Look everyone!! OSUBoarder has reached the big 100 in his three hundred and sixty five days of gaming. Now that is impressive right? Nearly a third of the way through his huge project and lets just point out, no one has ever done this before!
Today, dear gamers OSUBoarder pays homage to students, shows highlights of his favourite games so far and introduces us to Nimbus. Come and take a look, as a gamer you owe it to yourself to read what this guy knows...
Well, he we are. Day 100 on this year long trek into the world of video games. As I’ve told many of you, I honestly did not know how long I would make it into this project. It sounded like a fun idea so I went ahead with it but at the time I was limited in my knowledge of the gaming community. I had mostly played the AAA titles up unto this point and had only rarely heard about or played an ‘indie’ game before. In my mind I thought of the indie movie genre and the overzealous attempts at being edgy or artistic. True, many of these games are artistic and could be even considered masterpieces; I never found a game that I felt was trying too hard to be creative or ‘art’. Almost every game I played had some fascinating new element or feature to bring to the table. Some focused on the use of color and contrast to create a visually beautiful game while other games had serious effort put into the writing thus creating characters and stories that you become attached to and you are sad when it is over.
I thought for a while what game I should play today or what I should do to commemorate this day it honestly stumped me. I could not think of any one game to play so instead I decide to make this about gaming in general and my experience with it throughout this project. I thought that I would make a few honorable mentions of some of the games that have really stood out to me. I still have a game for today but it is not necessarily anything more significant than any of the other great games I have played. So to start, here are my top ten to check out from this whole project, in no particular order:
To the Moon (paid)
Spec Ops the Line (paid)
Sniper Elite V2(paid)
Ghost Recon Online(free)
Team Fortress 2(free)
These were some of my personal favorites throughout this project and some of the ones that I still play on a regular basis. Another mention would be America’s Army. Though I gave it decent reviews the other day, it is literally the only game that I have played for the past few days. I’m not really sure why but it is really addicting which may be due in part to my fascination to the army. The game is cheesy but it is fun.
What I have really noticed this year is how much more gaming can be than just some wasted hours. It has often become a way for me to relax around schoolwork and classes. Though I enjoy hanging out with friends and doing other things to relax, I have found playing certain games to be a whole new level of entertainment beyond reading books and watching movies. It is a story that you can actually get involved in and in many cases, affect how it plays out. Many of you know this feeling and it is this phenomenon that has probably started this great site and kept it going. I have truly come to enjoy this community here and I think many of you will agree that the community is better than any other site on the web.
Some of the best games that I have played this year have been the product of hard work of students at various different schools. There was a week a few months ago where every game that I played was from the students from DigiPen University. There have also been a few from other schools including where today’s game comes from, Vancouver Film School.
Nimbus is a ‘2.5D’ side-scrolling platform game developed on the Unreal Development Kit. It features a man named Griff who must fight and make his way through to destroy his runaway creation; an airship called Nimbus. The game is based on avoiding the obstacles consisting of various gears and industrial mechanics as well as a few moving enemies. Most of the puzzles involving timing and jumping at proper times. There are a few different levels of increasing difficulty and while it was a challenge, I never felt like it was too hard as to scare me off. There is obviously not much dialogue but there is a nice usage of sound to create the very industrial atmosphere. The environment as a whole was probably one of the most notable features of the game.
As I mentioned the game was built with the Unreal Development Kit and I believe that the designers did a great job with the look of the game. The method used seems very similar to the cell-shaded graphics style that has become synonymous with the Borderlands Series, though it has been used well in many other games. The color scheme was full of many browns and grays but it was not dull colors and there was a wide range of color in the game. What I am trying to say is that the game really looked good, basically.
This game is just another example of how talented some of these students really are. What was really impressive was the artwork and colors in the game. This really just goes back to the part on top about games really being artwork in its own sense. The game play was not horribly original but it was still fun and was challenging at times. The game kept me interested with the plotline which was a little odd to say the least but creative enough that I was still interested throughout. The game was not incredibly long, as is usually the case with these games, but it was adequate for the material in the game. You can find it here.
To wrap it up…
I realize that this 100th post is sort of anti-climactic in a grand sense. I did not really want to make too big of a deal. The biggest part really is that I even made it this far into the project and I have you guys to thank for that. It is because of you guys reading and commenting that has given me ideas and the motivation to continue on with the project. This site here is where I have found a large amount of the game that I have played this year. There are some less than awesome games there but if you wade through them all, you can find some really awesome projects and games in there from all genres. I also would love to hear any games that you would like to see. Though I have gotten to only a few requests, I write all of them down and I am slowly collecting them in an attempt to play. I am also particularly looking for some games that would be determined ‘not that great’ or games that flat out annoyed you because of its difficulty, etc.
That about wraps it up for today. Not much for fireworks and ribbons but I am glad that I made it this far with you guys. I will see you tomorrow as we start the next 100 days.
Felix - The people of GD are behind you and looking forward to your next 100 days of game coverage. I am very impressed that you have got this far and now convinced you can make it the whole way. Well done OSUBoarder. Keep it up buddy. F