Intel has still yet to announce an official release date for their first generation Arc A-series graphics cards, even though Nvidia and AMD are still on track to launch their next-gen GPUs by the end of the year. So in order to make up for their late entrance, the Blue Team has been very transparent recently on their new hardware, and that includes some official benchmarks from Intel themselves…
Intel’s latest video on their Arc graphics cards showcases some key details for their upcoming A750 GPU. It’s not the top-end card of the series, but it’s still one of the higher-end models. In the video, Intel’s own Ryan Shrout shows off the Arc A750 in action in Death Stranding, achieving around 90fps in Death Stranding at 1440p.
(Skip to around 1:08 in the video for the Death Stranding FPS performance)
That’s pretty impressive for Intel’s first outing into the dedicated GPU market, especially if it isn’t the flagship card of the series. In fact, based on our very own Death Stranding PC benchmarks, at 1440p resolution we can see that the Arc A750 performs on par with an RTX 2080, which delivers around 87fps at the same resolution and graphics settings (which are set to Default in the video above).
GPU | Low | Medium | Default | Very High |
RTX 2080 | 99.4 | 97.3 | 87 | 78.5 |
Arc A750 | - | - | ~90 | - |
That’s a promising contender to Nvidia’s RTX 30 series or AMD’s RX 6000 series, especially if Intel prices the GPUs right (the RTX 2080 cost $699 at launch). But launching so close to the RTX 40 series and RX 7000 series - which are rumored to have massive performance leaps compared to even the previous generations - may still be a bit too late for some PC gamers.
What do you think? How do you feel about the performance benchmarks for the Intel Arc A750 GPU? Are they better or worse than you expected? How much do you think this card should cost for its performance? And do you think it would be a good purchase right before RTX 40 and RX 7000 even with a price cut? Let us know!
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hmmm so over a generation behind, and not even to the standard of a TI. poor show intel, the people deserved better. this better be cheap as chips or they might aswell cut their losses in the gpu market
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That's their mid range GPU.
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depends on who you ask if a 3060 is "mid range", personally i wouldn't by anything lower than a xx70 minimum. xx60 just don't last the time i want from something I'm spending £300+ , id rather spend £400-£500 and have it last at least 4-5 years running games in ultra like my 1070 did.
but either way were talking about something that is of lower to mid tier of last gen stuff when current get is about to become last gen, like what's a 3060 gonna be worth after xmas when you can get a 4060 for £350 ish? maybe £199, £230 at a push? so even the 780 is prob going to be around a 3070-3070TI actual mid point of the about to be last generation so after xmas worth £300-£350?
fine if all you want is a budget card, but not everyone does
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The rtx 3070 is mid-range by definition. A mid-range integrated circuit chip by definition is half of the reticle limit or close to half. The RTX 3060 is low-end.
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Pretty meh performance to be honest, it is good intel is brringing competition but they are an entire gen behind in raster and RT performance nvidia
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That's their mid-range GPU. The A780 is their high-end, the A750 is their mid-range.
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Surprisingly that's not bad.
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So it's on par with the RX 6650XT and RTX3060Ti, not bad if the price and power consumption is right.
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and if it came out six months ago...
as for performance per watt if the A380 is any measure of the alchemist archictectures efficiency the next tier is going to be behind amd and even nvidia in that regard also.
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For a first attempt it seems alright. We desperately need more competitors in the GPU and CPU market. A duopoly is almost as bad as a monopoly.
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I think we can all agree that more competition is an absolute must in the space, my worry is that up until now Intel has been stumble-launching their discrete GPU's and that's not competition, it's a failure to execute. And note that DG1 was their first attempt.
So far the second half of this year you have a leveling off of demand, saturated supply and prices continuing to fall, they cant rely as much on tempting buyers to take a chance on them if the price difference ends up being much closer than it might of been months ago, especially if it only runs 2 out of your 5 favorite games properly. Meanwhile the current status is no release dates and more delays till drivers are ready. Current estimate is a late September release for me but that could easily slip again.
Saying that I'd be super interested in a 'who's buying arc' poll when we finally get some release info, if anything just to get a feel of how it might go...
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Wait they released a dedicated GPU 2 years ago? :O
I wasn't aware.
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Well the DG1 was the beginning, it's not like these GPUs are their second generation, it's still their first.
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Yeah i'm not so sure, the dg1 architecture and process is from nearly 2 years ago at this point and distinctly different to dg2 (arc a-series). Thats not generational?
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So it's on par with the RX 6650XT and RTX3060Ti, not bad if the price and power consumption is right.
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might actually work like that if they werent lazy and just upped the drivers they have now. they didnt understand that unified driver doesnt mean one driver for all gpus.
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Drivers are very hard to code though.
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Yeah. And some people gets paid accordingly for that. So they have to do the job well.
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True, but if AMD and Nvidia had to wait until their drivers are good to release a product, we'd never would have had GPUs. For the past 2 years AMD and Nvidia have had crappy drivers, should they have stopped selling GPUs? Should they NOT release the RTX 4000 and RX 7000 series until they make their drivers good?
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How were Nvidia drivers crappy? I can't vouch for AMD as I don't use their GPUs (outside of Steam Deck), but Nvidia hasn't given me any problems for a long time, tbh. Though I do tend to own flagships, not sure if this is any different on mid-range cards by any chance?
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The fact that they are not always stable and that they get massive improvements in performance with new drivers means that they are crappy. Now I don't have the latest GPUs, maybe that's part of the problem, but I've built many PCs with the RTX 2000/gtx 1600 series and some with the RX 5000/6000 series in the past 2 years and I've had issues while testing the systems with specific drivers, so I had to roll-back drivers in some cases to achieve full stability, so that the brain-dead doctors don't think the PC is broken.
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Hmm, I don't think I've ever had to rollback a driver with my Nvidia cards. The only time when I needed to do that was when I modded the VBIOS of my laptop's (at the time) GTX 980M cards and they wouldn't work with a certain driver version after the flash. Other than that incompatibility with a mod - on stock cards like I ran since - nothing like that, stuff just worked fine.
Granted - I don't update drivers every time there's a new one. I stick with what I have until I need a new software feature or driver support for a new game - then I'll grab whatever is the latest at the time. So maybe I'm just lucky I don't run into problems by skipping multiple revisions of drivers at a time? Hut then surely I'd run into something...
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I have the same strategy, I get on a good driver and stick with it until a game prompts me to update it. But when you are building a new PC you install the latest drivers and I've been hit with duds and many problems from both AMD and Nvidia. And if it was for me, I wouldn't mind the occasional driver crash or PC freeze and such, along with features not working, control panels not starting, color problems, etc, etc, but for a "client"(I do it for free) you have to make sure it works 100%
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Hmm, I can't say I fish for particular drivers, to be fair. Whatever I randomly get always worked. No such things as NVCP not working or color issues. I really wonder if that could be a GPU class problem at that point, like less care put into the lower-end cards? WOuld be really odd if that's the case, though.
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Intel used integrated GPU drivers were used to an AIB. A driver traditionally coded so badly and limited in its updates that it has become its own joke. a driver so bad that when Intel found a simple code problem, performance in a certain area increased by 100x.
ARC GPUs performance tanks when rebar is disabled. AMD and Nvdia drivers are miles ahead of where Intel is. a little buggy is nothing to the lack of effort that Intel has put in its drivers over the years or now.
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That's to be expected, Intel didn't have dedicated GPUs until, well not even now. Their iGPUs were either for accelerating CPU tasks that worked well on GPUs or for a basic graphics adapter, plus next to nothing is optimized for intel GPUs, APIs and games just ignore intel(and for a good reason until now).