Mount and Blade Warband Update

Written by Felix Nova on Mon, Jun 28, 2010 8:23 AM
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Here is a list of changes/tweaks/fixes that can be found on this latest update.

Mount and Blade Warband Patch v1124


-Dedicated server list has been revamped and several game filters are now operational.

-Fixed bug where some players were unable to join multiplayer games.

-Character turning cap has been made tighter.

-The code for finding spawn locations has been moved from scripts to native code, making dedicated servers run smoother.


-AI that is following their leader as a tactic now switches to charge when the leader dies.

-Item stat display improved in inventory screen.

-Retreat order is now operational.

-Fixed a critical bug causing occasional crashes.

-Tax efficiency has been reduced in easy Campaign difficulty setting.

-Kidnapped girl staying on party when quest aborts is fixed.

-Village prosperity texts are shown only when the player is the owner.

-Fixed bug where hit point loss during a tournament was not cleared at the end of the round.

-Player no longer has to pay for staying at vassal's castles.

-Prisoner and castle guards are spawned correctly in towns in player's domain.

-Surrendering no longer delivers you permanent stat damage.

-Player caravans are now stronger.

-Player party name change bug is fixed.

-Allies' shields can no longer be damaged by friendly fire.

-A cut-scene is now shown at weddings.


-The method for calculating damage when your attack connects too soon or too late has been changed.

-AI now moves back more effectively in combat to control distance.

-Some polearm attack animations have been redone.

-Some troop stats and equipment have been rebalanced.

-New key combination added to hide overlay mesh (Ctrl + o).

-Left-right and up-down keys now cancel each other (instead of one key always overriding another).

-Characters now have softer shadows.

-The models for several items and weapons have been redone.

-Camera raycast direction fix for dungeon-like places.


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Can They Run... |

| 60FPS, High, 1080p
Ryzen 5 5600 6-Core 3.5GHz Radeon RX 6600 8GB 16GB
100% Yes [1 votes]
| 60FPS, High, 1080p
Core i5-9600KF 6-Core 3.7GHz GeForce RTX 2060 Zotac Gaming Twin Fan 6GB 16GB
100% Yes [2 votes]
| 60FPS, High, 1080p
Ryzen 7 2700 8-Core 3.2GHz GeForce RTX 2070 Super MSI Ventus OC 8GB 16GB
100% Yes [2 votes]