Cyberpunk 2077 performance is now at a satisfying level, says CD Projekt Red CEO

Written by Chad Norton on Mon, Jun 28, 2021 10:41 AM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

The troubled launch of CD Projekt Red’s latest release last year was notorious, especially for console players. In the time since then, CDPR have released multiple patches and updates in order to improve the performance and stability of the game, and now the developers feel it’s at a good enough level to start working on other issues.

During a WSE Innovation Day conference, Adam Kicinski, CEO of CD Projekt Red, said that Cyberpunk 2077’s performance and stability has now reached a point where the developers can start focusing on other player complaints that aren’t focused on performance, and get the game back to the quality they originally promised.

We have reached a satisfying level in this regard,” Kicinski said. “We have also been working on improving the overall quality, which we are also quite happy about. Of course, we also removed bugs and visual glitches and we will continue to do that. Over time, we will also be introducing improvements to the general game systems that players have highlighted.

CDPR aren’t necessarily done with improving the performance or fixing bugs for CP2077 on both PC and consoles, but now they can start working on other issues with the game that aren’t related to that. Despite that, Cyberpunk 2077 still has a warning to not play on the base PlayStation 4 console in the PlayStation Store.

When asked how much CP2077’s return to the PlayStation Store had improved sales, the Vice President of CD Projekt Red, Piotr Nielubowicz, said that the company’s policy is to not give out specific data until they reach certain milestones:

We provide data when they reach milestones or accumulate to a specific amount,” Nielubowicz said. “Therefore, now we will not comment on these results after two days.” So we will see how well Cyberpunk2077’s return to the PlayStation Store has been for the studio, when the time comes.

What do you think? Is Cyberpunk 2077 now at a satisfying level in terms of performance? Do you think it's a good time for CDPR to start working on other issues? Or does the performance still need a lot of work? Let us know your thoughts!

Do you think CP2077 performance is at a satisfying level now?

Is it more important to start focusing on issues other than performance?

Login or Register to join the debate

Rep
5
Offline
17:09 Jun-29-2021

the fact that they had the balls to say Cyberpunk's current state is satisfactory is utterly BS. There are bigger things wrong with the game than performance.

0
Rep
30
Offline
04:44 Jun-30-2021

They were talking about performance, that's the whole article.

2
Rep
1
Offline
05:00 Jun-30-2021

But they are talking purely about performance and they are correct about that.

0
Rep
55
Offline
13:24 Jun-28-2021

No it isn't. I support the Cyberpunk and CDPR but that statement is just unacceptable.

1
Rep
1
Offline
15:33 Jun-28-2021

Why wouldn't it be? It's much better than launch and it is a demanding game even if it had flawless optimization.
People with hardware weaker than the PS5 and Xbox Series X/S shouldn't expect great performance visuals out of CP2077.

3
Rep
15
Offline
admin approved badge
16:33 Jun-28-2021

What Rattlehead999 said! Honestly, the Xbox One and PS4 versions should've been cancelled in much the same way the PS3 and Xbox 360 version of Dying Light was because it was too demanding. This game had "next-gen" written all over it from the start so I know I would have even if it ticked everyone off.

3
Rep
55
Offline
20:02 Jun-28-2021

Yes it should have been cancelled but it wasn't so if you are going to sell something on a platform you need to make sure it works as advertised. Performance isn't great even on PC. The game can look beautiful at times but its nothing ground-breaking. GTA 5's world is more cohesive and that came out in 2013 on consoles and 2015 for the PC.


Like I said CDPR and CP2077 have my support but it isn't unconditional and trust needs to be maintained.

0
Rep
1
Offline
10:07 Jun-30-2021

You seem to miss the fact that the game is full of objects which is why it's so visually demanding. GTA V has about 1/3rd of the objects on screen that CP2077 has.


And one is rockstar, with take two being one of the biggest gaming company, the other is CDPR which is a medium sized company.

2
Rep
1
Offline
10:09 Jun-30-2021

Though CDPR is government backed and overworks and underpays their employees, they are mo match for Rockstar.

0
Rep
15
Offline
admin approved badge
18:01 Jun-30-2021

Wait CDPR is government backed? Not that I don't believe you, but do ya have a source?

0
Rep
272
Online
admin approved badge
18:15 Jun-30-2021

They get subsidies from the Polish government, same as Rockstar and other british game dev companies get money from the UK government. Just google it, it's not really news.

1
Rep
9
Offline
13:20 Jun-28-2021

lmao

0
Rep
272
Online
admin approved badge
10:52 Jun-28-2021

Poor poor CDPR... they never saw it coming... :(

1
Rep
30
Offline
11:11 Jun-28-2021

I wonder how CDPR is going to reclaim it's pedestal people once put them on, I honestly doubt they can. Can't help but laugh at the situation though.

0
Rep
272
Online
admin approved badge
11:20 Jun-28-2021

I never put them on a pedestal personally so from my perspective it's a hilarious situation of where hype turned into a sour reality xD
I'd like to think that people learned from this and will stop hyping unreleased content (movies, games, etc) and doing the marketing department's work for free, but it probably won't be the case. The dust will settle, they'll come out with some FREEEEEE DLC and people will probably forget because there will be [insert product here] to hype next.

1
Rep
272
Online
admin approved badge
11:24 Jun-28-2021

I'm personally so done with this that I just buy games on heavy sales. Last thing I bought day1 was DOOM Eternal and that sucker's pre-order was locked to the stupid bethesda store - so I got screwed... Before that - RDR2 - could not play it at all as it would crash every 20min or so, wasting my time.
It's always the same - either I get screwed with the launcher or the game comes out unplayable/buggy/etc. So it's safe to just never hype anything and let them (the pubs/devs) PROVE to me that my money is worth spending on their product...

1
Rep
272
Online
admin approved badge
11:28 Jun-28-2021

What doesn't help is that the marketers will add "exclusive" little crappy things (skins or whatever) as pre-order bonuses to get suckers to spend money in advance - it works very well and almost every game now has those. It's not always easy to not give a F--K about that trash (which most of the time is meaningless, like skins or some XP booster or an in-game helper thing for the very very start of the game), but once you do manage - it's liberating.

1
Rep
57
Offline
11:58 Jun-28-2021

"I wonder how CDPR is going to reclaim it's pedestal people once put them on" couple years later they will announce witcher 4 and watch people lose their minds lol... people never learn, at least majority of them

0
Rep
272
Online
admin approved badge
14:56 Jun-28-2021

THIS, basically.

1
Rep
57
Offline
15:45 Jun-28-2021

0
Rep
10
Offline
11:30 Jun-28-2021

They're liars. Good thing that I didn't pre-order.

0
Rep
93
Offline
senior admin badge
12:15 Jun-28-2021

I feel like people that were too hyped or overinvested in all the pre-released stuff got disappointed. Most people that I know with 50+ hours in it loved it and weren't invested in all the hype nonsense. I'll probably like the game a lot too, but I only plan on getting it when it's on sale and when all the DLC gets released.

0
Rep
272
Online
admin approved badge
13:07 Jun-28-2021

Admitedly, I got a GOG copy from my friend to play around with and aside from the bugs (which is actually WHY I was curious to grab it in the first place) - it's alright. I haven't played it that much before I broke it with the crafting system, but then I wasn't intending to play much anyway until it gets fixed (AKA finished being developed). I wasn't on the hype train, so I take the game for what it is, rather than what it should have been - it definitely helps keep the expectations tame.

0
Rep
93
Offline
senior admin badge
14:19 Jun-28-2021

And that's what I do with every game. However, I don't really tend to pre-order a lot of games either. Last game I pre-ordered was the Mafia: Definitive Edition and that was excellent in my experience. Before that was probably a physical copy of Dying Light, which was delayed by a month for my country and the performance was extremely bad too then.

0
Rep
272
Online
admin approved badge
14:58 Jun-28-2021

My friend who is a big Mafia fan, says Mafia Definitive is missing some stuff from the original - how did you feel about that?
I'd like to play it, though, looks brilliant!

0
Rep
93
Offline
senior admin badge
15:37 Jun-28-2021

There's definitely stuff missing, but I prefer the Definitive Edition over the original. The original had street lamps in the street for me and kept crashing when I tried to do some of the missions. The original also had a lot of songs removed.


I was a bit annoyed that they removed a shortcut in the game though, made the game a lot harder without it.

0
Rep
272
Online
admin approved badge
15:45 Jun-28-2021

Ah yes, the shortcut my friend also complained about. The music was removed from the original Mafia releases, but the older owners (before the removal) have a secret DLC applied to their accounts that brings back the music. If you want, I can see if my friend could grab those music files to share. Licensing is a b*tch...

0
Rep
93
Offline
senior admin badge
17:18 Jun-28-2021

I had a copy and tried the copies I could find, but still didn't feel as alive as the Definitive Edition I played. I doubt they'll add the removed content in it, but I did hear some of the stuff still being around in the files. So it's possible that some modder can bring them back.

0

Can They Run... |

| 60FPS, High, 1080p
Core i7-4770K 4-Core 3.5GHz GeForce GTX 980 4GB 32GB
100% Yes [1 votes]
| 60FPS, High, 1080p
Ryzen 7 5800H 8-Core 3.2GHz GeForce RTX 3060 Mobile 16GB
| 30FPS, Medium, 1080p
Xeon E3-1230 GeForce GTX 1050 Ti Gigabyte G1 Gaming 4GB 16GB
100% Yes [1 votes]
| 30FPS, Low, 1080p
Core i5-3470 3.2GHz GeForce GTX 1050 Ti Gigabyte G1 Gaming 4GB 12GB
100% Yes [1 votes]