When a sequel to Dying Light was officially announced, we soon learned that the next game will involve a lot of ‘choices and consequences’ as many games like to brag. However, over the years we found out this system seems to be a lot more complex than we initially thought, and the latest episode of Dying 2 Know showcases abandoned structures, which will change depending on your choices.
Obviously in a zombie apocalypse setting, you can expect a few people to have jumped ship and abandoned their homes or workplaces. In Dying Light 2, abandoned structures are part of the “city alignment” system, and as players restore them they can assign a faction to the structure, not only affecting the world design but also what gameplay opportunities you may have in that area.
It sounds like a system that has been hyped up more than it actually is, as in reality these places probably act more like Far Cry outposts: areas to ‘liberate’ (or in this case, restore) that will then reward you with vendors, quests, or other gameplay opportunities. However, it’s clear that this is a big part of developer Techland’s city alignment system, so maybe on its own they’re not too impressive. But as part of a bigger picture? We’ll have to wait and see…
What do you think? Are you excited for Dying Light 2? What do you think of the abandoned structures and their purpose? And how are you finding these regular updates on the gameplay and development of DL2? Let us know!