AMD expects a 'strong ramp' second half of 2020 thanks to launch of PS5 and Xbox Scarlett

Written by Jon Sutton on Mon, Nov 4, 2019 3:24 PM

AMD is gearing up for a strong 2020 thanks to the arrival of the next-gen consoles. CEO Lisa Su followed up Team Red’s recent fiscal results with a discussion on the upcoming consoles, both of which feature AMD Radeon and Zen hardware.

Su expects AMD to have a very strong second half of 2020 due to the expected launch of Sony’s PlayStation 5 and Microsoft’s ‘Project Scarlett’. While the final specs have yet to be publicised, it’s expected both consoles will use a variant of AMD’s 7nm Navi GPUs with RDNA architecture, as well as a Zen 2 processor. Sony has confirmed the PS5 will have an 8 Core / 16 Thread Zen 2 CPU.

“The console business is a great business for us,” said Su during a chat with GamesBeat. “We’re very happy to be in the next-generation Sony and Microsoft consoles for 2020. We’re going through a product transition at the moment. Most of the energies have turned to the new consoles. But our expectation is that as this generation ramps down, we’ll have a strong ramp to the next generation, particularly as we go into the second half of 2020.”

AMD hardware is already used in both the Xbox One and the PlayStation 4, accounting for around 150 million hardware sales. Just to top it off, AMD hardware is also used for Google Stadia’s cloud machines, meaning racks and racks of AMD Radeon graphics cards. The pay-off there is going to hinge on whether Stadia can actually crack the market or not. Meanwhile Nvidia hardware can be found in the Nintendo Switch, which itself is probably a nice little earner for Team Green due to its booming success.

While it can be difficult to gauge precise numbers, both Microsoft and Sony are likely to be prepping orders for millions of units of AMD hardware in the run-up to both consoles’ holiday 2020 launches. AMD’s plans don’t end there though. It’s not just the PS5 and Xbox Scarlett where they want to see AMD hardware - AMD wants its hardware everywhere.

“The way to think about it, we want Radeon graphics to be everywhere,” Su went on to say. “Everywhere means in the datacenter, in gaming, in PCs, in consoles, as well as in mobile. Samsung, as our partner in graphics — it’s both a licensing opportunity, as well as a development opportunity, where we’re jointly optimizing our Radeon graphics for lower-power applications. Again, it’s one of these areas where having the architecture span across all those product segments is a good thing for developers and a good thing for the architecture.”

AMD’s upward trend continues despite being comparatively slow to flesh out its desktop 7nm graphics chips this year. There’s a feeling that once the 7nm process matures we could have quite a force on our hands. AMD’s already flexed its muscles impressively in the CPU market, with notable gains on Intel, and all eyes are now on what AMD Radeon goodies are going to be cooked up next.

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17:04 Nov-04-2019

what really matters to us gamers is, how much will next-gen consoles push PC graphics requirements of new games - to be honest I have no idea how big the leap will be, I guess we'll have to wait for final launch

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20:43 Nov-04-2019

I am guessing tht the differences between a console and a PC will be way lesser. I am sure tht on PC, we can still customize and adjust stuff graphically. but the ultra setting available maybe will be the setting tht a game runs on consoles. also unlocked frame rates above 60 will also be there for us.


CPU wise, pretty sure tht the PS5 is using either a 3700x or a 3800x. these r the only CPU's tht fit in the zen 2 architecture and them being 8 core 16 threads. a special CPU with its performance slightly slower than the two or in between or stronger is also excepted.
CPU requirements for games will undoubtedly shoot up to a minimum 8 core processor with a good clock speed. not sure abt how much higher the CPU for higher requirements will be. Hoping tht the CPU will remain the same for both the requirements.


GPU wise, I have no idea how its gonna work out. the ps5 is capable of hardware based raytracing and this is somewht misleading. I mean how are they gonna do it with a GPU tht AMD could have launched sooner if it is capable of raytracing. so far the RTX launch was a good time for AMD to launch their ray tracing capable GPU's which they did not do so, leading Nvidia to confuse the market and sell GPU's at high prices. this leads me to believe tht AMD may not have a strong raytracing GPU and they maybe going with a special test raytracing capable GPU of sorts in the consoles.
(I am suspecting its a multi GPU setup and tht might be the reason for some devs saying tht the PS5 is stronger than scarlet. one for traditional rasterization and the other built specifically for ray tracing. just my theory and I really don't think it may even happen).


Minimum RAM will be 16gb. this gen most games minimum RAM was 8gb, so surely its gonna rise up as well.
Some games will start to recommend a SSD instead of a HDD. the way loading and streaming works in games can change drastically and yeah use a SSD to have a stutter free experience.

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21:00 Nov-04-2019

I wouldn't hesitate to say upcoming "next-gen" (again lol) consoles will feature crippled AMD 3700X cpus - by crippled I mean those which are not able to reach/sustain their original 3.6GHz base frequency - because the consoles are designed for relatively low power draw (original PS4 Pro was rated 310W max) to maximize usable power for strong graphics card (hopefully) which means underclocked cpus in essence;
speaking of RAM, prices are high, so I expect unified versatile dynamically allocated ram/vram - for nice quality 4K graphics let's say 8GB should theoretically be allocated as vram, seeing recent game requirements I'd expect 24GB total memory then for some kind of futureproofness;
storage shouldn't be a problem as long as neew consoles will support external highspeed storages (I doubt for Thunderbolt3, but if yes then NVME speeds would become real thing!)

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16:19 Nov-04-2019

samsung is going to license rdna to use in phones because they are going away from custom gpus and cpus. this was noted the other day when they said they will no longer be making their own cpus and instead just licensing reference arm cores

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16:06 Nov-04-2019

stonks

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Can They Run... |

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| 60FPS, High, 1080p
Ryzen 5 2600X 6-Core 3.6GHz GeForce RTX 2060 6GB 16GB
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