Godfall now has ray tracing, but only on AMD graphics cards

Written by Neil Soutter on Wed, Nov 18, 2020 5:30 PM
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Godfall, the latest looter slasher by Gearbox, recently released last week to mixed reviews. However, most notably the game was advertised as including some DirectX12 Ultimate features such as ray traced shadows and variable rate shading, but launched without these features included. Thankfully, a new update has finally added ray tracing features back in, but unfortunately Nvidia users will have to wait.

The new 2.0.95 update has added ray tracing into Godfall, but only for “applicable AMD GPUs”. Obviously that means the brand new Radeon RX 6000 series graphics cards which literally just launched today. Either that’s a very quick turnaround, or the developers held back on adding the features into the game knowing it only worked on AMD hardware before the actual AMD hardware came out. My money’s on the latter.

This quick update, 2.0.95 is just for PC and enables the ability for players to play Godfall with ray tracing on while using applicable AMD GPUs,” the patch notes said. “Note: players will need to have the latest AMD GPU drivers to enable this. Ray tracing using NVIDIA GPUs will come with a future update.

So unfortunately those rocking an Nvidia graphics card will have to wait until ray tracing becomes available on their GPUs. No reason was given as to why this is the case, but considering AMD’s support for the game before launch it wouldn't be surprising that developers got the fancy tech working on AMD’s hardware first.

Additionally, the patch notes mention users to “check your version number on the bottom left of the Title Screen or in the Network tab in the Settings to make sure that you have the most recent update for your platform,” if you want to take advantage of the new ray tracing features with your fancy new AMD GPU.

What do you think? Why is ray tracing only available on AMD GPUs right now? How do you feel about waiting for the features on an Nvidia GPU? Or does it not matter to you? And have you been playing Godfall? What do you think? Let us know!

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18:27 Nov-19-2020

Great, next time can AMD have a GOOD game run better on it's hardware?

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12:51 Nov-19-2020

Godfall is godawful, it's as boring as Anthem. Being compared to Anthem is terrible in and of itself, and this game seem to be heading down the same path.

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12:55 Nov-19-2020

Babylon's Fall and Granblue Fantasy: Relink are looking to be much better games, best part is they will have an offline mode, can't say the same for this trash.

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10:38 Nov-19-2020

I am glad AMD GPUs are having their time in the sun. I have been waiting for some ral competition for Nvidia but not like this. Locking features behind specific brand of hardware is neither a good look for the GPU nor the game. AMD might have worked with them but I can't support this.

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07:32 Nov-19-2020

Well I guess its not just Nvidia anymore :D

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03:33 Nov-19-2020

Meh, not bothered. I'll be moving back to team green for my next GPU due to professional work so even if more games get exclusive AMD stuff, it doesn't affect me.

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02:39 Nov-19-2020

So when nvidia did the whole exclusive 'gamworks/hairworks' thing and the propietary 'gsync' stuff everyone was happy with that. But if AMD gets some exclusivity people starts to shout out their lungs that AMD is bad and whatnot.
Applying Raytracing is a game developer decision not AMD's.

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03:06 Nov-19-2020

pretty sure noone was happy with that, and plenty of people voiced their displeasure with it.
and yeah I agree, it is on a game dev to implement features or not, but I think what people are concerned about is that as cozy as AMD has been with the Godfall dev that there may have been some kind of deal struck between AMD and the dev to favor AMD hardware over Nvidia.
Personally I find it unlikely, but if it did turn out to be true, I'd think people have a fair reason to be upset.

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22:30 Nov-18-2020

And it still runs like dog-**** on the 5500 xt 4GB (which it came bundled with)
several patches in
Hours on hours of trying to mess with settings to get a stable framerate to no avail.
what a sad experience for budget players

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11:07 Nov-19-2020

I am over specced for it, yet I still get random frame drops

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21:42 Nov-18-2020

please for the love of god don't make ray-tracing card manufactor exclusive... it WILL kill the techonology

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21:16 Nov-18-2020

If nothing else we are now seeing that when you are on-top of your game it isn't just Nvidia and Intel doing this kind of stuff. AMD too!

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20:09 Nov-18-2020

Don't know why..... maybe something to do with they're using Microsoft DXR and it's extra work to code Nvidia RTX in? I think it's possible we may start seeing AMD getting preferential treatment here when it comes to raytracing in games, if for no other reason it's just easier to implement across multiple platforms.
Having said that, from what I've seen of the reviews..... if I was in the market for a new card right now, it would probably be an RTX 30 series, unless AMD brings their price down.

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20:22 Nov-18-2020

It seems to me more like exclusive deal than extra work, i think nvidia 20-30 series cards are fully compatible with MS dxr and it shouldnt require insane amount of work, besides if devs are not paid by external source and they want to implement ray tracing why do it only on one manufacturer(amd)? While everybody knows nvidia cards rtx 30 series included, are more popular?

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20:27 Nov-18-2020

You might very well be right, but my understanding was that Nvidias raytracing tech required its own proprietary coding in order to work.

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20:29 Nov-18-2020

I really do hope you're wrong about this being some kind of exclusivity deal....... that kindof thing in my opinion is extremely shady.

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16:10 Nov-19-2020

Ugh with new 2.0.95 update they enabled ray tracing on AMD gpus. Godfall developer says it will be enabled on nVidia cards later. lmfao what a ****show...

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19:10 Nov-18-2020

Nice switch-a-ro lol

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17:54 Nov-18-2020

The entire new launch was very shady from AMD. From not letting reviews go up before the actual launch, said launch being as bad as the 3080 launch, locking off tech from older hardware that can support it instead implementing them for their newest hardware and now this?

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17:55 Nov-18-2020

If this is what AMD being on top means then I hope intel and nvidia kick their arse.

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18:01 Nov-18-2020

RTX performance is so far below Nvidia and with smart access memory coming to RTX 30, I don't think AMD is on top when it comes to GPUs anymore right now lol.

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20:17 Nov-18-2020

Honestly from the reviews I seen, I wasn't really super impressed with the rasterization performance either...... in most cases the 6800 was only slightly ahead of the 3070, and the 6800XT fell decently short of the 3080...... the only way I'd consider them a good buy would be if those prices were to come way down, I'd say another $50 for the 6800 XT, and ATLEAST $80 for the 6800.

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18:30 Nov-18-2020

RTX 30 series didn't have reviews until release; as you said the release was as bad as Nvidia's and AMD didn't lockout older hardware. Nvidia and AMD have both stated it's taking work to get it to work on older hardware. if it was was as simple as you implied, then Nvidia would have enabled it on everything already.

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18:31 Nov-18-2020

Glad you pointed out that AMD is being shady and games have never had features locked to Nvidia GPU.

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22:18 Nov-18-2020

Nvidia doesnt get a free pass so amd shouldnt get one aswell. Locking out features is never a good thing and should be frowned upon.

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04:10 Nov-19-2020

they didn't lockout features. intel's CPUs and older AMD haven't run everything correctly. getting it to work on certain CPUs is different from locking it out. why do you think nvidia said what they did about getting it to work on cpus. its going to take time.

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20:22 Nov-18-2020

Unless AMD is pulling some timed exclusivity strings here....... it might simply come down to the fact that Microsoft DXR is easier to implement across multiple platforms and Nvidias raytracing needs extra coding....... I think we may start seeing this with more games, we might even see some games that won't have raytracing at all on Nvidia GPUs but will on AMD GPUs, thanks largely in part to Nvidia choosing a proprietary approach to raytracing instead of simply relying on that within DirectX.

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22:11 Nov-18-2020

SAM is a pci express feature but not cpu based. It does take work but its work they wont put in to sell their newer cpus. As for reviews they were up a day before release while amd benchmarks were as they released.

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15:08 Nov-19-2020

Resizable bar is a pci extendable feature which means it's not a requirement to have incorporated. Therefore the total hardware and software has to support it. There are windows requirements to that have to pass in software for it to be allowed on the system. It has to go through validation with hardware combination otherwise they can make the claim of compatibility.

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15:13 Nov-19-2020

And the reason AMD came out with the capability first was because back in 2008 they were one of the two original sponsors of the standard. Simply, they pushed for the open standard 12 years ago. So yeah, total shadiness on their part.

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