Reports are indicating that Sony’s much-vaunted Gaikai service may not see the light of day in Europe until 2015.
SCEE President and CEO Jim Ryan, said in an interview that the service hasn’t been dated in Europe yet, because there are "bumps along the road that need to be ironed out"...
It's been pencilled in for a Q2 2014 release in the US but it's believed that poor broadband infrastructure is to blame in Europe.
Sony’s plan has been to allow the PS4 full backwards compatibility with PS1-PS3 titles through Gaikai streaming. The PS4 is unable to provide native backwards compatibility with these consoles due to the significant differences in architecture.
Speaking at Gamescom, Ryan said it “will happen in 2014 in North America initially. Now, and I touched upon these issues of broadband in Europe during the presentation - Europe is of course on the roadmap for that service to be deployed at some point in the future, but for reasons outside of our control we don't yet have a timeline for it”.
It's unknown yet exactly what these broadband issues are in Europe, with the average connection speed according to Net Index suggesting faster speeds in Europe than the US. The real issue seems to be with the placement of Sony's servers as, well as a lack of testing of the final product. Gaikai has only seen a very limited release in Europe so far.
Gaikai has been a key aspect of the Playstation 4 that is being pushed by Sony, with it set to feature a number of uses, so this will come as a significant blow to many Sony fans out there.
Despite this it is thought that some on Gaikai’s cloud-based capabilities will be available at launch, including hopping into a friend’s game to help them out or instantly streaming PS4 demos.
Gaikai is a streaming technology service that was bought last by Sony, to the tune of $380 million. It will allow a cloud-based gaming service similar to that seen in OnLive’s attempt at play-on-demand gaming.
How will you feel about leaving all of your Playstation titles behind, would you have preferred some form of hardware emulation?
Do you think cloud-based gaming is the future?