Half-Life 2 modded into VR using Half-Life: Alyx

Written by Stuart Thomas on Mon, Mar 30, 2020 1:20 PM
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Ever since Virtual Reality was publicly available, fans have been wanting to experience Half-Life 2 in all it's glory in VR, especially after Valve released their very own free VR game, The Lab, in Portal’s Aperture Science setting. Then, when Half-Life: Alyx was announced, and announced for VR only, many fans cried out once again for VR compatibility in Half-Life 2 (not nearly as much though for getting HL: Alyx to run without the need for a VR headset).

Now it seems that those dreams are becoming a (virtual) reality, or kind of. As a user on Youtube who goes by ‘Vect0R’ has recently released a video of them comfortably playing one of Half-Life 2’s opening areas whilst in VR, using some of the assets from Half-Life: Alyx.

Though, technically speaking, it’s more like using Half-Life 2 assets in Half-Life: Alyx. As Vect0R explains in the video’s description: he took the original map file from Half-Life 2 and then added it into Half-Life: Alyx by converting the file into the Source Engine 2 format. It may not be a proper Half-Life 2 VR mode, but it’s essentially the first HL: Alyx mod out there, even if Vect0R won’t be uploading the file anytime soon. Though he did state that he had been working on it since March 24th, so this mod took nearly a week to get running, hopefully that means we'll get to play the full game sooner than we thought...

What do you think? Would you be excited for a Half-Life 2 VR game? Or even a modded version of it? Let us know!

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18:25 Mar-30-2020

Now try Alyx without vr using half life 2 :P

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13:54 Mar-30-2020

UGH! Disembodied hands bug me to no end!

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15:10 Mar-30-2020

That's the main reason why i don't like VR and motion sickness too cause a lot of people are complaining about that. It's cool and all but, not like this, there's still more work to be done on VR.

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16:46 Mar-30-2020

I heard playing at a high framerate in VR greatly reduces motion sickness if not eliminate it completely.

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06:13 Apr-01-2020

Yes, for me going from htc vive (90hz) to a valve index (144hz) greatly reduced motion sickness. But unfortunately it didnt eliminate it completely.

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11:46 Apr-01-2020

@FrivolousClone Can you individually adjust the lens for each eye on the index?

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16:43 Mar-30-2020

Then I guess you'd like boneworks for the whole body?
That would be really cool.

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09:00 Mar-31-2020

Yes! I feel like it is only a matter of time before that happens too!

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18:49 Mar-31-2020

Will keep my fingers crossed that happens in the next 5 years.

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12:52 Apr-01-2020

Everyone was really confused about ALyx not using an IK system similar to Boneworks. There's no reason for floating hands anymore, especially for a AAA title like this.

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21:31 Apr-02-2020

Agree with ya 100%.

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