Well it’s finally here, and oh boy is it a doozy. Cyberpunk 2077 just released and just like everyone suspected, performance is a bit on the demanding side. In fact, Cyberpunk 2077 is so demanding even on brand new modern hardware, that it’s being dubbed as this generation’s Crysis. But is it maybe just poorly optimized at launch?
With the launch of Cyberpunk 2077 this week we wanted to explore this big hype release with lots of Up For Debates so we can explore a bit of our gamer psychology and to see if it holds up to our expectations. You can find a list of the other Cyberpunk -related Up For Debates at the bottom under the "Cyberpunk 2077 launch" group tag.
By now most of us are aware that Cyberpunk 2077 doesn’t exactly run like butter, and even brings the brand new next-gen graphics cards like the RTX 30 series to their knees. These “4K ray tracing” GPUs are barely even getting 60fps sometimes.
So now the age old question has turned: “can it run Crysis?” has been reincarnated as “can it run Cyberpunk?”.
I recently watched a video, and it’s killing me that I can’t remember what video it was, but it basically showed how the original Crysis game was using up 4GB of VRAM during gameplay. That may not seem like a lot at the moment, but just remember that back when the original Crysis launched most graphics cards had 512MB of video memory or, if you were really lucky, 1024MB.
So Crysis was truly a game ahead of its time, with performance that essentially future-proofed the game and made sure that future hardware would be able to run it better (CPU optimization issues aside).
So is Cyberpunk 2077 following the same path as Crysis? Or could it just be poorly optimized? The Witcher 3 had performance issues at launch and got slightly better with updates, but not by a huge margin.
Then again, many users are reporting utilization is all over the place: some are saying that their GPU is maxed out at 99%, whilst some are reporting just 40-50% utliziation. It’s a bit all over the place, but usually that is a sign of poor optimization (though not always).
What do you think? Is Cyberpunk 2077 this generation’s Crysis? Is it future proofing itself for better hardware? Or is it just poorly optimized at launch? Let’s debate!
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PC Specs
This question is a bit wierd, since Crysis itself is poorly optimized as well. I belive that time will show that Cyberpunk will become the new trope in the whole "But can it run __" question.
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Its easy to blame CDPR for optimization but I think its because of the high-end graphics and not optimization problems. Even The Witcher 3 didn't run smooth at launch, heck there was barely a card at the time that was capable of getting a solid 60 fps. This was achieved when the 10 series came out.
Hardware Unboxed claimed the game was a dream to benchmark as there was just one single crash in 500 benchmark runs. People may just be mad that the game doesn't run well on the over-priced RTX 20 series most people are stuck with. Blame Nvidia not CDPR.
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Lazy developer -
https://www.techspot.com/news/87947-reddit-patch-cyberpunk-2077-yields-double-digit-performance.html
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The video which you are referring to (showing original crysis taking up 4GB of GPU RAM is maybe the one from the Linus "RTX 3080 - Can it Run CRYSIS (Remastered)??":
https://www.youtube.com/watch?v=U7Xtmayoly8
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Quite a bit of both, however i think there will never be crysis equivalent again. Why? Because Crysis 1 was in timeline when AAA games were not as mainstream as today and AAA devs now want guaranteed pay off. Imo if cyberpunk was crysis equivalent then it should have had option to turn it fully ray traced. Atm cyberpunk is extremely buggy, yes it looks good but im 100% sure that in 3-6months it will run a lot better than now, heck currently it doesnt utilize SMT on ryzen cpus
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Someone fixed the ryzen issue. Lazy developer is all I have to say about this game.
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I was really hoping I'd get 1080p@60fps on High because my card is in the "recommended" reqs,but I'm managing -40-45 fps on average with little to no stutters or drops,also no game breaking bugs in like 10hrs of gameplay so I'm pretty happy with it.
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Do the new ryzen fix and you'll get into the 50s on average.
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I get good frames when I first launch the game like 100-90 FPS on 1080p High/No RT/DLSS Quality but it degrades overtime like it goes lower and lower until it's literally dips below 30, then I have to restart the game.
Might be mem leak?
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it is possible due to memory leak, i have not eperienced this myself
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YES! I'm experiencing this too.
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Wait, so the game not only have alot of bugs, but its also poorly optimized? Im speaking about pc here, console players RIP. So happy i didnt get it, ill probably give it a go after some months
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getting between 40 and 80fps on high/medium on 1080p its really situational and mirrors destroy my fps
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So the new ryzen fix and that should help stabilize your system.
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i did the fix and it got more stable but its still hovering around 40
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whats your gpu usage at? have you gone through and enabled pbo with the highest settings?
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gpu is around 90/100 most of the time, like its supposed to.
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Getting 30-60fps on low-med 1080p
Idk if it's my pc or the game :/
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Poor programming.
Check out my latest post on here.
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getting average 65 fps using ultra settings with auto dlss and ultra RT, i was hoping it can get 100 fps at launch
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So here's the situation. This is gonna take me multiple comments. I get the same FPS on Ultra preset and Low preset. GPU utilization drops the more I decrease the settings or use DLSS or lower resolution but FPS stays pretty much the same. The game also on Ryzen at least uses only physical cores and not threads.
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So for my CPU it uses only 6 cores and the other 6 threads aren't being used by the game at all. There's a reddit thread on how to fix that at least on Ryzen with 2 CCX like mine. You need to edit hex codes on the .exe of the game. Well here's the thing, that fixed my CPU usage but GPU usage didn't increase.
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Seems like this is just overriding the problem but not fixing it completely or the low GPU usage problem is seperate than the Ryzen threads use problem. Some people do see FPS gains from the fix though. CDPR have tons of problems to fix with this game, this is like an early access release despite all the delays.
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I've also seen some people on Intel have similar problems, might be CPU bottleneck, might not be. The game is very demanding but also very badly optimized.
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Link to the reddit page?
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I believe this is the one they are talking about.
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Yeah that's the reddit page
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thank you
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At least Crysis had MIND-BLOWING graphics for the time. CP 2077 has decent graphics but the low performance and the bugs and crashes are unjustified. I hope that with future patches the performance will be improved.
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you don't think Cyberpunk has mindblowing graphics? because i certainly do
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I believe they are decent however i have already seen games like Red Dead Redemption 2, Detroit Become a Human, Death Stranding, God of War, WD Legion and other games with also amazing graphics, but when i saw Crysis back in 2007 , my thought was: OMG is this real life? there was nothing like it back then.
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fair enough, 2007 was a different time. Games have overall reached such high quality that for a game to be mindblowing the developers have to pay attention to detail... And that is what i without a doubt can say they did with cyberpunk. Cyberpunk is the most detailed and alive (not counting NPC'S) game i have ever played. I keep walking around, taking in the scenery just thinking WOW this is gorgeous, this is what games can look like today. Cyberpunk 2077 is in my book the best looking game released to date :)
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The graphics are absolutely incredible. It is definitely high up in the list of the best looking games ever, maybe even the top.
However I don't feel like it is so much better looking than other games to justify how poorly it performs.
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, i totally agree.
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This, whoever says that the game looks bad is... Entitled to their opinion BUT i find it hard to say it looks bad, it looks very good and on par with some of the best looking games of this generation while also running way worse than most of them.
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i see you have r9 380 thats why you think graphics are not good, CP2077 is defintely in the top 10 game with best graphics.
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Yes maybe.
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Considering there's nothing like it in terms of complexity, density and ray tracing, I think calling it poorly optimized is a stretch. If you turn ray tracing off and lower the population density you should get decent FPS for a still decent looking game on most modern systems.
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I wouldn't necessarily say it is Crysis, maybe in some ways. But it definitely also doesn't feel finished and I do feel patches will improve performance at least a bit over time. But for it being Crysis, it really lacks that ultra setting that makes a lot of difference and you really want to take FPS hit to get it.Crysis had that, CP2077 kind of doesn't.Even medium is something I could settle for.
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As for my hopes, I was hoping for 1080p 60FPS or around it with at least high or high-ultra mix. I ended up with FPS in 50s at medium 1080p. Which I can live with. Back in Crysis day we would take 27FPS, even 24FPS would be fine if there weren't dips... it really was different time. But also ultra quality preset made pretty big difference, so you really wanted it.
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Ryzen 5 2600, 1650 Super, 16GB RAM, and I get 30-45 FPS Med-Low. Considering the game lists a 1060 6GB as the requirement for High, I don't know what to say.
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With my PC I'm playing at 30-60fps on low-med
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I have no idea what you guys are talking about. Ryzen 5 2600, 16gb of ram, rx 590 8gb and I play the game on high settings 1080p with 52fps average.
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Cant wait to play this on my 5080 Ti when ray tracing will actually work properly ! need 2 gen ahead card for today's titles, unoptimization getting trendy here
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I think it's both. Yes it's a very demanding game, both visually and just the huge amount of stuff it needs to process in one moment.
But it also feels poorly optimized.
I think we will see better performance in future updates, but it won't suddenly run on max settings with a GTX 1060.
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What exactly makes it feel poorly optimized?
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When you walk out in open Night city the fps drops down to half what is in close quarters, which is 80-90 (105 in some situations, with my specs, in 1080p, no ray trace, no dlss, high ultra preset). So in open night city I'm only left with poor 50-60, 65fps at best. When driving it's even worse - 40-50fps, plus constant stuttering. I'd say it would be okay if it was with older gpu. And it's not my system's fault, many other games runs just fine.
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Only other game that is tough to run on my system is RDR2 it's also super demanding game, but even that game manages to mainain more stable fps, and no stuttering like in CP, even though there's alot of texture and foliage rendering in RDR2 just like in CP.
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Because for one it seems to differ a lot between users with similar PC specs.
And I personally think that low settings should have performed better on lower end (or even mid-tier) hardware. It feels like it doesn't use the hardware as well as it could.
Basically, It should be demanding, but not this demanding.
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It is not poorly optimized. The game was meant to be played currently at medium settings. If you compare the image quality between ultra and medium, they are really negligible, with significant diminishing returns in performance. I just wish they would find a solution to lowering people's expectations.
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thats not a bad idea at all, marketing the game as its not meant to be played at more then medium settings.
but seriouslly now if the game is not unoptimised but is just demanding where is all that demanding coming from like what part of the game is responsible for that bad peformance
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performance is one thing, npcs clipping through walls, furniture etc and despawning when I open the menu, walking through walls or simply standing in 1 place cause they reached the end of their scripted path is a whole other thing... i would not call the game unoptimised, I call it unfinished which it clearly is...
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I just made the jump from 1080 ti to a 3080 with a 5900x. Yes I turned ray tracing on, and yes I am playing at 4k. Honestly, the game looked nearly as good at 1440p medium settings, with just rasterization.
PC Specs
Nothing new to see here. Same thing happened with next-gen consoles last go around. With new hardware in consoles comes next-gen requirements for PC. I'm getting between 60-70 fps with high/ultra settings, ray tracing at medium and DLSS at Performance. And this is at 1440p mind you. No microstuttering, no frame drops. It's not bad optimization, it's just demanding. A buggy mess, sure. But the performance ain't too bad, if your PC is up to the challenge.