Level Scaling May Be Coming To World Of Warcraft

Written by Luuk on Mon, Mar 18, 2013 5:59 PM
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Blizzard is considering bringing level-scaling to their renowned MMO, World of Warcraft.

The feature was recently seen at the launch of Guild Wars 2, and shortly after many other MMO's took up the successful feature...

Lead developer Tom Chilton stated that they are not sure yet if or how they will implement the system.

Chilton: "We would love to bring players together. That is the purpose of the game; going on an adventure with your friends. We do however need to find a good way to do that. We have started with the scaling of gear in the Challenge Modes in dungeons for example. This means that someone with better gear is temporarily less powerful. The logical next step would be to also scale levels. We haven't decided internally yet however."

He also states in the interview that Blizzard is working on a way to make returning players more comfortable, so it is easier to fit in and learn the ropes again. Another thing of note is that Blizzard wishes to make going on an adventure more rewarding, and stimulate exploring; something "that Cataclysm missed".

We've seen level scaling go horribly wrong (The Elder Scrolls IV: Oblivion) as well as done well (The Elder Scrolls V: Skyrim), but its a notoriously hard feature to balance.

Can you see level-scaling working with World of Warcraft? Or will it just cause more problems than it solves? Tell us your thoughts.

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00:19 Mar-20-2013

I found WoW was good... back until at most Burning Crusade for me. Now it is all about raids, raids raids and how good are the stats your gear has which does not go with my gaming style. Thus, I haven't been back to WoW for 2 years now.

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21:38 Mar-19-2013

This is not World of Warcraft anymore. I sometimes miss the 1.12.1 patch, good old times. Blizzard has changed. Releasing new features like this and never-ending expansions with few tweaks is just a pathetic excuse of not being able to admit the fact that this game is dying and they can't help it.

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23:09 Mar-19-2013

I remember playing when the game first came out and there was actually a challenge. Now it only takes 4 days of playing time to get to lvl 90 -_- I don't like it, makes the game boring.

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21:13 Mar-19-2013

Hy guys! I wanna buy a new processor, but i dont know: FX8120,FX8150,FX8320,Phenom II X4 BE or Phenom II X6 1045T. If i had to change to an FX i need to change my motherboard too, cuz i have one with an am3 socket. I wanna use my PC to record [without lag], render [FAST!!!], and gaming. Pls help me! :P

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00:03 Mar-20-2013

I don't know your budget, but if you're willing to shell out about $320 then you should buy the FX 8350 and the Gigabyte GA-990FXA-UD3 AM3+. Those are the ones that I have listed on Game Debate(it's my Dream Rig) and I have been researching them a bunch, and the motherboard and processor are really good. You can do your own research first if you want to, but this is what I would go with.

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13:12 Mar-20-2013

Thanks man! :)

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21:13 Mar-19-2013

This game has just gone downhill since burning crusade, that's all i'll say on this topic

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18:17 Mar-19-2013

whats level scaling?

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18:34 Mar-19-2013

It's explained to the very first comment of this article ;)

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07:32 Mar-20-2013

Really shows that most of our members don't really read the articles :D

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07:46 Mar-20-2013

Hahaha.

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17:14 Mar-19-2013

I don't like the idea, feels like it'll take the challenge out of the game. One of my favourite things is trying to top dps with people that have better gear than me :P But also I think that with the level scaling it just doesn't seem viable.

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15:29 Mar-19-2013

this is a terrible idea!

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15:36 Mar-19-2013

I agree

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15:05 Mar-19-2013

Skyrim may be better than Oblivion, but I'd still be careful about leveling up too fast with the wrong skills. You still have to develop your offense and defense. If you power level Lockpicking or Alchemy in Skyrim but ignore combat-oriented skills like 1Handed, Destruction and Armor, you're going to get destroyed by leveled Draugr.

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10:10 Mar-19-2013

Make it free and everyone will be happy, and trafic will go up. :)

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12:34 Mar-19-2013

Not up. It will go uppp.

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15:39 Mar-19-2013

no it will cause all the fans of all the other RPG based game to leave there games, causing a catastrophic meltdown in all other RPG based game making company's, causing a raise in the level of fat people over the world because they will all be playing WOW... in other words, america wont change at all :-D

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17:15 Mar-19-2013

Like it changed anyway. :D GW2 is here so I don't need WoW. :P

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09:43 Mar-19-2013

In WoW gear is much more important then in Guild wars 2. To succeed in wow people have to have good gear, to succeed in Guild wars 2 is enough to have just some type of gear which is obtainable on any lvl and build. WoW gear for 90 lvl is obtainable only on 90 lvl so it will not be easy to implent scaling to wow and have scaled people strong enough to face geared players, i think.

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09:01 Mar-19-2013

Well, for starters, can someone explain what 'level scaling' is? :)

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09:27 Mar-19-2013

Like in guild wars 2 when you enter WvWvW every player is level 80 to make it fair and in WoW it would most likley mean that for example a level 1 could join a level 60 and that level 1 would be level 60 temporary

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11:13 Mar-19-2013

Couldn't catch it

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11:22 Mar-19-2013

While leveling, you go to zones with mosnters that fit your level. Example if I'm level 5 I do not wan't to enter a zone with monsters above level -7. If you have a level 80 friend helping you, he can simply kill all the monsters for you easily. With level-scaling your friend will be scaled to level 5 as well, meaning the monsters will still be challenge.

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12:32 Mar-19-2013

Which imo that's a great deal. :)

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14:29 Mar-19-2013

Also, the thing i like about GW2 is, that you can level up with your friends, no matter what their level is. Lets say i am level 20, and my friend is 50. We both can go to a -15-20 level zone and level up there. The level 50 guy still gets around same xp as leveling at a level 50 zone, since he scales depending on the area. I could possibly see this being implemented to WoW too, but it will take a lot of contribution to make it work.

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