We're in a strange time where a game is coming out in less than 10 days and yet there's not a whole lot promoting out. We're also only now getting some crucial information in the way of the official Godfall PC system requirements, and they seem to be missing some important details as well.
Godfall launches on November 12th on the Epic Games Store as a timed exclusive, and below Gearbox Publishing and Counterplay Games have revealed the official PC system specs. However, they're some pretty beefy requirements and don't even include the required amount of storage space either.
On top of that, the ray tracing requirements also haven't been revealed, as well as the performance expectations for both minimum and recommended specs. Though apparently, according to Counterplay Games Community Manager on Reddit, the recommended specs are for High graphics settings at 1080p resolution for 60fps gameplay.
Despite looking like a live service game, Godfall won't be following the typical games-as-a-service format, however it will require an internet connection to play.
Now let's jump into the PC system requirements for Godfall...
Godfall minimum system requirements
- OS: Windows 10
- CPU: Intel Core i5-6600 or AMD Ryzen 5 1600
- RAM: 12GB
- GPU RAM: 6GB
- GPU: Nvidia GeForce GTX 1060 or AMD Radeon RX 580
Godfall recommended system requirements
- OS: Windows 10
- CPU: Intel Core i7-8700 or AMD Ryzen 5 3600
- RAM: 16GB
- GPU RAM: 8GB
- GPU: Nvidia GeForce GTX 1080 Ti or AMD Radeon RX 5700 XT
You will need a Core i7-8700 or Ryzen 5 3600 processor in order to reach the recommended requirements for Godfall. You should also couple this CPU with either a GeForce GTX 1080 Ti or Radeon RX 5700 XT to play at 1080 resolution on High graphics settings at 60fps. You will also need 16GB of RAM to meet the specs.
To run Godfall at the bare minimum on low graphics settings at 1080p resolution, you will need a graphics card that's at least as powerful as a GeForce GTX 1060 or Radeon RX 580. This should then be paired with either a Core i5-6600 or Ryzen 5 1600 CPU as well as 12GB of system memory, which should achieve 60fps gameplay.
As ever, remember you can always check out how well your PC can run the Godfall System Requirements here, where you can check benchmarks and performance from other users. Compare your graphics card to the Godfall GPU benchmark chart and we also have a Godfall Frames Per Second system performance chart for you to check.
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Damn. It's almost funny because in my opinion the game doesn't even look that good.
Reminds me of when I used to mess with the television settings as a kid, and for a laugh set the colour saturation to the maximum level.
They are semlling their own farts if that's minimum on a PC. And if true the console people would have to wait for the PS6 and Xbox Whatever before they can play it. Most likely they just munched ona bunch of money from console companies and didn't even bother with their PC port.
So unoptimized... got it
Biggest Disappointment is It needs Constant internet connection....
We are not stupid
These reqs are overkill......
Probably a little bit unoptimized, asking for a gtx 1060 or 580 as a minimum for 1080p gaming is unbelievable, also whats with the eyerape in this game??
no NPC's roaming around and just high resolution with flashy effects that hurt my eyes requires 12gb with 1060? I guess it's no, no for me.
How much did they crack up the gamma in that trailer, goodness ... my eyes
You forgot the most egregious requirement....... it requires you to give money to the Epic game store....... nah, I'm good.
Games already requiring really high vram and ram. Wonder what the vram requirements will be for 1440p and 4k in this case. RIP 3080?
This looks like yet another bad port..
I mean for high settings you need 1080 ti ???
Not that far fetched imo, did you look at the detail in the trailer.
Who knows though
Yeah just watched it and man i was worried about dlss feature on amd side and they nailed it how it looks like..
Will still wait for card benchmarks..My next card is either 3080 or 6800xt..
Well the game was designed to run on the PS5 so we can start to kiss goodbye to AAA recommended specs requiring 970s or less now that the next-gen consoles are here. Games still made to run on PS4/XBox One will still have lower requirements but it will probably only be a year before the major devs all shift to just next-gen hardware requirements.
we will probably see difference in game requirements after a year. When they are starting to make the games from scratch for all consoles. They wont abandon ps4/xbox one so soon.
Excited to see what the game is all about! Taking the excitement with a grain of salt, but excited non the less.