Minecraft Oceans Drying Up in 1.7 Update

Written by Jon Sutton on Thu, Aug 29, 2013 4:05 PM
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Minecraft is set to get a new World Generator update that will drastically alter terrain generation.

The 1.7 update will change the way worlds are procedurally generated in order to create more logical climate zones and reduced the size of the featureless oceans...

This may well mean you’ll have to give up your clifftop cabin with its sea view.

New biomes have been added that will allow for smoother transitions from climate to climate, such as forest giving way to redwood before transitioning to snow. This effect has been accomplished by splitting the biomes into four heat-separated sections; snowy, cold, medium and dry.

The two images below represent the topographical differences between versions 1.6 and 1.7. It does appear that realistic landmasses are out of the question as disparate islands give way to sprawling terrain.

Minecraft 1.6 Biome Map

 

Minecraft 1.7 Biome Map

Do you prefer the new 'logical climate zones' or will you miss your grog-swilling, sea-shanty singing, voyaging days?

 

 

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14:36 Aug-30-2013

This makes another option useless now: large biomes in world creation, cause it does a smilar thing. Worst case scenario: large biomes will make even larger biomes now -_-

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09:50 Aug-30-2013

If the pink stuff is Mushroom Islands then they will get much rarer :C

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09:38 Aug-30-2013

In a later tweet Jeb reported tweaks for more water.
imgur.com/a/HiVco

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07:33 Aug-30-2013

To be honest it seems like a nice addition to the game, but they should make a 5th biome which would consist of a sea and maybe some underwater establishment? That could be epic and then we'd still have the sea.

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02:35 Aug-30-2013

I'm kind of going to miss having a rainforest sandwiched between two snowy biomes with a desert within a stones throw.

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23:43 Aug-29-2013

When is this update going to come out?

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01:05 Aug-30-2013

there's no release date yet that I'm aware of, I'd say by December, though.

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23:57 Aug-30-2013

Holy Sh**!!! that's a long time!

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00:17 Aug-31-2013

it's just an estimate, since, you know, 1.6 released around last month, we COULD see it in September, but I would bet on December, or November at the earliest, it depends on what all Dinnerbone wants to add in this update.

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15:21 Sep-01-2013

ok thx for the info. Do you know of any screen shots of this update yet?

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19:42 Sep-01-2013

yeah, on this page on the wiki: http://www.minecraftwiki.net/wiki/Upcoming_features
any new features added like the biomes, there are links on that page that you can go to the wiki page and see any screenshots if available.

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23:35 Aug-29-2013

Finally they are adding something new to the game that makes it less boring!

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20:13 Aug-29-2013

Mehh... I played minecraft since 2010 and till 2012 and i got bored . This looks kinda cool but I will wait for Cobe World to come up

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20:02 Aug-29-2013

Source? I like oceans, it's realistic, perhaps they need to be made a bit less frequent...

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09:49 Aug-30-2013
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16:37 Aug-29-2013

Finally an update that has something useful, since 1.0.0 were just adding unneeded stuff. I miss Alpha and Beta times.

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16:28 Aug-29-2013

I just hope the mod's like BiomesXL and others keep the oceans I prefer having those incorporated into the world.

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16:26 Aug-29-2013

It should be somewhere in middle of those two, a bit more ocean than land, cuz that is most realistic, there is 79% water and 21% of land on Earth.

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16:15 Aug-29-2013

So they are releasing 1.7 yet even the new tekkit is only 1.5.. the technic stuff needs updating.. The oceans were cool.. allowed for more small islands and interesting farming techniques.. i've built numerous houses on small islands which look cooler than houses on mainland. I cant see myself using this update..

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18:42 Aug-29-2013

those modpacks always lag behind, idk why tekkit lags further behind than FTB, which should be having a 1.6 update very soon, but think of it this way. Those modpacks contain a ton of mods, the pack compilers must wait for the modmakers to update their mods, and the modmakers must recompile the code for their mods to get them working, since every update breaks the mods, give them time :)

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16:11 Aug-29-2013

I liked minecraft when it was alot simpler and more fun :(

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