DOOM Eternal DLSS benchmarks and Low vs Ultra ray tracing comparisons

Written by Stuart Thomas on Wed, Jun 30, 2021 1:36 PM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

Ray tracing is taking the gaming industry by storm at the moment, so it’s no wonder that more and more games are being featured by Nvidia with their ‘RTX On’ comparisons and DLSS performance improvements. Update 6 just released for DOOM Eternal, which brings the power of DLSS and ray tracing to the FPS shooter.

But how well does DOOM Eternal perform with ray tracing and DLSS? It’s already a fantastic performing game with incredible performance optimizations, but ray tracing is notoriously demanding even on top-end hardware, unless you use the power of Nvidia’s DLSS that is.

Update 6 for DOOM Eternal also includes a new Master Level to pull your hair and grind your teeth at, as well as a new Battlemode arena for multiplayer, new cosmetic skins including a “Raytracer” skin for the Ballista weapon that shows off the new ray traced reflections, and more.

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DOOM Eternal ray tracing DLSS benchmarks

Of course, with ray tracing being so demanding and DOOM Eternal pretty much requiring high frame rates for optimal gaming performance, it needs to be pretty well optimized or at least have DLSS take some weight off of the punches right? Well, thankfully here are some DOOM Eternal ray tracing benchmarks with DLSS enabled:

(All benchmarks were performed with a range of Nvidia's hardware including the RTX 30 series and a couple from the RTX 20 series, an Intel Core i9-10900K CPU, 32GB of RAM, and DLSS set to "Performance Mode".)

DOOM Eternal ray tracing benchmark - 1080p

DOOM Eternal ray tracing benchmark - 1440p

DOOM Eternal ray tracing benchmark - 4K

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DOOM Eternal ray tracing image comparisons

Now performance is all well and dandy, but how does the ray tracing in DOOM Eternal actually look? Is it even worth turning on? Thankfully we have some image comparisons to show you the difference between ray tracing turned on and off in DOOM Eternal:

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And that’s all for DOOM Eternal ray tracing and DLSS performance benchmarks and image comparisons. As you can see ray tracing is pretty demanding, but is still pretty good and with DLSS is even better for retaining image quality and reaching high FPS performance.

What do you think? Will you or have you tried out the new ray tracing features in DOOM Eternal? What do you think of the ray tracing and DLSS performance benchmarks? And how do you feel about the ray tracing image comparisons? Let us know!

What do you think of DOOM Eternal ray tracing and DLSS performance?

What do you think of DOOM Eternal ray tracing graphics?

Is it worth enabling ray tracing in DOOM Eternal?

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10:06 Jul-01-2021

Doom Guy looking a bit too shiny, almost like they gave him a nice coat of nail polish. Other than that, everything looks pretty darn good.

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06:38 Jul-01-2021

4k result on 2060 is sick

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16:05 Jun-30-2021

I played for a couple of hours yesterday, and honestly there's barely a noticable difference with RT enabled. It's only reflections, no RT lighting or shadows, in most levels it just eats into your performance without any noticable visual difference, the DOOM Hunter Base looks pretty good with all the reflective floors, but other than that there isn't much reflective material to be found except for the occasional window here and there.

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21:06 Jun-30-2021

And also thats a ver fast paced game so visuals barely matter in this game (or hardly noticieable) and as you said there are not a lot of reflective surfaces in doom eternal

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15:47 Jun-30-2021

so why wasn't the RTX 2070 super in that benchmark? as this is the card I run.

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16:17 Jun-30-2021

It's gonna be somewhere in the middle or 2080Ti and 2060, so you should be good

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15:03 Jun-30-2021

The 2080Ti seems to have benefited quite well in all resolutions.

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16:18 Jun-30-2021

Interesting how in raw rendering it's equal to a 3070Ti, but in DLSS it shoots past it.

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14:59 Jun-30-2021

Typo in the graphing? I see 3070 Ti repeated, lower one 3070?
Same with 3060 Ti

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15:49 Jun-30-2021

Thanks for spotting that! We've corrected it now

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14:29 Jun-30-2021

DLSS performance doesn't really keep the image high quality, though. I wish we had some digits for other modes, such as quality as well.

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Can They Run... |

| 60FPS, Medium, 1080p
Core i5-2500 3.3GHz GeForce GTX 1050 Ti Gigabyte OC 4GB 8GB
100% Yes [1 votes]
Core i5-5200U 2.2GHz Intel HD Graphics 5500 Mobile 8GB
| 60FPS, Low, 1080p
Core i5-4460 3.2GHz Radeon R9 280 Gigabyte WindForce 3X OC 3GB Edition 16GB
100% Yes [1 votes]
| 60FPS, High, 4k
Core i9-10900K 10-Core 3.7GHz GeForce RTX 3070 Gigabyte Vision OC 8GB 64GB
Core i5-3210M 2.5GHz Radeon HD 7500G 8GB
| 30FPS, High, 1080p
Ryzen 5 2600X 6-Core 3.6GHz Radeon RX 5600 XT Sapphire Pulse 6GB 16GB
0% No [1 votes]
| 60FPS, Medium, 720p
Core i3-4030U 1.9GHz Intel HD Graphics 4400 Mobile 2GB
0% No [1 votes]