Lets back up a few steps - "Minimum" is a free to play shooter coming out later this year. So when we say Minimum System Requirements, that's what we mean.
The hilarious part is just what the Minimum-Maximum-Recommended system requirements are...
Yes i am going to say it
Minimum Minimum System Requirements
OS: Windows XP Service Pack 3
CPU: Intel Pentium 4 3.0GHz or AMD Sempron 3000+
RAM: 1GB System Memory
GPU RAM: 512 MB
GPU: Nvidia GeForce 8000 series or ATI Radeon HD 2000 series
DX: Direct x 10
HDD: 3 GB Free Hard Drive Space
Minimum Recommended System Requirements
OS: Windows 7 32bit
CPU: Intel Core i3 3.0GHz or AMD Phenom II X4 805
RAM: 4GB System Memory
GPU RAM: 1GB
GPU: Nvidia GeForce GTX 480 or Radeon HD 5870
DX: Direct x 11
Ignoring how hard it is to say Minimum minimum system requirements, not to mention said minimums involving DX 10 and Windows XP, we have to laugh at those recommended's. Bear in mind this is a free to play shooter - free to play games being characterised by having a lot of people playing, y'know, for free. Since only a small percentage of your players will pay anything for the game, you need to have lots of players, which is why free to play games are generally very accessible from a requirements standpoint.
I don't know about you guys, but I think that is a fairly hefty system they're recommending. Not to mention the game looks like it does; a great art style, but not terribly taxing. Here's an example:
The game is due to enter closed alpha soon, so we will most likely see some (read: A lot) of optimisation before the release this summer. Requirements aside, what do you guys think? Fancy having upgradable weapons and awesome stompy giant mechs fighting each other?