Ghost Recon Frontline Closed Beta delayed, likely due to fan backlash

Written by Stuart Thomas on Thu, Oct 14, 2021 11:55 AM
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Last week Ubisoft announced a brand new free-to-play multiplayer Battle Royale game set in the Tom Clancy universe. Since then, the announcement has seen significant backlash, and just a day before the first official Closed Beta was supposed to start, Ubisoft has decided to pull the plug for now.

Ghost Recon Frontline was supposed to start its first Closed Beta test today for the next week (October 14th-21st). However, Ubisoft has delayed the testing for an unknown reason, though many have speculated that it’s due to the overwhelmingly negative feedback from the announcement last week.

We have an important message regarding Ghost Recon Frontline's Closed Test,” Ubisoft said in a statement. “We have decided it is best to postpone the closed test for Tom Clancy's Ghost Recon Frontline. The development team is dedicated to creating the best experience possible. We'll share details on the new date for the closed test as soon as we can. Thank you for your ongoing support.

It’s not hard to see the negative backlash Ghost Recon Frontline has received. Not only have fans been wanting a proper Ghost Recon game after the disappointing reception of Ghost Recon Breakpoint, but the announcement trailer itself currently has around 4 times as many dislikes as likes on YouTube.

Especially after the negative feedback from Ubisoft’s other free-to-play multiplayer shooter also set in the Tom Clancy universe,XDefiant, it seems that Ubisoft has heard the cries from fans and decided it’s probably best to delay the new Frontline game and work on it more to please players. Ubisoft hasn’t given an updated release date for Frontline’s Closed Beta, but we’ll likely hear more over the coming months.

What do you think? Are you excited for Ghost Recon Frontline? How did you feel about the announcement? Is the criticism deserved? What can Ubisoft do to improve the situation? Let us know!

Do you think Ghost Recon Frontline is unqiue enough from other Battle Royale shooters?

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17:34 Oct-14-2021

Well, that is what you get when you as publisher want to "hijack" popular franchise to do quick caschgrab and decide to ignore all expectations regarding that franchise. Since battle royale here isn't just one mode, it is the game. Like people would take it much better, if this came after proper game they want and not while franchise is already on downward trend, like it is and it now feels more like spit in the faces of fans. Still, I doubt it will change anything and they likely will proceed with it, since I doubt they will just want to throw all that invested money away.

12:20 Oct-14-2021

Delayed isn't good enough. Cancelled should be more like it. Ubisfot wants to turn completely into a mobile game developer masquerading as a PC game developer. They have said as much in the past they want to release more free live-service stuff with prolonged support via in-game economy.

Just to be clear Ubisoft are free to do what they want with what they have. They just don't have the right to do it in this ecosystem comprising PC and consoles where the main product they peddle is deceit and that will be treated as a crime, AC has gone Infinite, FC7 will be live-service as they have already stated, WD Legion wraps up the trilogy so even that will go live-service and they already dumped Sam Fisher somewhere in the past. Ubisoft needs to get the hell out of this space.

15:23 Oct-14-2021

games as a live service is a ultimate cash cow, outside of csgo i have 0 interest in these games and in online games in general, so games like this is a skip by default for me :)

19:28 Oct-14-2021

Same here mate though I have never played CS:GO so can't comment.

I don't hate multiplayer or live-service titles because of their nature but rather because of their design. I will gladly play a fun game even if its live-service if it is sold like a game and not reliant on in-game economy as an ultimate get rich scheme. I mean just think about it what is the end goal of designing a product like that? And then can that goal realistically be achieved? Never.

Games like this made by Ubisoft or companies like it are insidious and that is not a word I use lightly.


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