Back 4 Blood, Baldurs Gate 3, Tomb Raider and more get significant FPS boosts with DLSS

Written by Stuart Thomas on Wed, Oct 13, 2021 12:16 PM
System Requirements Optimum 1080p PC Build Low vs Ultra Screenshots GPU Performance Chart CPU List That Meet System Requirements GPU List That Meet System Requirements

There’s no doubt about it that Nvidia’s DLSS is a game changer for many, especially in a landscape for gaming that includes ray tracing in a lot of games now. No wonder then that everyone else is trying to do their own version. Either way, DLSS is coming to more games this month, significantly improving FPS for a lot of titles.

Among the list of games with DLSS support coming this month is Back 4 Blood, Baldurs Gate 3, Chivalry 2, Crysis Remastered Trilogy, Rise of the Tomb Raider, Shadow of the Tomb Raider, Sword and Fairy 7, Swords of Legends Online, Alan Wake Remastered, and FIST: Forged In Shadow Torch. That’s a lot of games.

Some of these titles, like Back 4 Blood, we already knew included DLSS support, but the results are pretty exciting for those who want to play at higher resolutions like 4K. Other games, like Shadow of the Tomb Raider, are finally upgrading their DLSS version from the base 1.0 version to the latest, which includes significant changes to the technology and improves the quality.

Below you can see all the new games this month that are getting DLSS support and by how much DLSS can improve the frame rate. In cases like Baldurs Gate 3, you can improve frame rates up to twice the amount. Or even FIST: Forge in Shadow Torch, where DLSS can improve FPS by more than 3 times!

Back 4 Blood

4K performance:

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Baldurs Gate 3

4K desktop performance:

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1080p laptop performance:

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Shadow of the Tomb Raider

4K performance:

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Rise of the Tomb Raider

4K performance:

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Chivalry 2

4K performance:

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DLSS comparison:

Sword and Fairy 7

RTX showcase:

Swords of Legends Online

4K performance:

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FIST: Forged In Shadow Torch

4K desktop performance:

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1080p laptop performance:

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DLSS comparison:

Alan Wake Remastered

4K performance:

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DLSS comparison:

And that’s it for all the games getting DLSS this month! Which ones are you most excited to get DLSS support? What has performance been like in these games with or without DLSS? Do you think the results above are accurate? Let us know your thoughts!

Which game are you most excited for DLSS support?

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16:09 Oct-13-2021

At first I was sad I didn't manage to get my hands on a 6800XT, I was sad when I managed to get a 3070 instead of a 3080, but with this DLSS sorcery, man, even a 3060 will do just fine, the only truly sad part being the measly 8GB VRAM on the 3070.

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16:41 Oct-13-2021

Yeah, the framebuffers were a let-down, which is one of the main reasons I did not even consider the 3080 - made no sense to downgrade from the 11GB of my 2080Tis at the time + I need the VRAM for work these days...and it's nice to not crash at stupid resolutions, so that's extra tinkering.


That being said - how is the VRAM usage with DLSS? I don't really have any monitoring tools that most people use, so I haven't tested that, but perhaps the 8GB is not so bad when using FSR/DLSS?

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17:10 Oct-13-2021

DLSS should definitely lower the VRAM usage since it lowers the render resolution but still 8GB could be not enough in some cases (depending on the game and DLSS mode used).


For example, I think Doom Eternal can use more than 8GB even at 1440p which would be the render resolution if the original is 4K with DLSS set to quality.

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17:39 Oct-13-2021

I've checked DOOM Eternal a few weeks ago. Maxed out Ultra Nightmare settings, 1440p, no RT, smooth as butter 144+ fps.


When I activate RT without DLSS the game isn't playable at all 'cuz not enough VRAM, but if I reduce only the Texture Pool setting to Nightmare, boom the game is again smooth as butter, lowest fps is like 120 depending on the map, but there are plenty of areas where it is 144+ constantly, and this is WITHOUT DLSS enabled, with 7.8 GB of VRAM being alocated. I didn't even bother enabling DLSS at this point lol, they sure did a great job optimizing this game.


But yeah 8 GB of VRAM is simply not enough if you really wanna max out everything, but thankfully most games look very good even on Medium/High settings from what I recall, there's no need for Ultra, maybe for screenshots.

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17:24 Oct-13-2021

I wouldn't have bought a new card this generation had I not sold my 5700XT a few months before the new gen launch. I couldn't use my PC at all without a GPU, those were some really sad days.


For 1440p 8 GB of VRAM is just barely enough to max out everything for now, but in a year or two it won't be enough.


In my case DLSS just about "cancels" the amount of VRAM used by activating RayTracing, so if a game normally uses about 6-7 GB of VRAM, If I activate RT it would climb up to 8 or more, and then If I activate DLSS it goes back down to 6-7 or something like that. I haven't tested it thoroughly or anything like that though. DLSS is a game changer, I love it, I can't even see the quality downgrade when I set it to Quality mode.

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14:55 Oct-14-2021

What games weren't you able to max out with the 3070@1440p?

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16:46 Oct-14-2021

So far, none, but that's because I didn't try a lot of new games, I usually wait for at least a 50% discount on the complete GOTY edition with all DLC's and Season Passes and all that crap.

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| 60FPS, Ultra, 1080p
Core 2 Duo E7500 2.93GHz Radeon HD 5450 1024MB 4GB