It’s no secret that ray tracing is pretty much the next big step in graphical fidelity, being able to accurately simulate light in real-time can seriously enhance immersion and quality, when used properly that is. Sometimes it can have a pretty drastic effect on a game’s style and gameplay, like Minecraft with RTX for instance, which feels like an almost entirely different game with ray tracing.
But right now it’s locked behind a pretty hefty paywall, especially if you already own a high-end card like the GTX 1080 or GTX 1080 Ti. Whilst the RTX 2060 can seem pretty affordable, the upgrade might not seem that worth it compared to the performance gains you’re already getting. But now with AMD’s RDNA 2 based graphics cards that will support ray tracing like the Big Navi, Nvidia will no longer have cornered the market, bringing more competitive prices into the field.
Then there’s the problem of limited games with support for ray tracing. As I mentioned Minecraft is one, Control also supports ray tracing, but many others that do support the tech use it in very basic ways, rarely drastically changing the entire feel of the game (if you have any better examples please do let me know!). But then again, with the next-gen consoles including ray tracing compatibility we could see a massive wave of next-gen games that are ray tracing compatible, and utilize it in truly stunning ways.
So whilst it may still be pretty expensive just to get some shiny new tech that might be compatible with a few games, does it entice you enough to buy some new hardware? Are you saving up for AMD’s next generation of cards or Nvidia’s RTX 30 series? Or maybe you’re waiting for the RTX 20 series to drop in price? Let’s debate!
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Ultra settings, over 60fps, no RTX 10/10
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I agree DLSS 2.0 and beyond has so much potential. I will have my eyes on these benchmarks when the next gen RTX stuff comes out. AMD has disappointed us too many times when it comes to high end cards, that I won't hold my breath.
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DLSS 2.0 looks amazing...
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I love the concept of dlss and obviously ray tracing, i really hope amd will come up with similar dlss feature and its ray tracing capabilities will not be lower than upcoming rtx 30 series. rtx 20 series was a first step into ray tracing and it will never be true ray tracing cards regardless of optimization, its performance its just too bad. As for the most anticipated gpu for me will depend on benchmarks, new leaks indicating rtx 3080 haing 10gb of vram which would be sobad
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Hell No!
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I would buy a Rtx card, but mostly for that sweet DLSS.
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low fps makes me want to buy new hardware
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Well said.
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No, I hate buying new hardware and I completely ignore high-end stuff
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Do you favor the used market?
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By "I hate buying new hardware" I actually meant I hate buying hardware... no, I avoid used stuff (:
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Understood
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I did buy RTX card, but only because my old 960 was running out of breath and had to build whole new set up. Raytracing for only a small bonus.
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Not really, im gonna change my gpu until i fin a game i cant even play at 1080p low settings 30 fps, and for that i think i would wait 2 years more
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If 30 FPS at low is your min requirement you might end up keeping the 1060 for 5 years if not more.
Tho a lot of that will depend on how long Nvidia will provide drivers for their older GPU's.
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Yes, but not for gaming, i could chill with my 1070 for a little longer, but i want it for content creation.. as someone who does a little animation, seeing how it performs in blender and **** is really exciting especially with the new optix implementation in the viewport.. i really really want try it
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thats a really erid resolution you have there mate but i think you should be fine for high/ultra settigns at least for 1 or 2 years more
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I was curious what RTX looks like "in-person", so I bought the RTX card that agreed with my budget at the time, with the VRAM amount I needed for CAD and 3D modelling. Tried Metro Exodus and Control with RTX on, satisfied my curiosity. Now I mostly play games that have no RTX so I don't really mind, will upgrade when RTX 4000 series come out to keep my usual 2-cycle-upgrade.
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I care mostly because I want to use it for architectural renders in Twinmotion and other modeling programs. As for gaming, I dont think it has enough of a widespread or efficient application to where we can call this it a necessity.
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I still remember when TW3 came out & how great CDPR had done with creating that world so when they informed us gamer's they were leaning towards RTX I thought yeah I wanna see what they can do and that's the only reason, my choice
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Not really. Not until Hopper or RDNA 3
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Nope. Big performance increases at the same price make me want to buy hardware. Pointless simulations that need an acceleration from a co-processor don't interest me, considering that video game graphics should be getting cheaper and not more expensive.
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Excited for the RTX 30. I'm not interested in RT, though. At some point it will become default and less performance consuming, but until then I'm only interested in the frames upgrade.
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As interested as I am in ray tracing, it's not worth it to upgrade to a ray tracing-capable GPU just for the sake of being able to play games with it on.
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I think we should use blind votes when voting. (cause some people vote with the majority, or it has a significant influence on their choice)
Only show the current state of the vote, to a person when he/she has voted (but only to him her)
After a week the voting boots would be closed, and the results would be visible to all.
I know there would be technical challenges to implement this, but we would have more accurate data that way.
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Not really. I think my rig is still plenty good for some games. Sometimes I even underclocked both my cpu and gpu coz I couldn't see any difference in smoothness and gaming performance.
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Personally I am excited for raytracing, but I also am waiting for the good implementation. And yes, if they make cards which will be actually good at it, plus decent uplift from my 1070, raytracing could be just the thing that tips things in favor of me buying new card. But I really have to see what actually comes out. RDNA2 is bit more exciting, because it is new implementation, but I will see.
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In the end of the day, I buy product, not brand. But I do hope AMD delivers, because we really need them to compete with nVidia. Hopefully it won't be like AMD releases RDNA2 and it is great versus RTX2000, then Jensen puts his black leather jacket on and releases RTX3000 to retake the leas a little later. Hopefully AMD gets it right and does well versus RTX3000.
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Flagship vs flagship Big Navi and the 3080 TI will likely be on a pretty similar level, 5120 shaders on Big Navi vs 5376 Cudas on the 3080 TI....... the 3080 TI will definitely be out ahead a bit, but it's doubtful that it'll be a huge difference....... they should perform pretty similarly...... it definitely seems like AMD is trying to compete at the flagship level this time around.
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I hope you are right. Though if AMD wants to have their big win, not just for enthusiasts, but general crowd as well, they need to take top spot. Even if temporarily. Because they really would get breakthrough if reviewers and content creators starts using Big Navi, instead of 2080Ti. It might not matterr for enthusiasts, but it would be huge leap for regular crowd, who don't know much about it.
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I don't think AMD is taking the GPU performance crown this upcoming generation...... also I'm of the opinion that it wouldn't help them sell more cards anyway..... there have been several times where AMD had what was clearly the better option, and the vast majority of people still bought Nvidia..... the only way I see them edging out ahead of Nvidia is if we had another Intel situation where AMD took a massive leap forwards and Intel stayed pretty much right where it was at.