The latest Adventure game from Annapurna Interactive has taken the industry by storm, placing a cute ginger cat in the heart of a Cyberpunk world and story. Gamers have been loving it so far, and whilst the game performs pretty well across various hardware, it always seemed like ray tracing was absent from it…
Well as it turns out, Stray does indeed have ray tracing graphics options hidden away, which can be accessed by forcing the title into DirectX12 mode. You can do this by setting the launch parameter ‘-dx12’ on Steam. Thanks to a user on Reddit known u/speedtree, here’s a quick comparison:
Enabling the mode adds ray traced reflections, ray traced shadows, and ray traced ambient occlusion. However, be warned: as Stray does not support any image upscaling like Nvidia DLSS or AMD FSR, so they can be pretty taxing even on high-end GPUs like an RTX 3080. Hopefully the developers will add support for both ray tracing and upscaling in a future update!
What do you think? How are you finding Stray? Do you feel like ray tracing would significantly improve it? Will the developers come out with an official update at some point? And will you be enabling ray tracing in Stray? Let us know!