Rockstar has just released a brand new gameplay video for the upcoming remasters of the original 3D Grand Theft Auto games, and to our surprise the graphical improvements are much heavier than we initially thought. They also revealed the official PC system requirements, which are exactly the same as the leaked PC specs a few days ago.
Grand Theft Auto: The Trilogy - Definitive Edition is officially launching for PC and consoles on November 11th. The new gameplay trailer highlights some notable graphical improvements over the originals, albeit for a very brief moment. Thankfully Rockstar also released some screenshots of the remasters to get a better idea of the remastered graphics.
There’s no doubt that the GTA Trilogy Definitive Edition graphics are very different from the originals, but are they necessarily better? That’s obviously going to be a subjective answer, and to a lot of people retro graphics have their own sort of style. The new versions place firmly in the ‘uncanny valley’ due to their snazzy updated visuals contrasted with the old models and design.
Unfortunately, for Steam players it looks like the Grand Theft Auto Trilogy Definitive Editions won’t be coming to Valve’s platform at launch, as it will only be available on the Rockstar Games Launcher on PC. It is coming to PlayStation 4, PlayStation 5, Xbox Series X/S, Xbox One, Nintendo Switch as well as PC for $60/£55. There’s also no mention of a free or even discounted upgrade for owners of the original games.
Specifically, the GTA Trilogy remasters will include many visual and other “enhancements”. Here’s a full list of all the changes and updates made to these new games…
“Updated Player Experience making it easier than ever to play these classic games, including:
- A GTAV-style controller layout
- Improved gunplay and targeting controls, with upgraded drive-by controls in GTA: San Andreas
- Updated Weapon and Radio Station selection wheels
- Plus new Rockstar Games Social Club Accomplishments for members
Enhanced Visuals, with improved graphics and fidelity across all three games, including:
- Higher resolution textures from characters to weapons, vehicles to roads, and much more for greater detail
- A completely rebuilt lighting system with enhanced shadows, reflections, and more
- Improved water and weather effects
- Enhanced detail in trees and foliage
- Increased draw distances to provide a new level of depth and definition
Plus Platform-Specific Features, including:
- 4K-resolution support with up to 60 FPS performance for PlayStation 5 and Xbox Series X systems
- NVIDIA DLSS support for PC
- Touch screen camera zooming, pans and menu selections as well as Gyro aiming for the Nintendo Switch”
Additionally, Grand Theft Auto: San Andreas – The Definitive Edition will launch on its own on Xbox Game Pass on November 11th, and the Grand Theft Auto III – The Definitive Edition will become available on PlayStation Now on December 7th.
If you want to get a true grasp on what the remasters will actually look like though, we’ll have to wait for some more gameplay than the brief snippets above. However, there are some official screenshots to take a look at which also show the new visuals, though unfortunately no comparison between the original graphics:
Grand Theft Auto 3 - The Definitive Edition
Grand Theft Auto: San Andreas - The Definitive Edition
Grand Theft Auto: Vice City - The Definitive Edition
What do you think? Are you excited for Grand Theft Auto The Trilogy The Definitive Edition? What do you think of the visual improvements? Do you like them? Do you think they improve the games visually? Let us know your thoughts!