
- GPU RAM: 1 GB Video Memory
- GPU: GeForce GTS 450 or Radeon HD 6850
- HDD: TBA Available Hard Drive Space
- DX: DirectX 11
Halo Reach 1080p Minimum System Requirements
- OS: Windows 7 64-bit
- CPU: Intel Core i7-870 2.93 GHz or AMD FX-4100 3.6 GHz
- RAM: 8 GB System Memory
- GPU RAM: 2 GB Video Memory
- GPU: Nvidia GeForce GTX 560 Ti or AMD Radeon R7 370
- HDD: TBA Available Hard Drive Space
- DX: DirectX 11
Halo Reach 4K Minimum System Requirements
- OS: Windows 7 64-bit
- CPU: Intel Core i5-3450 3.1 GHz or AMD FX-6350 3.9 GHz
- RAM: 8 GB System Memory
- GPU RAM: 2 GB Video Memory
- GPU: Nvidia GeForce GTX 770 or AMD Radeon RX 480 4GB
- HDD: TBA Available Hard Drive Space
- DX: DirectX 11
Halo Reach is, comparatively speaking, an ancient game these days. The PC version will of course benefit from some enhanced visuals and higher resolution support but this is, at its core, an Xbox 360 title. As such, pretty much any PC these days is going to be able to tear it apart. Which leaves us in the unusual situation of the ageing GeForce GTX 770 being able to hit 4K/60 frames per second. These are the minimum specs for 4K so you'll perhaps need something a bit beefier to enjoy Halo Reach on 4K Ultra, but the initial signs are very promising.
The absolute minimum spec for Halo Reach should be within reach for just about anyone who's bought a PC from the past decade. A low-end and ancient GeForce GTX 450 or AMD Radeon HD 6850 will do the job for entry-level performance. We're presume they're capable of playing Halo Reach at 720p, with estimated average FPS of 51-55 frames per second. Halo Reach is very potato friendly so we would imagine most folks will be planning to play on at least 1080p resolution.
Oddly, 343 Industries has said these are the minimum specifications for the Steam version of Halo Reach and they claim the specs will be slightly different for the Windows Store version, although these are yet to be revealed. We have no idea why this would be the case but something to bear in mind nearer launch.
The one final annoyance with these specs is they're all tagged as minimum requirements. There's no recommended or ultra to speak of so it becomes quite difficult to gauge just how demanding Halo Reach may end up being.
As ever, remember you can always check out how well your PC can run the Halo Reach System Requirements here, where you can check benchmarks and performance from other users. Compare your graphics card to the Halo Reach GPU benchmark chart and we also have an Halo Reach Frames Per Second system performance chart for you to check.
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Halo Reach PC among us system requirements have been revealed, and they are quite demanding. To play the game, you'll need a powerful PC with at least a Core 2 Duo or Athlon 64 processor, a DirectX 9 or 10 graphics card, and at least 2GB of RAM. In addition, you'll need an internet connection and a valid Microsoft account.
The Halo Reach PC system requirements are pretty standard, but they do include a few new features. The game will support up to 4GB of RAM, a minimum of 1GB of video memory and a minimum of 1.5GB of hard disk nyt mini crossword space. The game will also support a minimum of DirectX 9.0c, with the recommended version being 10.1.2.
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Was playing the MCC beta reach and in campaign maxed 1440p 144hz getting unlocked fps of 270 average
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wow, if you can't run this at ultra high, you don't belong in the glorious PC gaming community.
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All pc gamers are inclusive. Not exclusive.
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AYE
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Preach
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So if this game could already run on a low spec gaming PC. How come microsoft didn't released it 9 years ago on PC?!
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It's a console game. Everyone knew a low spec PC could run it 9 years ago. They wanted to make it an exclusive to get you to buy a console...and then buy even more games.
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will we be able to play with xbox-players (crossplay)?
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Unless they have specifically said or say so, then no. To my knowledge they haven't said anything about it
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Doubt it. That'd be one hell of a technical nightmare, I think.
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CoD is doing it not only with Xbox One and PC but with PS4 too, so I don't think it will be that hard to make it happen for Halo Reach, it's just adjustments that need to be made.
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So they optimized it for nvidia or purposely screwed over amd gpus, or both? O_o
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Having never played any of the Halo games is this considered the first game in the series story wise?
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Yes. Reach is set before the events of Halo 1. The Master Chief Collection is being released in story wise order rather than the way they were originally released.
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Ok, thanks. I was unsure, as I have only played the first one.
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So the gtx 770 has just been promoted to a 4k card 6 years after it was released... what a time to be alive
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Should we(gtx770 & above user) buy 4K monitor?
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Unless you have nothing better to spend your money on, I would advise against it. Hardware to deliver 4k 60 FPS gaming is still prohibitely expensive. I would rather get a high refresh rate monitor be it 1080p or 1440p.
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Slap some rgb on that hunk of a machine. Everyone knows u need rgb for 4k before anything else