Crucible has been cancelled by Amazon just 5 months after release

Written by Neil Soutter on Mon, Oct 12, 2020 1:00 PM
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Amazon has been trying to break into the gaming landscape with their own niche titles, the latest of which to release was Crucible, a free-to-play team-based action shooter. It released to mild acclaim, but ultimately was reverted back into Closed Beta due to player feedback, and now the developers have revealed that development on Crucible has been officially cancelled.

Crucible will still be getting an update soon which will feature the Custom Games mode, but in a blog post detailing the final Crucible game update, the developers stated that “with those features shipped, our next step was to evaluate the feedback we’ve heard from you, paired with the data we’ve collected, to determine our path forward.

But unfortunately, “that evaluation led us to a difficult decision: we’ll be discontinuing development on Crucible.

You can still play matchmaking for a while, at least for a few weeks, as the developers will be organizing a final playtest and “community celebration,” after which they will then disable matchmaking. Though the Custom Games feature will still be available until November 9th 2020 at noon PST, then all servers will officially be shut down.

We very much appreciate the way that our fans have rallied around our efforts, and we’ve loved seeing your responses to the changes we’ve made over the last few months, but ultimately we didn’t see a healthy, sustainable future ahead of Crucible.

As for what the development team will work on next, they will apparently be moved onto other Amazon Games projects like the upcoming MMO New World after development has officially finished for Crucible.

The good news at least, is that Amazon is offering up full refunds for anyone who purchased any in-game items through Steam or Amazon itself. You can visit the Support Page here to request a refund if you would like.

What do you think? Did you play Crucible when it launched? What did you think of it? Let us know!

Did you play Crucible since release?

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05:45 Oct-13-2020

Not even surprised tbh. Played it for 30 minutes and I just kept asking myself, why would anyone want to play this?

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05:13 Oct-13-2020

these days if you dont heavily advertise your game ur kinda doomed, especially with these kind of games

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02:35 Oct-13-2020

The market is so saturated with games like this now its no surprise. Yes people like more of the same..... except when more of the same is equal to the every other title EXACTLY like what they were trying to make. Didn't help that the player feedback was basically asking them to rebuild entire sections of the game and asking for many single player and offline features. Funny enough the drop pod did remind me of war hammer40k drop pod just a lot shinier and much smoother.

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22:07 Oct-12-2020

Well, that was fast. If Amazon will keep pulling plug on things this fast, they will be out of gaming in no time. Like I get it that sometimes you have to cut your losses, but still that is early... Though I guess they never learned from countless developers who tired to get into get rich quick hype genres and thought it will be easy money. Once few games get well established, it is hard win.

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19:41 Oct-12-2020

Wow, that ended sooner than expected...

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17:49 Oct-12-2020

Oh No!
Anyway

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17:09 Oct-12-2020

*insert mild shock-meme

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13:06 Oct-12-2020

Why doesn't this surprise me...

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13:05 Oct-12-2020

It smells to me to be a similar fad like them battle royale games popping up like mushrooms after 1-2 games saw massive success. Now it's gotta be team-based fantasy shooters... How many do we need? xD

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13:53 Oct-12-2020

I just hate it.. Why can no other shooter keep it simple like counter strike. They always got to add "classes" or "heroes" that's an instant "Nope" from me every single time.

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14:13 Oct-12-2020

That's what ruined Quake Champions for me. Quake III Arena used to be simple - no classes, no abilities, no stat differences - just you and your aiming and arena control skills. Simple game, loads of fun. But now with QC it's an endless rebalancing fest, much like with Overwatch or any other online game with different stats.

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14:27 Oct-12-2020

For reference, QC now has:
Different hitbox sizes, different health/armor caps depending on char class (light, medium, heavy), different starting stacks (health/armor), different character movement speed and caps, you can pick different starting weapons, different abilities (depending on selected character)...probably other stuff I'm forgetting...
All this makes for endless rebalancing.. And NO SKINS! Q3A used to have skins, since chars weren't any different from one another. Now these "heroes" are different, you can't use Anarki's skin on Ranger stats

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