One of the many staples of PC gaming is its limitless potential for customization, which goes all the way from Hardware to Software, and no place is that more apparent than customizing your graphics settings. But not everyone loves certain settings, and not everyone hates them either, but how do you feel about Motion Blur?
It’s one of those settings that seems to always be defaulted to on but is the first thing everyone turns off. In many ways Motion Blur can make a game look much smoother and more cinematic, so do we all collectively hate it so much? Even when implemented correctly, as in per-object motion blur, it’s hard to get away from that nagging feeling.
It joins the likes of Chromatic Aberration as the cinematic effects of gaming that no one seems to like, but is always included in pretty much every game (at least for AAA titles that is). But how can games utilize it properly and would you still disable it anyway?
Maybe it’s because as PC gamers we like nice and smooth images, crisp to the touch so to speak. And so making the image blurry when moving the camera probably adds to that feeling of ‘diluted quality’. We want to see every single pixel dammit, so stop putting artificial smudges on my screen!
What do you think? Do you love or hate Motion Blur? Do you always turn it off when playing games? Why is that? What other settings do you normally turn off straight away as well? And how can motion blur be used effectively? Let’s debate!