It’s a quiet Monday afternoon in February so what better time for Microsoft to drop a shed-load of new information about the Xbox Series X, its next-generation console.
“At Xbox we value being open and transparent with you, and I’m proud to be able to share details about some of the technologies we are enabling for the next generation, and look forward to boldly sharing more as we head towards E3,” says Phil Spencer, head of Xbox.
Xbox Series X Specs
First of all, let’s start with the specs, or what we’ll call ‘specs adjacent’. Microsoft hasn’t gone into the finer details just yet but we now have confirmation the XSX will be packing a 12 TFLOP GPU, a sort of ethereal performance number which pegs the console at twice the GPU performance of the Xbox One X. The Xbox Series X GPU will be based on AMD’s RDNA 2 architecture, which will also be used on AMD’s next-gen Radeon graphics cards. Going from previous leaks, we’re probably looking at a 3584 Core Navi GPU clocked at 1674 MHz. This would make it around 20% faster than a AMD Radeon RX 5700 XT 8GB.
Also on the custom processor will be a Zen 2 CPU with 8 Cores / 16 Threads, providing what should be a huge, huge upgrade over the current-gen consoles.
Variable Rate Shading (VRS)
The Xbox Series X will support Variable Rate Shading (VRS), also known as Adaptive Shading if you’re of the green persuasion. VRS is Microsoft’s patented variant which can provide performance boosts by prioritising the most important pixels on the screen. Rather than spending a GPU cycle rendering each and every pixel, special effects, characters and environmental objects can be prioritised. This can allow for higher frame rates and resolutions while maintaining stable performance.
Hardware-accelerated DirectX Raytracing
We’ve known for some time now that the XSX will support raytracing. We now have confirmation it’ll use Microsoft’s own DXR API, obviously enough. Raytracing will be used for lifelike lighting, reflections and audio.
Xbox Series X Key Features
SSD Storage - Again, a known quantity. SSD storage will be the default for the Xbox Series X, meaning games can be specifically designed to utilise faster loading drives. This allows for larger game worlds and faster travel that just isn’t possible while relying on mechanical drives.
Quick Resume
One of the best features of both the PS4 and Xbox One is Suspend/Resume. You can put your console to sleep, turn it back on, and then pick right up where you left off. With the Xbox Series X, this feature goes one step further - Quick Resume will allow multiple games to be in a suspended state simultaneously, allowing players to return to gameplay “almost instantly”.
Dynamic Latency Input (DLI)
This is just a fancy pants may of saying the wireless Xbox controller will have minimal latency. This should mean more precise and responsive controls. Now you just need to sort out those mushy face buttons, Microsoft. People were over the moon the Xbox 360 controller for years though, so maybe they’ll take anything.
HDMI 2.1
Fairly boilerplate but HDMI 2.1 opens the door to Auto Low Latency Mode (ALLM) and Variable Refresh Rates (VRR). Both features are already available for the Xbox One so there’s not much to see here.
120 FPS Support
Now we’re talking. It’s going to depend on developers actually taking advantage of it, of course, but the Xbox Series X will support up to a maximum of 120 frames per second. You’ll need to pair it with a high refresh rate monitor to take advantage of this.
Xbox Series X Software Enhancements
Backward compatibility with all three previous generations of Xbox. The XSX will be play Xbox, Xbox 360, Xbox One and Xbox Series X games. Older games on Xbox Series X can benefit from steadier framerates, faster load times and improved resolution and visual fidelity.
Smart Delivery
A spin-off from Microsoft’s partitioning of game downloads, Smart Delivery is essentially the software tool which automatically gets you the version of the game you want. Whether you’re playing on the Xbox One or the Series X, you can buy one copy of a game and it’ll work across both systems, automatically downloading the right version for the console you’re on. CD Projekt RED has already confirmed those who buy the Xbox One version of Cyberpunk 2077 will receive the Xbox Series X upgrade for free when it’s available. Incidentally, this is our first confirmation that there is a next-gen version of CP2077.
Xbox Game Pass
Xbox Game Pass is a known quantity but Microsoft will, naturally enough, be continuing to support it with the Xbox Series X. We’ve got confirmation that Halo Infinite will be an Xbox Game Pass title on launch day. Now we’re just bracing to hear Microsoft announce Game Pass subscriptions thrown in with the consoles.
It’s quite the info dump from Microsoft here, and certainly some intriguing propositions which could have Sony worried. We’ve got top notch performance, full backward compatibility, cross-gen purchases, quick resume and 120 FPS support.
The cynical part of me suspects Microsoft has caught wind of an imminent PlayStation 5-related announcement and sought to get out there in front of it. Donning my tinfoil hat for a moment, I also wouldn’t be surprised to find out the PS5 has less compute performance. Money can’t buy Microsoft the sort of headlines that would be generated if the PlayStation 5 is announced and it’s weaker than the Xbox Series X. It would turn Sony’s hardware announcement into a rasping wet fart. Again, just spit-balling here, but there’s always a reason behind these seemingly innocuous hardware announcements.
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the thing is not even out yet and yall fighting down here LOL
relax. when it comes out we will see. just give it some time
to sink in
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I'm willing to pay $600 for this thing.
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shame LOL
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Next gen Console cost more than US$499 i NOT GOING TO BUY!!!
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Why?
I'd say up to 600$ is perfectly reasonable for the Xbox One X.
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So your pay check can go up but games and consoles should stay the same? I buy games that are less than an hours worth of work at minimum wage. It is only increasing. Games and devices are cheaper now then they ever were.
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Different people different strokes. The vast majority think like Gtx0512, that's why consoles sell best after a few price cuts
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Yes, the video game companies noticed this trend and started to sell the base game at $60 and then decreased it to allow people to think they got a good deal. They then sell the DLC, getting those impulse buyers early on, but I find Game of The Year Editions/Ultimate Editions tend to hold their "true value" at the $60 mark better than the base game, especially during those first steam sales following the release of the AAA title. Aren't on sale Ultimate Editions the true price of a video game?
Thought this might be relevant this holiday: youtube.com/watch?v=Nwf0rnKIDCQ
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I guess you could look at it that way, yeah. A lot of games don't have ultimate editions though, they're mainly Ubisoft, EA, Microsoft, Activision. From my experience most of the extra content isn't worth the time anyway, games already have a problem with not knowing how to end on a high.
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Back in 2005 up to 2009, 60$ per copy were a steal for developers/companies. I mean they get 27-32$ out of those 60$(on steam, physical, PS and Xbox and after taxes), but still, in that period AAA games costed 5-25 million dollars, with only the most expensive reaching 50 million dollars like CoD MW2 and GTA IV(40$ mil). And back then the competition wasn't even close in the AAA gaming market to what it is now.
Nowadays an AAA game costs no less than 75$ million dollars, most are 100-150 million dollars and sales are more destributed due to the 10x times more games available. And the people buying games arent much more than they were 10-15 years ago, the vast majority of players in popular F2P games like MOBAs, Battle Royale, etc, etc.
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So witht he few exceptions like CoD, GTA, AC and similar, most studios/companies can't make enough money when getting at most 27-32$ per copy sold. Keep in mind, that they have to make a double return on their game, so that they can expand, please stock holders/owners, and compensate if the next game bombs or if any of their other projects have bombed recently, they can't just break even or be at a slight profit.
Most AAA games need to sell at least 5-10 million copies in a quarter to be successful(depending on budget), the tomb raider reboot trilogy was a loss for Square Enix even though it sold what should be a good amount of copies, for example.
Imagine with next gen consoles AAA games will cost easily 200-250$ million dollars on average, thanks to graphics "advancements".
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Xbox can do this but their strategy of cross play with PC, which I support whole heartedly, make this move of most powerful console hardware moot when compared to the PS5. PS5 is aiming at an RTX 2070 level GPU.
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I expect no less than that when Microsoft boasts it can handle 4K
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Plot twist: its just RX 6600 XT
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I don't see why not
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All this power will be wasted for the 4K resolution. Don't expect to see much better graphics. The developers will focus on higher resolutions and frame-rates.
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It would be great if there aren't "better" graphics. AAA game budgets are insanse as is.
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We have to reach the photorealistic graphics.
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Nope.
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It's gonna cost $500. I'm calling it now. Why? Because services.
They're gonna sell it at a cost for Game Pass and Xbox Live
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I have a feeling it's actually gonna cost more than $500.
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Yeah wouldn't be surprised if it's gonna be $550 or more
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I think MS is trying to keep the parity between mid-range PC and the console to a minimum. That way the console isn't outdated from the start and will scale better through the years.
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I think we know that 12TF since like December, when Spencer dropped how it is 2x Xbox One X power, sure he didn't say 12TF, but I mean, we can do the math of 2x6... :-D Anyway, I was saying for a while how people really underestimate how powerful next gen will be. Sure PCs will speed ahead as time goes, they always do. But both Sony and MS learned from current generations biggest weakness,...
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... which is definitely in low end specs. Yes, more direct hardware access helps a lot, but there is just so much it can do. So with next gen they don't want to repeat mistakes of the past. So next gen consoles should be pretty competitive offering for gaming only device vs low end or mid range PC. Though they definitely will cost more than previous gen. But there will be less corner cutting,...
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... just to save every penny and offer cheapest possible device. Rumors currently are like 450-500USD for PS4 and 500-550USD for Xbox. Still, just considering graphic card power being better than 400USD card, they should be worth it. Plus Sony and MS will be happy with lower margin or even selling at loss, due to them earning back any loss quickly on games sold and subscriptions anyway.
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... That console's hardware is more powerful than my PC! Over 2x as much in fact!
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If the price is decent, that's going to be one hell of a system.
Now if only, the "console" would have support for installing .exe apps.
I wouldn't even bother with a normal PC (crazy ass gaming PCs are the exception).
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nothing is worth when u need to pay subscription in order to play online. I mean how u can download games when u dont have subs for online using. Or are they separated?
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Yeah, that would be a deal-breaker for me.
Always online is BS and should die.
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You can download games without subscription.
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^ What Psycho said.
It's only online MP that requires a subscription. Local/offline multiplayer as well as downloading games is a different story.
Imagine having to pay money to MS just to be able to connect your console to the internet. That would be really friggin stupid.
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okay. I will wait the day till Xbox X games will be supported in windows 10 store. But if i want to buy GTA VI or the next call of duty i would like to play online which uses subs
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As much as I hate the subscription(and I never get a sub, I play singleplayer games only on consoles), for 50$ a year it isn't that bad. I'd like it if they got down to 20$ a year like Nintendo, which is perfectly reasonable, though still complete bullcrap.
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The day Steam is accessible on this NEW Xbox and I can connect my keyboard mouse to it plus run other exe. based softwares i'll pick it up as my pc and keep one in office
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Not happening and keep DRM away from consoles.
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If you want to keep DRM away from consoles you should've started a decade ago. They're arguably even worse than PC in that regard.
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@psychoman but if u count 50 or 20$ a year in long perioud like 5-6 years where there is new console rumours then in those years u will be wasted like 100 or 250$ for something u/i dont use every day. With that amount of money if you wait a couple of months or years u might buy 3-5 PC games 3A. This subscribtion to internet is bullsh*t to me.
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i need to pay for console. I need to pay for controller 1-2 or 3 depends on how many of my family wants to play. Games are 2x more expensive than PC and people still prefer consoles. I bet that if people tend to save 120$ + 250 for years subs they could buy a decent PC for 1000-1500$ in a couple of years. MOOOOOM. I DONT HAVE INTERNET SUBS. CAN I USE YOUR MONEY TO BUY IT.
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Apart from nintendo, console games are cheaper and get even cheaper faster than on PC, this stupid myth of pc games being cheaper should end. Retail physical Console games basically match most g2a prices of not better, 2-4 months after release.
They come out at 50 euro(physical) and in 3 months on average cost 15-25 euro.
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in g2a in gog platform. Cyberpunk 2077 PC: cd key global 49 eur; XBOX one XBOX LIVE key Europe: 65.44 eur. Now they me this again. TW3 GOTY edition gog platform GLOBAL PC: 17 eur;
TW3 GOTY EDITION USA 30 euro. TW3 GOTY EDITION Europe 20 euro. Now tell me console games are cheaper than PC. If u want to preorder these kind of games they're more expensive than the PC version. Check it yourself.
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Again you look at digital games, the witcher 3 in a shop called Pulsar was 15 euro I saw yesterday when I was in it for the PS4.
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im not buying games from there anymore. Unless they're in big discount. I bought d3 like 20 euro or less on a big discount for PC. And like i said. U were talking in g2a shop not in bulgarian shop pulsar. But then again. PC version is cheaper. here 40 lv=20eur PC; euro50lv=25eu xboxone; ps4 60 lv = 30euro
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and dont forget pulsar sells physical copies of the game not digital.
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well international shops are cheap too for console games as long as they are physical and not digital.
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you listed the sale prices of year+ old software for special times of the year. the full price of tw3 on gog is $39.99 right now which is the same price as it is for xbox. no one has to preorder a game thats been out for years.
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$50 a year 5 years = $250. $50 a year 10 years = $500. $50 * 20 years = $1000. It's gonna take me 20 years of not having xbox live to have money for a $1000 pc. i think id rather game now with my friends.
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well a new console will cost around 400-600$. Now save those money and dont pay for online sub and ull get games cheaper in PC ( also with the PC u can do a lot more than just gaming) here's a 750$ PC where u can play the new games. here
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@Howlincoyote An equivalent PC to the xbox seires X right now would cost above 1000$ so yeah, keep that in mind.
A GPU more powerful than the rx 5700xt which alone is 400$ and still weaker, a rtx 2080 is 900-1000$ alone.
A CPU as powerful as the r7 3700 which along is 300$.
16-20GB RAM is about 60-80$ alone.
1TB NVME SSD is 200$ alone.
Then you need PSU and Case...
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And don't tell me that PC can be used for work, it's pointless to compare work to console as a person considering a console obviously doesn't have any meaningful work on PC or already has a PC that can do his work and then it would pay off and have nothing to do with pure entertainment.
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Also CoD MW 2019 is already 40$/euro on PS4/Xbox One. Fifa 2020 is 35$/euro physical. SW: JFO is 40$, DMC5 is 25$, TF2 is 10$, For Honor is 10$, Fifa 19 is 10$, AC Odyssay is 20$, FC5 is 25$, ME:A is 10$, Metro exodus is 15$, JC4 is 15$, The last of us 2 pre-order is 50$, Bloodborn is 15$, Kingdom Hearts 3 is 20$, FF XV is 12$, DarkSiders 3 is 30$, The last guardian is 15$, The Outer Worlds is 40$. Those are physical PS4 game prices accross European stores including Bulgarian stores too(as Bulgaria is part of the Europe and the EU).
When I type $(dollar) I mean euro btw... too used to typing the dollar($) sign.
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I know how much a comparable PC would cost. I obviously know what goes into building a PC. His argument lacks any grounds. Even with saving the $500 from the console, it would still take years of not paying for xbl to save enough money.
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I can obviously play games on my system but sometimes I just want to fire up my one x and play some games on there. Ninja garden 2, gow2/3, crackdown/2 aren't on PC.
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Fair enough.
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All this power and yet the next gen games will run at 30 fps , you watch.
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How it should be if we are to push games to their maximum, but pushing graphics further is actually bad.
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I honestly believe at this point, targeting anything below 60 FPS is stupid.
The hardware can push out 60 frames at 1080p and 1440p without breaking a sweat.
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But games can be demanding enough to run at 30fps.
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Hardware limits software, not vice versa.
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And the hardware of this console is looking to be better than half of the systems out there. That means other hardware will be limiting the software.
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Any game that would run at 1080p 30FPS (on this new xbox console), wouldn't be using even 50% of the hardware resources.
4K is another matter, but I'll can that topic for another conversation.
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@Gankutsuou
Why? Why do you think that 3D artists can't make 10x times more detailed and demanding graphics than what we currently have? Because they can, have you seen movie CGI? We aren't even close to movie CGI. Graphics can go up a ton.
And if you add advanced physics engine, advanced AI engine(for bots and other things), advanced effect engine, a really complex game logic(needed to improve gameplay and mechanics for the first time in 16 years) and then the API, you can bring down that Zen 8 core/16 thread to its knees.
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But how many ppl will actually notice the difference in graphics fidelity?
To a lot of ppl the PS4 graphics lvl is enough, and they'd like to see an FPS increase.
There simply comes a point of diminishing returns.
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Yeah but not 4k which i think is going to be the target resolution.
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I doubt this console generation will pull off 60FPS at 4K, even with all the software tricks.
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As far as I know, both Sony and Microsoft want to target 60FPS gaming, more exactly 4k 60FPS. So I really doubt most games will go below that. Maybe there will be odd exception or two, but I fully expect most game developers to go in line with what MS and Sony want. Plus it is not like consoles aren't basically just PC on inside. So there is no reason why games should be locked at 30FPS.
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While they are technologically much more similar now than at any point in the future, consoles aren't PCs inside.
As for the 60 FPS at 4K I'll believe it when I see it.
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As far as i know,nor microsoft or sonny had obligated the devs to target 4k 60 fps,real 4k was promised for the ps 4 pro and the xbox x and we didn't get it on
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either console,and i hope we wont on the next gen consoles,this obsession with high resolutions has to stop, higher quality pixels is what really adds to the
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image quality, not a greater amount of pixels
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Now let's talk about price
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1000$ i'm calling it
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Nah
Preferably $500 US, tho even at $600 would still be an "ok" price if the hardware listed is legit.
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@Tforulez just because PC hardware is overpriced, doesn't mean that it costs that much.
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How is it overpriced when CPU, RAM, storage and motherboards are dirt cheap? <$100 gets pretty much all the average user needs for memory and storage, 1600 AF is $85, B350/450 is -$90.
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Easily amd from 2012 to 2016 operated on a 23% profit margins, from 2003 to 2009 at 30% profit margin ON Top of that, neither their CPU, nor their GPU R&D is even close to what they were in the 2000s, BUT they operate at a 45% profit margins(I predicted 46% before they launched Navi and Zen2 products).
That's how they are overpriced...
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AMD is still about $0.5B in debt, they will not sell the chips cheap. They almost went bankrupt in 2015, they will try to get as much as they need to clear their debt and avoid another close call, can't blame them. Also with the current COVID-19 situation, manufacturing 7nm chips don't come cheap
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They went bankrupt because they weren't selling, so yeah. Now they are selling and that 0.5B debt will be paid off by the end of the year.
7nm chips aren't more expensive than 16nm(20nm+) chips when 16nm(20nm+) chips back in 2015-16 and EUV 7nm+ will be much cheaper than 7nm on top of that.
Nvidia on the other hand with the gtx 1000 seires sold at 70-138% profit margin(90%+ overall profit)... with the rtx 2000 seires they sell them at 50-80% profit margin, that's just insane yet again, better than the gtx 1000 series, but still... -_-
Intel on the other hand due to the shortages are selling at 30-35% profit margins, the price cuts they made to the extreme series are backed up by 3 billion dollar expected loss.
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I think it might be expensive. In the day and age that phones cost $1000 it's not outrageous to see consoles at $599 for basic version or $699 for top-tier one, especially now they advertise "one console to play them all" it's could the the excuse to bump the prices up.
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That's the worst logic ever, you are saying that just because one type of hardware is overpriced all hardware should be.
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Do you expect it to be $399 then? When PC around the same specs costs $800 easily I don't see it below $599. The phone example is for the price that people are ready to pay for electronics. XB SX can easily replace current Xboxes with backward compatibility is another reason it won't be cheap.
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Just because pc hardware has been massively overpriced for the last 5 years doesn't mean it actually costs so much.
And the backwards compatibility is software emulation and software simulation so it's free.
On top of hardware being much cheaper than the overpriced pc products, they are buying in bulk of millions which would give them another at the very least 20% off.
On top of that consoles usually sell at a 100$ loss.
I expect the XSX to cost up to 600$.
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It's not overpriced when 10 years ago $800 does not get you good gaming PC, now it easily does. And that excludes inflation
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The year is 2010:
HD6850 - 150$ played 1080p games on high-max with 60fps+ of the time.
Phenom II X4 - 125-150$ after the price drop in 2010, played games until 2014 with 60fps+ alternatively core 2 quads were 150-175$ and a bit weaker.
4GB DDR3 of RAM - 15-20$(that's all you needed back then).
PSU 500W - 30$
Case - 25-30$
Motherboard AM3+ a970 - 90-110$
HDD 1TB = 50$
Total: 520$.
If we go back to 2008 on the other hand:
Core 2 duo e7300 - 130$
A good 755 board was 100$
HD4870(best GPU from AMD, only 20% slower than gtx 480) - 300$
4GB RAM = 30$
PSU + Case = 60$
500GB HDD = 30-40$
Total: 660$
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correction, not gtx 480, but gtx 280(650$ GPU).
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And cheap but 60 FPS at 1080p is your baseline then today you can build that for $550 (1600 AF, RX 570 8GB, 16GB RAM, 512 GB SSD) then that's $360 in 2000 and $400 in 2005, way cheaper than the parts you listed. How is that overpriced?
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Both haven't been produced in a long time, the 1600AF is a lower binned 2600 and the rx 570 hasn't been produced since 2018, on top of them being from 2017 and 2016 respectively. Look at new currently produced hardware.
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Still plenty in the market though, were the RAM, case and PSU with prices you listed, manufactured in 2000 and 2008 respectively? As long as it's widely available, who cares?
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And keep in mind in 2008-2010 the mainstream resolutions were 1280x720/1366x768 back then you could get a 300-350$ PC and game on 720p/768p perfectly fine.
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Well those were 2008-2010 prices. Keep in mind that until 2008, 2GB of RAM was perfectly fine, then until 2005 1GB of RAM was fine. And then dual cores were fine until 2011, and single cores were fine until 2006. And then something like a hd4670 fro 75$ brand new was perfect for 1680x1050 in 2008-2011, let alone 720p/768p.
A CPU like the core 2 duo e6600 in 2008 was 100$ or less too and still produced until 2009.
2005-2011 was the cheapest period to buy PCs that were perfectly fine for gaming at the mainstream resolution at 60fps and progress was still very good year over year.
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Same argument can be said for today, 8GB of RAM can still play games, and 4c/8t CPUs are still good enough for majority of games. If 1080p60 is the target for most games, Ryzen 5 2400G/3400G, 8GB RAM, RX 5500 XT 4GB/1650 Super, 512 GB SSD, 450W PSU only cost $450. You don't need much for good gaming experience at 1080p60 these days.
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Nope, 8GB already casues sutters and micro-stutters, the rx 5500XT can't play modern and even older(2017+) AAA games at high-max with 60fps, the rx 5500xt is 220-230$ alone, and the r5 3400G costs 160-170$, that's already almot 400$ for the GPU and CPU alone.
I'd say a 750-800$ PC sure, but anything lower isn't that good.
And again consoles will be much more powerful than any current 800$ PC you can build new let alone with quality parts, while costing no more than 600$(absolute worse case scenario 700$).
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Same goes to 2GB RAM in 2010 [ https://www.youtube.com/watch?v=tI7PhaZ7iJQ ], perfectly fine? It was not. And as you said, dual core was near its end in 2010, $350 PC back then only gives "enough", same as $450 PC now, which with inflation cost about the same. Games back then weren't demanding as today so the requirements went up. And you are wrong about the 5500 XT, MSRP is $169 for 4GB and $199 for 8G. 3400G MSRP is $149.
And my predictions were consoles costing $599-$699, and you agreed with that. Why are you even arguing?
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For 2010 I gave 4gb of ram.
3rd party ex 5500xt cost more.
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Nope, a simple Newegg search [ https://www.newegg.com/p/pl?d=5500xt&Order=PRICE ] would show AIBs cheaper than $200 for both models.
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You know those prices are before tax right? XD
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You know even with Aussie ridiculous 10% VAT and 10% GST, it still translates to just $200 US too right?
https://www.mwave.com.au/graphics-cards/amd-rx-5500-xt?sortid=1&display=box
https://allneeds.com.au/msi-radeon-rx-5500-xt-mech-oc-8gb?gclid=CjwKCAiA7t3yBRADEiwA4GFlIwH7kM1SENWZ39UIXBxB8VHI-QVMbhBI8NUZxMmncrmRrJBpXuvhLBoCpX4QAvD_BwE
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Idk about Australia, but VAT is 20%.
Btw when I use the dollar sign $ I mean euro, too used to typing it and I don't have the euro sign on my keyboard.
The rx 5500xt 8gb with vat gives me 490-510lv, divide by 2 and you get the euro.
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To type the Euro sign just press Alt+0128 on the numpad or Ctrl+Alt+E, or just put "euro" instead of dollar. $ is the universal symbol of dollar, you can't just shift goal-post. And your previous prices, did it include GST and VAT of 20%? I think not.
And again, my predictions were consoles costing $599-$699, and you agreed with that by saying "consoles costing no more than 600$ (absolute worse case scenario 700$)". We are saying the same thing!
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Not shifting goal posts I mentioned it 3 times in this thread alone. And it's not that i don't know how, I'm way too used to the dollar sign, I forgot to mention it to you.
And when it comes to the us, then sure you can get a low quality rx 5500xt 8gb for 200$ or less, but I'd stay away from low quality 3rd party cards, their pcb components are crap and that's the reason why they are cheap.
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You mentioned 3 times in 1 post after you claimed the prices are higher than what they were, then you brought up "oh i mean with all the taxes and $200 as in 200 euros".
When you are shopping in the budget range of $200 (Dollars) or less, those cards don't need beefy cooling like triple fans Red Devil or Asus 1kg heatsink. Literally an aluminium block works acceptably too, up to the range of 2060 KO when it becomes a bit underwhelming.
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Has nothing to do with coolers and everything to do with vrms, caps, resistors, voltage controller quality and pcb quality with all the lines.
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And how much power do they pull? Even power-hog such as the RX 590 barely over 200W when stress tested.
Same reasons as some budget boards don't even need VRM heatsinks because they are not required. Why over-engineer when it's not required and can keep costs down? Do you see budget buyers complain about cheaper options? They are cheaper for a reason and consciously buyers know what they get for the money.
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They use the appropriate amount of VRMs for each GPU, different controllers and caps and resistors, relays, etc.
120W is a ton of power in reality, so if it's a 4-6 Phase VRM it will suck if the components are low quality, especially if it's a single phase for the 8GB memory and the controllers can suck even if it's a 1W GPU.
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And it's even worse if they use a doubler for a 3 phase VRM... so yeah.
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And on top of that since the rx 5000 seires AMD's reference component quality fell off a cliff, now it's on Nvidia's level and thus so did most other 3rd party cards got the same mediocre components.
The RX590/580/570 has VRMs that could easily do 300W with the reference components if it's cooled well enough.
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And? There is no report of sharp increase in RMA rates of these models you keep saying are low quality. Cheaper RX 500 cards are plenty in the market and are abused by miners yet there seem to be no evidence of them failing in droves more than the higher-end models of the same card.
PC Specs
I said that the cheap ones are of low quality and it would be very interesting if they managed to die within less than a year.
And again the rx 500 seires cards ALL(99%, there was a crappy custom PCB from some chinese company) had excellent component quality.
PC Specs
RX 5000 series cards on the other hand are just meh, and the rx 5500XT is literally a few months old.
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It's a budget series, there is no need to have exciting or top-notch/high quality parts on the PCB. Same reason we don't see Titanium body or 1000hp engine on a budget Corolla. As long as it's sufficient and cheap enough to manufacture, and consumers are satisfied enough with the build quality and performance for their money, who cares what's under the hood?
PC Specs
Yeah, but at least let them be adequate and low end can consume 300w if one so desires, one has nothing to do with the other.
3 phase doubled rx 5500xts and low quality vrm, caps and controller rx 5500xt are to be stayed away from.
PC Specs
:/ looks like my 1660 will be dusted by the next gen of gpus
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you should be fine for 1080p next consoles will target 4k i guess so... xbox boss said that himself
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I hope other devs releasing cross gen games like doom eternal and dl2 will follow in cdpr's footsteps
PC Specs
It all sounds impressive. Let's see if it's really true, if they can make it a good price and what the PS5 will do :)
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Seems good, now all we need are 2-3 launch exclusives and a good price and this time Xbox will be a great competition from the get go.
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I'm so intrigued by the price now... you have to think they're aiming for $500 but it's conceivably more.
Launch exclusives are probably Halo Infinite, Forza Horizon 5 (or FM9 but that's a bit boring) + a mystery game. Hoping it's a Fable reboot or something totally new
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Horizon is said to come out 2021-22, so it must be FM9. And I'd like a new IP at this point from microsoft.
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Hellblade...
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Hellblade is a good game but it's still a bit of a niche. It's certainly not the system seller they would need to make Xbox a great purchase.
PC Specs
I'd love to see Sunset Overdrive seque (unlikely), but most likely we're gonna get new IP's considering the studio purchases Microsoft has made over the last few years. A new Titanfall wouldn't hurt either; that game was ****ing excellent (also unlikely since the studio is probably busy with Apex Legends and Fallen Order).