The Epic Games Store launched in December 2018, and in a bid to rival the behemoth that is Steam, decided to purchase up the timed exclusivity rights to several games, something which it is still doing to this day. However, only one game actually made more money than it cost in the EGS first year of launching.
According to some more documents revealed from the ongoing Apple vs Epic court case, despite all the big titles that Epic got a time exclusive deal in its first year of launching, it was the popular indie game Satisfactory that actually made more money than it cost. MG stands for Minimum Guarantee, which is the amount Epic paid the developers to get a timed exclusive deal.
Although the actual game names have been omitted from the image above, cross-referencing the release dates reveals the exact titles. Satisfactory launched on March 15th 2019 and cost $11.5 million to get exclusive to the store, and made back $11.6 million, the only title on the list to actually recoup the Minimum Guarantee cost.
Here's a quick list of most of the games that were revealed from cross-referencing the release dates. Thanks to u/MrBubbaJ on Reddit for doing the work:
|Title||Release Date||Minimum Guarantee*||Expected Shortfall*|
|Anno 1800 / World War Z||4/16/2019||35||14|
|The Division 2||3/15/2019||24.5|
|Hades / Ashen / Hello Neighbor||12/6/2018||11||9.1|
|Anno 1800 / World War Z||4/16/2019||10.6||3.2|
|Hades / Ashen / Hello Neighbor||12/6/2018||10||8.8|
|The Sinking City||6/27/2019||4.9|
|Genesis Alpha One||1/29/2019||4.6||4.3|
|Magic The Gathering||1/15/2019||3||2.7|
|Hades / Ashen / Hello Neighbor||12/6/2018||2.9|
|Close to the Sun||5/2/2019||2||1.8|
|Operencia: The Stolen Sun||3/29/2019||1||0.8|
|Omen of Sorrow||6/20/2019||0.3||0.3|
*In Millions of Dollars
Interestingly, despite all the controversy surrounding its exclusivity, Metro Exodus barely made any sales back for Epic. In fact, it cost a whopping $37 million to get the exclusive rights, and only made back a fraction of that, which Epic is expecting to lose $22.2 million from.
There’s some other interesting tidbits from the document, but as we’ve seen before Epic is not one to shy away from spending million of dollars on exclusivity rights. They certainly have the cash to spend, and even if it only reaches a fraction of Steam’s success it would all be worth it.
What do you think? Have you bought any timed exclusive games from the Epic Store because you wanted the game so bad? Or did you wait for a Steam release every time? Do you think Epic will ever be able to become as big as Steam? Or are they forever doomed to fail? Let us know!