Metro: Last Light, the sequel to one of the most demanding games ever released, is coming next month and the long awaited system requirements have finally been published.

Lets take a look to see if Last Light system requirements are as demanding as Metro 2033 was...

Metro Last Light

Metro: Last Light Minimum System Requirements

OS: Win XP (32-Bit only), Win Vista, Win 7, or Win 8

CPU: 2.2+ GHz Dual Core CPU or better

RAM: 2GB Memory

GPU RAM: 512MB DirectX 9, Shader Model 3.0 or better graphics cards

GPU: GeForce 8800 GT 512 MB, GeForce GTS 250

DX: 9.0c Direct x

Extra: Metro: Last Light utilizes NVIDIA 3D Vision with compatible cards and hardware.

 

Metro: Last Light Recommended System Requirements

OS: Windows 7 or Win 8

CPU: 3.0+ GHz Dual Core CPU or any quad core processor

RAM: 2GB (is this a typo? Maybe 4GB/8GB) memory

GPU: GeForce GTX 480 and above - Needs to be DX11 capable

DX: 11 Direct x

First off, notice the typo on the Recommended RAM. Did they mean 4GB? Perhaps 8GB?

The Minimum System Requirements suggest that integrated graphics won't be able to run Metro: Last Light, even at the lowest settings. They also strike our or just leave most mobile graphics card for low settings.

Hard drive space - No mention so far of the Drive space required for Metro Last Light. Metro 2033 needed 12 GB and that was 2 and a half years ago.

Looking at the Recommended System Requirements, we can say it will be tough to run this game at 1920x1080 with anything below a GeForce GTX 560 Ti/Radeon HD 6950. Players with today's fast-middle-class Graphics Cards, such as GeForce GTX 650 or Radeon HD 7750 will, most likely, have to settle for medium settings at 1080p and maybe high settings at 720p.

What do you think? Most Demanding game of 2013? Worst optimized game of 2013?