Crysis Remastered is reportedly based on the PlayStation 3 and Xbox 360 versions

Written by Stuart Thomas on Thu, Jul 23, 2020 1:30 PM
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It’s a sad day for those who were excited for another generation of melted PCs, as the upcoming Crysis Remastered is reportedly based on the PlayStation 3 and Xbox 360 versions, which means Crytek are not using the original PC version as the foundation for the remaster.

After Crysis Remastered was announced, many of us rejoiced at what the iconic FPS could be capable of now with modern hardware, but after a gameplay trailer and screenshots were leaked online and fans realized it wasn’t quite up to the standard of the iconic PC melter (Just a quick look at this graphics comparison will show you the interesting graphical upgrades… and downgrades in the Remaster), Crysis Remastered was quickly delayed by the developers due to the negative feedback to work on getting the game “up to the PC- and console-breaking standard you’ve come to expect from Crysis games.” 

But it looks like this may not exactly mean what we think it means, as the Nintendo Switch version has just released today and has been confirmed to be based off of the PlayStation 3 and Xbox 360 versions.

It’s likely then that the PC delay will only see a few more visual improvements than we’ve already seen, as it’s unlikely that the team will scrap this previous-gen version and build up from the original PC version instead.

This also means that the Remastered version of Crysis won’t feature the Ascension Mission, which was missing in the PS3 and X360 console versions.

There is some shining light here, as it is possible that the devs will make something truly hardware melting in the end, and simply just wanted to release the Nintendo Switch version asap as they figure out the PC and console versions. So there is some hope, but we thought we’d break the news at least just in case.

This information is also based on the Nintendo Switch version, and we're still not sure whether that gameplay trailer leak was from the handheld console or the PC version. So it's entirely possible that Crytek have been working on a separate PC version that includes the updated graphics like ray tracing effects etc.

What do you think? Will Crysis Remastered end up being the same kind of PC melter as the original? Or will it just be a prettied up PS3/Xbox 360 version? And how do you feel about that? Let us know!

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08:52 Jul-25-2020

It's not hard to polish a turd

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13:05 Jul-24-2020

I have to say... The game looks pretty damn awesome on the Switch and I really did not expect that!

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04:44 Jul-24-2020

Crysis "Remastered" (Maximum Fail Edition)

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17:00 Jul-23-2020

What a f*#%ing cash grab.

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19:11 Jul-24-2020

A remaster would be making the game in their new engine. This is more like a high quality graphics mod that we see often with old games.

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16:01 Jul-23-2020

The reason the Switch version was released now is there is no RT-RT. It was based on assets that are easily modified since all of the Crysis games was built to be ported to consoles, even if they went at first.

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16:08 Jul-23-2020

*weren't at first
When they were ported to consoles, it was the xb360/PS3 which ran powerpc CPUs and that made them run differently which ruined any x86 optimization was in the code.

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12:48 Jul-24-2020

"x86 optimization"


What optimization? I loaded up Crysis maybe a week ago and my current rig can't render more than 50fps in some places, other rendering hundreds. Both at 5K and at 1080p.

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15:04 Jul-24-2020

It really only used 2 cores. Any remaster should use more. That's why when it was released, Intel extreme duel core was what it pushed. The amount of geometry and tesselation is uses for the long draw distance is a huge power user. Even if there is stuff obscuring the view, everything is still rendered to a far distance that kills performance. The coding is good but the execution is horrible.

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15:42 Jul-23-2020

The switch version is based on the prev-gen version. Thats understandable IMO. I dont think they would make the PC version the same... what would be the point?

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14:47 Jul-23-2020

That explains a lot.

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13:58 Jul-23-2020

From what I remember the PS3 and Xbox 360 versions of the game were very downgraded to be able to run on those consoles, and even then they ran very poorly.

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13:31 Jul-23-2020

Hard pass for me then. Now it makes sence why it looks so bad.

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13:55 Jul-23-2020

I wouldn't make a conclusion just yet. We still have yet to see what the PC version of the remaster will actually like look when finished and released.

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Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
| 60FPS, Ultra, 4k
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| 60FPS, High, 1080p
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