Diablo 2 Resurrected will not have full ultrawide support as it apparently breaks the game

Written by Neil Soutter on Sun, Sep 12, 2021 3:00 PM

Blizzard has confirmed that the upcoming remaster of one of gaming’s most beloved classics will not include full 21:9 ultrawide support despite saying otherwise before launch. The reason is due to a bug with enemy aggression, but a compromise has at least been met for ultrawide players.

Before the recent Open Beta for Diablo 2 Resurrected, Blizzard held a technical Alpha for certain players. At first, Blizzard announced 21:9 ultrawide support for the game, but that has since been scaled down to 19:9 due to a bug that caused enemies off screen to not aggro properly but could still be killed.

For example, the AI failed to sense the player and trigger attacks,” Blizzard said in a recent blog post. “Furthermore, players with 21:9 monitors were able to pull many more monsters into battle at a range limit beyond the original game’s intention.

In a scenario where players (for example: playing a ranged class) were attacking monsters, players with 21:9 monitors could hit enemies with that extra screen space, but the monsters would not pull or react, but could still be defeated. Ultimately, the AI doesn’t register getting hit from that additional distance a 21:9 monitor provides.

The 19:9 support is at least an okay compromise, so players with an ultrawide monitor will still notice small black bars on either side of the screen, but much better than the original 16:9 at least. “We’ll continue to watch these discussions and explore possible solutions that don’t change how the game is played,” Blizzard added.

What do you think? Are you excited for Diablo 2 Resurrected? How do you feel about no full ultrawide support? Is 19:9 a decent compromise? Or should Blizzard look more into the issue and fix it for players? Let us know your thoughts!

Do you currently own an ultrawide monitor?

How do you feel about no full ultrawide support in D2R?

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21:06 Sep-14-2021

god damn. The only game i care about for years, and i will have to play it with black bars :S

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23:43 Sep-13-2021

Personally I don't care about it. I think, if they put their mind to it, Activision Blizzard could have found solution there to support ultrawide, but then again, ultrawide is not that common. So as much as it sucks for ultrawide owners, they crunched the numbers and decided it is "cheaper" to just not support it. Though even when supported, solutions at least did vary in quality.. Hence why I would rather stick to more mainstream resolutions, which are guaranteed to get full support. But I can totally see that game either could require a lot of reworking being done, dude to it being made for way older systems or alternative would be some half baked solution. Still my most common regular 1080p monitor resolution is pretty much guaranteed to be covered with full support for a long while.

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18:11 Sep-12-2021

crying in 32:9....

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09:57 Sep-14-2021

Thats just unreasonable for gaming...odyssey G9?

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17:16 Sep-12-2021

I am fine with it (21:9 user). It did break the game for sure, people might be unhappy, but they are being ridiculous XD

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16:57 Sep-12-2021

I don't care about wide screens, I play on 1080p, in the beta the game didn't work in the first place with the Phenom II X4 955, we texted them, already in the Open beta they supported the old processors - it worked for me on Medium 1080p

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16:25 Sep-12-2021

Ahh, the advantages superior equipment can provide! 😊

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