The Battlefield franchise has always had a history with rocky launches, but the latest installment may have been the most divisive yet. Still, EA remains committed to the franchise, and recently outlined several steps to improve the overall experience. Today, one of those major changes has been released in the latest title update.
The biggest change in Update 1.2 for Battlefield 2042 includes the promised rework of the map Kaleidoscope, which many players complained felt like a ‘walking simulator’ at launch. This includes “an improved gameplay flow through new cover assets, flag positions, terrain elevations and visual updates to several locations on the map.”
Since the issues have been raised, the developers at DICE have planned to rework all 7 launch maps for BF2042, starting with Kaleidoscope. The next map to get a rework will be Renewal, which will be released sometime during Season 2, so anywhere between September and November this year.
Other changes in the latest update include updated Specialist character models, a dedicated player profile and statistics page, as well as the usual balance changes that includes reduced power of the RAH-68 Huron and YG-99 Hannibal 30mm Cannon, an accuracy penalty on the BSV-M Full Auto mode, and High Power rounds losing damage faster over distance.
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What do you think? Have you been playing Battlefield2042 lately? Has it improved since launch? How do you feel about these changes? And will you be dropping back in to see how it is or wait a little longer? Let us know your thoughts!