Video games are fun, we all know that, but do video games give you enough reason to 100% them? A lot of games give you trackers towards 100% completion, some give you rewards for it, but others often don’t do either. With DOOM Eternal’s release yesterday, I at least would like to know how many of us enjoy completing a game to 100% and why?
Achievements are a great way of doing this at least, on consoles there are many reasons to get all the achievements: from the elusive Platinum trophy on PlayStation, to the coveted gamerscore on Xbox, but Steam doesn’t have such ways of showing off your gamer skills. It’s nice to see the percentage of how many players have gained an achievement, and even nicer when that percentage for an achievement you just got is somewhere around 1-5% of players, really showing off your dedication.
But is that enough? DOOM (2016) had lots of secrets and collectibles you could find, with a tracker on each mission telling you if you 100% completed them, but there wasn’t much reward to actually doing that. DOOM Eternal entices you a little more with milestones/achievements that you can complete to receive new skins for your character or weapons. The Spyro Reignited Trilogy comes to mind (because I’ve been playing that recently) that gives you ‘skill points’ for doing obscure challenges that then unlocks concept art, but you don’t need to 100% the game in order to do so.
So my question is: do games make 100% completion rewarding enough? Or is the knowledge itself that you completed it to 100% enough for you? Do you want a reward whether it be a skin, platinum trophy or higher achievement score (or something else)? Or are you content with your ‘~1% of players have this achievement’ note?
Personally, I really enjoy completing a game to 100% purely for the personal achievement that I actually persevered and managed to do it. But sometimes I feel a bit let down by the lack of reward for it, is there much else to do when I’ve literally done everything the game offers and no way to celebrate my achievement?
Either way, we’d love to know your thoughts on the topic, so debate below! I’ll certainly be watching the comments to see what you all have to say.
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PC Specs
I gain satisfaction from overcoming challenges. When it comes to getting 100% it's more about being patient enough to spend time doing every little thing as opposed to overcoming a challenge and I don't find that nearly as enjoyable.
PC Specs
Smart way of looking at it.
PC Specs
im by far not an achivement whore of any kind, but as long as the game is entertaining, and completing the game 100% feels right (no grinding) then I'm going all in for the 100% mark.
PC Specs
Short answer; no. Long answer; depends on the game, I guess. I mean there are games that I've fully completed 100%, usually JRPG types, but that's only due to my play style. I like doing everything there is to possibly do before the end, but the trend towards "post game" content has been making that irrelevant. My favorite game of all time though, Chrono Trigger, I've been routinely 100% completing since the late 90's, probably once a year...so there's that....
PC Specs
Never played Chrono Trigger myself.
Kudos to you if you have the will to play it every year.
PC Specs
Why would you choose an in-game reward when you completed it 100%?
I mean, if it's a full singleplayer game, the only reward that would be useful is to unlock the gamemode on an even more difficult level, but other than that, what's there to gain? If I complete a game 100%, I will most likely never play it again.
PC Specs
Does that include remastered versions?
PC Specs
Considering the backlog I, and most of us, have I can't afford the luxury to 100% a game unless it is magnificent and 1000% worth it so I just usually play the main story + the non-fetching side quests, works fine for me
PC Specs
If i don't complete the game 100%, then what's the point in playing it. I wouldn't get my money's worth.
PC Specs
Actually you would. Games are one of the most cost effective hobby out there. You spend up to 60$(no don't buy DLCs), and you can get anywhere from 10 to 1000 hours per game. That's 0.06$ to 6$ per hour if you spend 60$. And on average it's about 0.2-0.4$ per hour in most modern games. You go to the cinema for 10-15$ and then IF you buy food and such, it usually goes up to 25-30$ and you watch a 2 hour movie on average for example. Or if you want to go to a track and race, you first put wear on your car and secondly you pay about 40-120$ for about 4 hours of track day.
PC Specs
Music is probably the other hobby that is super cost effective. I got a guitar for 110$ and I've played about 300-400 hours on it already and in general buying music to listen to is also very cost effective and there is a lot of relisten value for albums that cost 5-15$.
And there are some other hobbies that are cost effective too.
PC Specs
I would not spend 120 bucks for a game, in fact i bougt RDR2 only because it had 40% discount, it is a masterpiece, but still i wouldnt pay that much
PC Specs
I'm curious why? :)
PC Specs
This is why frugality has a bad rep...
PC Specs
Yeah, but I'm viewing it from his point of view. I don't mind spending even 120$ for a 6-8 hour game if the game is excellent.
PC Specs
Yeah, i would spend that much too, as long as the game is good and enjoyable.
PC Specs
@xquatrox
You do know that so far I haven't bought a single game on Steam.
Mostly play F2P games and get a free game here and there.
PC Specs
Nothing to be proud of, IMO. It's almost the same level of ridiculous as someone being proud of wearing their underwear for a week straight, because washing is "wasteful" xD
PC Specs
It's nothing be proud about indeed.
PC Specs
Who said I was proud about it.
I honestly don't feel the need to play newer games as I did in the past.
The 1 thing that I'm still holding onto is VR. I'd love to exercise and game at the same time.
I'd be buff AF in no time.
But since that requires space, which I don't have ATM that'll have to be on hold.
Also I'll have to see if I can finally find a headset that supports individual lens zoom/addjustment.
(Gear VR is basically dead at this point so I don't count it).
PC Specs
I see the major part of this "100%"ing to be nonsense... you're stuck doing what some schmuck somewhere decided you should be doing, rather than playing the game the way you want to play. I feel that finding a glitch or getting rad kills or a massive hoard of some item (or whatever might be the point of the game) is more fun that following pre-made "achievements".
What's even worse - you get a useless badge... Who cares? Some people do, I'm sure... I'm not one of them. Item and skill rewards are now often left for DLC, so in most games the 100% is empty
PC Specs
Agreed. When I usually 100% a game, it's because I just play it a ton and get close to like 95%+ in the end, by just by well playing aimlessly and I'm like, egh why now go for 100%? XD
That's why I've only 100% completed games I really love, cuz I just naturally got there playing and needed just a little push to 100% them.
PC Specs
Oh yeah, games like The Witcher 3, Portal 2 and a small handful of others I don't really remember anymore just come almost naturally - we enjoy playing them. But the rest are boring. I find modern "achievements" to be akin to additional quests...might as well be in-game, given out by an NPC, rather than sit there as a Steam badge or a playstation "trophy".
PC Specs
Agreed, it is mostly a waste of time... It can be interesting but only if implemented properly! Feels like they use achievments only so you would put in even more time into a game and it makes you think that the game has lots of "valuable" game-time or you get your money's worth. IMO lots of today's games (worlds) feel empty and very much limited(movement and choice of action). I had more freedom and options in San Andreas than in many of today's AAA.
PC Specs
And San Andreas didn't even take that long for Rockstar to develop, don't forget!
Most of the dev time these days goes into the graphics - the animations, textures, models, shaders, little environmental details, etc. This then takes away dev resources (time and money) from interactivity in many games. In GTA SA if you wanted to add a barber shop or clothes - you just model some low-poly stuff and do some scripting. Now, however, imagine that same addition in 2020 - you gotta scan clothing, make realistic models, adjust shaders, animations, etc...
PC Specs
I am not surprised that only the very dedicated studios will add more interactivity, rather than less these days. Most people get the wow factor from the visuals - and I do too, as a 3D artist. But then older games have soared in popularity as well, as people are finding older games to not quite be that much inferior in terms of gameplay, story or activities (let's not kid ourselves, though - there are absolutely old garbage games too).
I bought a GBA recently and playing Zelda or Mario there is very satisfying - yet the GBA doesn't even really do 3D.
PC Specs
Some achievements can be seen more like a challenge, especially the ones from TF2, CSS/CSGO and Payday 2 (like: Be the last one on your team and defeat the whole other team), others, well, you'll get them while you're playing (achievements like: defeat 1000x this)
PC Specs
I would like to have a free DLC(Extension, if available)
PC Specs
Why would i want an ingame reward that I won't use because i already finished 100% of the game?
PC Specs
Because they want you to feel special ????????
PC Specs
If i wanted to feel special then i'd just act autistic
PC Specs
I think the only game I can recall 100%ing, that was an open world game, was Batman: Arkham Knight as it was a requirement to see the true ending. As much as I enjoy The Witcher 3 I will probably never make the effort to go to all the sunken loot spots around Skellige.
PC Specs
Throughout gaming Only I left watch dogs unfinished. Completing a game is a sense of achievement itself.
PC Specs
The only game I always wanted to complete 100% was Witcher 3
PC Specs
You do realize getting all the trophies/achievs isn´t the same as 100% the game, right? So, no, i only want the trophies/achievs, there's just to many games out there to play, i don't really have the time and patience to 100% them.
PC Specs
Although most of the games will be 100% completed with all achievements. Some games require you to even do multiple passes to get all achievements (eg. play on hard difficulty and after that ultra hard will be unlocked). I haven't seen a game where you can get all achievements without completing the story line (maybe in a RPG where there are tons of side quests that aren't a part of the achievements)
PC Specs
It depends on the game. There are games like the binding of isaac or enter the gungeon where everytime you unlock a achievements you get new stuff unlocked in the game.
PC Specs
Unless the game lets you play through it again (new game + comes to mind) while keeping all your unlocked items, there really isn't much point in having an item reward for 100% completion because there won't be anywhere to use it.
PC Specs
i just like the new game plus option where when comleting a 100% of the game u get to keep all loot an do the run again
PC Specs
So NG+ doesn't get awarded by default regardless of the % you finish with? I think I've come across two games with this mode, so I don't know about all of them.
PC Specs
Well yes and no. If the game is good, I like to do stuff like optional side-quests if they are well made. However grinding for many hours to collect one thing for an extra achievement is not worth it in my opinion.
PC Specs
Im actually on Doom Eternal and i do not plan to finish it at 100%.
PC Specs
It depends on the game and how fun it is outside the main Missions or Quests , i really enjoyed doing side stuff on Spider Man PS4 game because it's so much fun fighting and swinging around city,there are others like RDR2,TW3,Ori....
PC Specs
Nah. I like to finish games. And I am a completionist in terms of completing all the missions and finding all the good loot or whatever. But all the little fluff, achievements, find 20 random useless items, etc are unnecessary.