Medal of Honor Moderator Rips EA

Written by Taher M Siamwala on Mon, Nov 26, 2012 5:19 PM
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A letter from a Danger Close representative to it's parent company explores the underbelly of EA.

DigitalHitmann, a moderator of the Medal of Honor forums penned the letter to EA Games after the disaster that was Warfighter. Will it succeed at changing EA's work methods for the better...

All the EA fans, even you at GD, have raised your voices at EA for bullying it's developers to pump out Call-of-Duty killers, especially for the past few years.

Think 2010's Medal of Honor reboot. That was released head-to-head with then Call of Duty title, Black Ops, that thrashed Medal of Honor as proficiently as it did all the other games that went on to release in Fall of 2010 (commercially of course).

It's approach to dethrone Activision and it's Call of Duty franchise has not gone down well with their fans and for good reason. Now, it seems even their own people are tired of forcing the game to make it in time for the holiday release. Battlefield 3, EA's biggest title to date with 17 million units shipped, had it's own share of problems.

               

Now, a Medal of Honor moderator has penned a lengthy letter to folks at EA Games in a bid, in a hope, to let them develop games that they want to rather than what EA directs them to. The writer also wants EA to go back becoming the publisher that the fans came to love with. 

Go on, read it. It shows what an urge of competition can do to publishers and developers and how the fans pay the ultimate price.  

 

"We come from all walks of life; retail salesman, IT professionals, students, and even military veterans. We are volunteers, community leaders who post blogs, videos, commentaries, and website entries out of our own free will to support your business. We are your consumers, the many who buy your products because of the sheer love for the game. You enable us to feel the thought of being someone we’ve only dreamed of becoming; to be the soldier on the frontlines, the star quarterback, or to build the city of our dreams. You’ve let us down though, and in a sense you’ve betrayed our trust.

The centralization and message Electronic Arts has always promised us until recent years is to be who you want to be, and play the way you want to play. The tides have changed as the focus is now competition in the industry which has lead to forced releases of games and additional add-on content to shift the players’ eyes from one particular title of an opposing company’s line up to your own. This is not how you gain revenue nor is it how you gain the trust of your consumers. This is how you destroy a relationship that players of all ages have built with you over the entirety of their live

During the Electronic Arts press conferences of E3 ’11 and ’12 it was clear the goal of your great company was to take shares from Activision and dethrone Call of Duty as the go-to franchise and shooter of choice. This tactic has proven to be your down fall and where you have betrayed the trust of your fans, gamers and consumers.

We purchase a game bearing the Electronic Arts publisher label because we associate the “EA” logo with quality. With the latest installments in the Medal of Honor and Battlefield franchise we have gotten nothing of the sort because suit and tie executives are forcing great developers like Danger Close and DICE to launch their titles before the competition reveals their next big thing.

“A few years ago, the game you bought was the game you got. Now, our games offer so, so much more. We dont stop creating when the game is ready, we go on building more content that connects and extends the experience.” – John Riccitiello, E3 2012

In 2010, Medal of Honor, was rebooted under the leadership of Greg Goodrich and Danger Close Games. It went in a direction the franchise had never seen before, with the modern theatre, as well as in the hands of a brand new, consolidated group of individuals. This would be Danger Closes’ first project together as a team, but a walk in the park for veterans of the industry like DICE.

The moving and emotional storyline of the Tier 1 soldier invaded our hearts and living room in October of 2010. Many fans of Electronic Arts bolstered it as being the best singleplayer campaign the franchise had ever seen next to the original in 1999, but the success of the singleplayer was overshadowed by what some referred to as a shoddy and lackluster excuse for a multiplayer. Having put in over one-hundred-and-fifty hours of play time in with the multiplayer I can object to these statements, but the fact still remains that there was a lack of support for the title that it deserved.

Two additional add-on content packs (I.E: “Map Packs”) were released for the title, ‘Hotzone’ and ‘Clean Sweep’. By the time ‘Hotzone’ was released, player counts had dropped on Playstation 3 to a mere few hundred or less. When I personally tried to play ‘Hotzone’ on Playstation 3, there were twelve players playing ‘Hotzone’ – twelve. DICE had dropped support for the game quickly after its launch to work on its’ own project at the time, Battlefield 3. Patches that were promised across all platforms were never released. The title on Xbox 360 never received the same title update that the Playstation 3 version did. The game was “pushed under the carpet” because of the lack of support by DICE and ill-advised financial gain by Electronic Arts, and it seems that this year’s launch of Medal of Honor: Warfighter is heading in the same direction.

You’re in the business to make money and we understand that. We want to buy your products because they have significant value for the price we pay. Little do most people know though how far the developers are willing to go to protect their development teams and their creations – in the case of Greg Goodrich, writing up his resignation twice just to prove a point. 
Greg, is the type of person who I would refer to as a “hero”. To him, he would tell me the real heroes are the ladies and gentlemen overseas fighting for our country – and I certainly wouldn't argue with that. In this circumstance however, I label him as a hero because he has stuck his neck out for us, the fans and consumers, countless times to ensure that we are given a product that we will love and something we can relate to. Ive had the opportunity to correspond with Mr. Goodrich on numerous occasions through letters and forum posts, and I have always held him to high standards. He has always been the figure that I would refer to as the backbone and core of the Medal of Honor franchise.

In September of 2012, a colleague and I were granted the opportunity to visit Danger Close Games in Los Angeles to preview a pre-production version of Medal of Honor: Warfighter. It was a dream come true for any fan like us. We had the overwhelming honor to meet some of the industries top developers and correspondents like Kristoffer “Hoffe” BergqvistSeeson Mahathavorn, Daniel Chin, Kevin O’Leary, and Thad Sasser, but someone was missing . “Where’s Greg?” I asked. “Oh, He’s on vacation…” I got back indirectly. Little did I know at the time that “Vacation” meant something entirely different than sipping pinacolota’s on the beach.

So we pressed forward, five days to play test Medal of Honor: Warfighter and give our thoughts back directly to the development team. The game was phenomenal. I thought there was no way the retail version could out beat what I was playing in-house. There were little problems with the build we were playing other than the occasional crash here and there, but that was due to internal server errors or the developers switching game modes on us. This was a pre-production build too!

When our time was up, and as we were saying our goodbyes our final day in the studio, I shook everyone’s hand I could an told them what an honor it was to meet them and how inspirational their games have been for me. However, the figure who I wanted to shake the hand of the most was unavailable. Mr. Goodrich was put on leave by Electronic Arts because he stuck his neck out for us again, the fans and the consumers.

The situation at Danger Close is deteriorating rapidly, and its not because the game they made was lack luster or unfinished. It was because it was forced out of the hands of these great developers by Electronic Arts to put it ‘into play’ before Call of Duty drops this November. Reports are coming in from first and second hand sources saying that some of the Tier 1 operators have dropped the project because of your inability to stay true to Greg Goodrich’s vision. They have been reconfirmed by news reports across the globe yet you remain silent.

You’re trying to upbeat the competetion by forcing us to play through “Hollywood” moments that we don’t want, nor do we need. Give us a moving and emotional storyline that we can remember. Characters and faces that we can relate to. That was the true vision of Electronic Arts years ago, not this petty competetion for the best share of the profits.

“There is nothing real about a videogame – nothing, absolutely nothing. Combat is combat, games are games; and we’re an entertainment product. ” – Greg Goodrich

If you truly want to dethrone Call of Duty and Activision, you’re going to have to listen to your community leaders and let them help you create the best experience possible. Not just for Medal of Honor but for all of your marquee franchises. Forcing us to play a adaptation of the original that’s been riddled with problems, and injected with Hollywood moments (Zero Dark Thirty) like Medal of Honor: Warfighter is not how you garner trust. You’re going to have to prove to us that you will support your own franchises and their development teams regardless of profits. Cutting your losses will only hurt your reputation even further. There are hundreds upon thousands of us fans willing to give you advice if only you were willing to listen instead of trying to only make a profit. We’re not looking for money or fame, we’re merely looking for the quality that Electronic Arts was known for years ago.

I truly hope this message will open the eyes of fans, consumers, and the executives at Electronic Arts alike. Years ago, the catch phrase for Electronic Arts was “Challenge Everything”, today I am challenging you and your teams at Electronic Arts to come together as a team, a business, and industry leader to put forth better, more complete experiences for your fans and your consumers to enjoy. I will always remain a true fan of Electronic Arts and Medal of Honor, I only hope that this wont be “Preacher’s” last mission because his story and character is something that I can relate to.

To our friends at Danger Close Games and those who have left our Community “family” already, we sincerely thank you for your dedication to this franchise. Without you, ‘Preacher’ and his story would of never seen the light of day. Thank you for the stories and characters you have provided us to learn from, experience, and share with one another."

               

So, read all of it? This is what a true fan of the once great EA think about them now. Im pretty sure most of you feel the same. Now lets hope it reaches the (main) guys at EA Towers, and they embrace the need of change, again.

What are your thoughts on the letter? Have something more to add? Game-Debate is the platform to do just that - raise your debate below.

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18:39 Nov-29-2012

I am sorry i have to say this..MOH 2010 was a really bad game....the story was very bad and game play was very short......i don't even remember the characters of the game.......haven't played warfighter though...and i don't intend to play it at all.....and also Bf 3's single player was pretty bad....so either EA should quit making titles like these or work with their brains.......

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18:54 Nov-29-2012

I found them it be Ok.
Thanks for your take. Hope EA gives us what we really need ;)

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23:32 Dec-27-2012

I think that MoH 2010 actually has a great story. It is meant to be a "realistic" military operation based game and it surely feels like it, though I've never been to place like Afghanistan.

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04:19 Dec-28-2012

Yes but so does Warfighter and that didn't feel as good. The main difference here is the execution..

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01:59 Nov-28-2012

All I see EA as is simply... Greed. Make the quickest cash and buy out the competition that actually creates the quality games. Slap an EA logo on it and that game is ruined. Indie games are pretty much the only thing that will keep gaming alive if publishers like EA keep this up.

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03:59 Nov-28-2012

Can't argue with that but still...

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22:40 Nov-27-2012

EA has absolutely no marketing knowledge.
Look at Activision FFS. They put out amazing trailers. They make a parade out of every new COD.
Did you see the Surprise trailer? Even my friends that hate COD say they loved that trailer. They put out so much effort into advertisements, midnight releases, trailers...
EA needs new people in their marketing department...

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23:29 Nov-27-2012

Honestly I thought that trailer was extremely stupid and made me not want the game haha :P

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00:38 Nov-28-2012

I play all games I can play, if the game nice to play. I'll stick to it, if not. I'll stop when I'm bored and play other games. About the marketing or advertisment trailer, meh... Doesn't care much about it. To me, game demo is the best advertisment.

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02:04 Nov-28-2012

I'm with you on that one...never got the point of trailers for games tbh, since they rarely show much gameplay at all. Most of the games I've gotten were because I watched gameplay videos on youtube or seen clips from developer demos- :)

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03:41 Nov-28-2012

@merc You're saying a game should be promoted no matter it's quality?
As far as I know EA has enough Marketing muscle to make their game standout. Take Battlefield 3 for example. released a full length gameplay walkthrough that showed the prowess of their engine and gameplay regardless of their cliched storyline. Later, a demo released and that's that. Activision, I don't really remember what their PR team did that actually stands out...

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18:26 Nov-27-2012

Unfortunately everything in this article rings true and it is a great shame for the consumer and the developing teams. I can only imagine what it feels like to ship out a product that you know is not the best it can be, but your hands are tied. I sincerely hope that EA smartens up and goes back to its roots of putting out high quality and high value games. You can't beat activision at its own game (Pun!). Gives us quality and we'll give you money

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19:31 Nov-27-2012

Couldn't agree more :)

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13:28 Nov-27-2012

Yeah I've given up on EA a long time ago. If I remember correctly, they were even the ones who started (or were the main sponsors) of the Online Pass system, in where if you have a used game, you have to buy an online pass for $10 so you can play their online/multiplayer content, thus rendering used games obsolete until they dip down to like, $20.

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13:29 Nov-27-2012

And by that time, there's either no players to warrant the $10 extra to play that game's online content, or another game either in the series or something entirely better has come out by that point.

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14:58 Nov-27-2012

Ubisoft started that. You're right, EA soon picked it up and is still in use. IF that practice is justified is another matter.
Thanks for the read! :)

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18:43 Nov-27-2012

Yeah, right now I remember. I had just woke up when I posted this so I wasn't thinking 100% clearly. But yeah, I can go on and on with all my gripes about EA. This article pretty much sums it up for me though.
One of my biggest gripes, regardless of who makes it though, is that nowadays most games seem to be made with multiplayer first, and Campaign/story second. There's a reason why I still have a PS2...

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19:32 Nov-27-2012

There are still those who cater us. Take CD Projekt for instance ;)

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06:36 Nov-27-2012

I avoid EA as much as I can, I gave up on them ages ago.

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14:58 Nov-27-2012

Avoid? Gave up? ;)

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23:41 Nov-27-2012

By gave up and avoid I meant that I rarely invest in anything EA related, which is difficult to do as they are so big...seems like EA is everywhere now.

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23:59 Nov-27-2012

you don't have to look at the publisher
you have to look at the developer
I started to love Dice this year, it's part of my all time favourite developers now along with Nintendo, Valve, Blizzard, Telltale Games and lately, Codemasters ;D

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03:43 Nov-28-2012

That's more clear.
@mark DICE are one of my favs since battlefield 1942 ;)

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23:36 Nov-26-2012

I don't care that they are trying to be like COD. I would love for that assembly line franchise to get taken down. They did a very good job for Battlefield 3. My problem with EA though is that their other titles such as Need for Speed are not supported once the new ones come out. Another problem though, is they are going against Valve's Steam with Origin, and forcing PC gamers to have to use Origin to play their games! I'm done with EA now.

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00:00 Nov-27-2012

To add more fire. Let me tell you that EA games NO manual patch. How slow or fast your internet connection. You need to let the origin updating by itself. Unlike other company like Ubisoft, they release manual patch for us. Good guy.

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15:04 Nov-27-2012

Well, that is how the gaming industry works, my friend. When a new product comes out, support for older one is bound to go sooner or later, but yea, how soon is the question. If the support lasted a little longer, it would be nice.
Origin is a pure business proposition and one that seems like it's benefiting both them and us. I really don't mind using Origin cause I have gotten use to their interface but not all do and I understand that. Still, Origin does nothing that stops restricts players...
Thanks for the read! :)

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20:28 Nov-26-2012

I agree 100%. When I was a kid, one of my absolute favorite games was Need For Speed High Stakes. Sure, it wasn't THAT diverse, but for an arcade style driving game, it was great...EA seems to be trying to make the NFS games seem more like Midnight Club now than anything else, which is a shame. Even Crysis, which is a great series so far, looks to be going stale, with EA's marketing focusing so heavily on Crysis 3's Call of Duty style "copy & paste" multiplayer (yawn) The CoD series is going downhill as well, each game bringing a shorter and less immersive campaign than before, and don't even get me started on how bad the Spyro the Dragon games have been since the original trilogy. These companies should seriously reconsider the direction they're taking all these popular franchises in, and understand that if they all go with the same exact copy & paste formulas, their sales will decline

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23:00 Nov-26-2012

I agree. And I have to add NFS Hot Pursuit and 2005 Most Wanted :P! Those were great games!
You know, what EA is doing with the NFS franchise is just license the title and let developers do whatever they want with it. That's why lately they are so different from each other, and none is the same as the old ones.

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03:57 Nov-28-2012

@flutter NFS these days,though not catered to "hardcore" fans, is doing fantastic critically and commercially. Talking in general, people first mourn about EA's direction(in the NFS department) and when it comes out they embrace it because it really is a good game. The thing is, EA has left such an impression on our minds that anything they do, we take potshots. The reality.
Crysis 3 is looking great to me. You seen their gameplay? Crytek is turning 2's cons into pros with this one. Let's see how it fares ;)
@mark Isn't that the point? Giving developers' freedom...

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14:10 Nov-29-2012

Sure, but it's like taking Super Mario and making a baseball game about Mario... Oh, wait, that did happen...
It's like taking a GTA and making it about racing in Mushroom Kingdom.
Well it's a extreme comparison... What I mean to say is that NFS already had a name for itself, and you knew that it was a good game, now it's like a Pandora's box. You have to open it to see what's in there.

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14:25 Nov-29-2012

Bottom line - As long as we keep shelling out moolah for their games (no matter how bad), they will keep serving us the same wine. For example right now, see what happened with MOH: W? EA is shaken to their very foundation with all the (serious) backlash and that, my friend, is what will bring a change ;)

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18:42 Nov-29-2012

You're right Tahe; about Crysis 3, I was mainly commenting on how they're marketing it as if it is predominantly going to be focused on copy & paste style multiplayer sort of like MW3 was, which has me worrying that the campaign will be terribly short and unfulfilling...NFS games are still good driving games imo, but hey I'm a sucker for the old stuff because it's what I grew up with. :P Thank god for Youtube gameplay videos though, it gives an insight into what's worth playing and what's not!

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18:53 Nov-29-2012

I see. Well, Im having this feeling that Crysis 3 will give us more of 'Crysis'. Really looking forward to it. The multiplayer, well, can't really talk about it now can we? O:)
I get it. I grew up with that NFS too and know exactly what you mean. I still remember the countless hours on NFS 2 with my bro/friends on split-screen. Good ol' days... You know what, I might just install that (yea, I still have that game) Youtube is great indeed!
Btw, I love conversations like these. Thanks for taking your time out and having these meaningful takes with me. Really appreciated, buddy. Mark as well. :)

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19:51 Nov-26-2012

Shouldn't EA Games change their name to EA Industies?
Same goes for Activision
I really hate what most of the publishers are doing nowadays, they're just literally ****ting new titles without content. They just push the developers to come out with games to compete with other companies. FFS, that's not what videogames are meant to be! Videogames are entertainment!!
I really hate Activision for doing what they do with Call of Duty. COD 1 and 2 were AWESOME, really good games for the time. Then Modern Warfare came and it was pretty decent, but they just couldn't release expansion packs for it? I mean, come on! Modern Warfare 2 is just the same. THE SAME!! same goes for MW3 and Black Ops. THEY ARE THE SAME!!

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19:54 Nov-26-2012

EA wants to dethrone Activision? Well, great! The only way to do that is to release QUALITY games!! At least I don't give a **** if it's one game every 3 years. Hell, that could be awesome! I really love when games can last in time for more than a year. Like what happens with most MMORPGs, or with Counter Strike 1.6.
But why, why do they put so much effort on releasing a game that won't last more than a year? And selling it like it's the new hit... How dare them!?
Pfffft... Indie developers are the best, they don't care about money, yet they make a lot of profit out of their games.

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20:35 Nov-26-2012

I agree! The original Call of Duty games are still really fun to play. :) I still think they're entertaining, but VERY unfulfilling...maybe something you'd pick up if you just want a little brainless shoot-em-up fun. I'm with you all the way on this again, markitox. :) I just hope they won't wreck The Sims games, although as long as Maxis is still in charge of them, I think those should be fine. EA definitely would not want to mess up their most successful franchise. Also EA really ruined the Lord Of The Rings & later Harry Potter games (I say later because the first 3 were pretty good, but really dropped on 4) which I'm still fairly upset about, since some awesome games could have come from those sigh :/

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22:45 Nov-26-2012

Oh, I have so much to say about The Sims...
I think they did screw up the Sims franchise. I'm a Sims fan, like a lifetime fan, it's like my guilty pleasure. I really loved the first Sims, and the Sims 2 was just awesome! But the Sims 3 feels awkward... It's not the same at all. What I always loved about the Sims is that the game gives you freedom. It's like "here are your sims, now do whatever you want". Sims 3 feels more burocratic, like you HAVE to do stuff before you want to do other stuff. I don't know, I just felt it that way... It feels like a more developed version of Imvu or Second Life or crappy games like that. Also, Maxis is nothing without Will Wright, and you can see that by taking a look at The Sims 3.

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22:53 Nov-26-2012

It's so obvious that EA is targeting the current teenager generation for their sales on the Sims 3. I mean, come on... Werewolves? Vampires? That's like some Twilight shizzle!
The Sims 3 started great, I have to say that. The first DLC was amazing! It was something that wasn't seen before in any Sims game. But I don't know where they made a wrong turn and ended up with Katy Perry's Sweet Treats (:S). It's just too heavily pop-culture related now.
And, about the movie games: I really agree with you about the first HP games, they were the ****!! Really, they were awesome! I had so much fun playing them when I was a kid! Sure, they were pretty much the same, but they were really, really, really interesting and fun!

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22:57 Nov-26-2012

...
Now, I don't know about the rest of the games, because I have played none. But, I'm really interested in playing the last game, mainly because of its gameplay seems very similar to Gears of War, that's a very interesting turn for a HP game.
And, about LOTR. The only game I liked based on the Middle-earth is LOTR Online, but it's pretty much the same as D&D Online, so it's just a copy/paste and change of ambience and characters. The Middle-earth has so much to offer, but so little has been done about it... They can really get something truly amazing out of it.
I'm sorry, I just let myself go in these kind of subjects xD

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00:34 Nov-27-2012

I liked Sims 3 the best actually (though I grew up with 1) and just a correction; vampires were introduced in Sims 2: Nightlife and werewolves were introduced in The Sims: Makin Magic, so they aren't trying to appeal to Twilight fans. ;) The Sims have always had nods to pop culture (for example, some celebrities such as Avril Lavigne would make appearances in the first game, and so on) but Katy Perry's Sweet Treats was obviously just to make a few extra bucks, but hey, why not right? It was basically just a stuff pack, they've done that loads of times with other things. :P Yeah, the best things about the early HP games was that they were actually games...they didn't try to replicate the films and had some fun challenges to do. :) I got the Order Of The Phoenix game, and it was basically just running around the school talking to people and not really doing anything...

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00:37 Nov-27-2012

...during the couple "action" sequences, it didn't really matter what you did and you couldn't get hurt or anything...they've pretty much been like that ever since. :/ LOTRO was pretty fun, but that was by Turbine, not EA. I think War In The North was alright for a hack n slash kind of game, but other than that, they've been pretty terrible. You should check out MERP (Middle Earth Roleplaying Project) on ModDB...it's a total conversion mod for Skyrim. It looks like it'll be pretty awesome! :D

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00:59 Nov-27-2012

Damn! Thank you for your corrections hahaha Yes, vampires were introduced in TS2 and werewolves in TS, but they do ARE aiming at the Twilight public! And yeah, the Sims have always been related to pop-culture, I didn't give much think to that argument lol. But, the game still feels really different to what both TS and TS2 were :/ I forgot about LOTRO being made by Turbine (D&DO is made by Turbine, too), that's why it's a good game :P!
Yeah, I kind of exploded haha I've been getting pissed at EA lately :P

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19:45 Nov-26-2012

Eventhough i knew that there were some sort of competition between EA and Activision i never thought EA had such pride,which has eventually lead to this and fact is true that CODs are better that MOHs and Battlefields.Its is good to hear develops voice that out

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15:16 Nov-27-2012

I think otherwise.

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