Jonathan Morin – Creative Director of Watch Dogs – used an interview at this week’s Eurogamer Expo 2013 to reveal more details about the upcoming title, due for release in the UK on the 22nd November.
The release of Rockstar’s titanic GTA V earlier this month has set something of a standard for epic, sprawling maps based on US cities, and Morin addressed the inevitable comparison with regards the Ubisoft title’s fictionalized Chicago setting...
Although he remained quiet on some of the details, including the exact size of Watch Dogs’ map, he was keen to emphasize the density and detail over mere scale;
“GTA 5 has a huge world but it has flying, it has jets so it serves that purpose. You don't have a jet unless you have the space to fly into. Us, we have huge density, so if we double or triple the scale then you're going to start hitting repetition because we wanted to aim for the density first. We wanted the game to be the right size for that density, so it's a matter of balancing what you want to achieve."
So … it’s dense then. Players at the Eurogamer Expo were able to experience some of this density for themselves, which includes citizens filming on their mobile phones as you cause serious traffic incidents, shoot people and cause general havoc. Or not, if you prefer. Morin also spoke of how conversations with Ubisoft’s Assassin’s Creed team helped with the close relationship between gameplay and environment in Watch Dogs, taking advantage of the experience gained since the first Assassin’s Creed offering back in 2007.
“It's especially important to us as we're selling the idea of hacking a city.” Morin explained “It would have been lame if we'd done that and you'd never have to go anywhere to connect your sh** together. That would have been bizarre. But there's plenty of know-how at Ubisoft Montreal that has been useful."
Ubisoft had already shown how the multiplayer elements in the game’s main world can affect gameplay, including other online players stalking and hacking you, and vice versa. Morin declined to reveal whether or not the game would include a fully free roam offering, but did discuss the customisation options available for main character Aiden Pearce:
“You're going to be able to change Aiden's look a bit but the biggest element of customisation is his skill tree - deciding on which way you want to progress, which skills you want to progress. And then there's tons of guns and cars to choose from as well, so it's more about your loadout. We're not pushing for the micro-customisation of cars or guns."
What do you think? Are you excited for Ubisoft’s latest release? How do you think their Chicago map will measure against GTA V’s Los Santos?
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watch dogs just like far cry 3 you just unlock the ctos for hacking and stuff and u unlock radio towers to see the full place explore and relics and stuff but gta 5 if the graphics is not much good like wd but very entertaining
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nothing can compare with ROCKSTAR's GAME.
gta has its own special prestige(even about map size)...u know,we know and he knows that! :)
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in my opinion this game look like boring after complete the mission/side mission...
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you talking about gta5 or watchdogs?
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watchdogs
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completely agreed with you....
(plus,these games are in different styles)
"watchdog" is trying to be on top and i think it will be able, BUT it CAN'T challenge "GTA V" :D ;)
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I agree with both GTA is fun. game is funny. And really feel gud open World . Most likely verry challenging when you play first time without cheats. I just loved gta 4 My first gta Which I completed without cheats
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mrsunder, you have to try San Andreas too is a lot of fun ..
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yes."San Andreas" has a lot of fun as u said....
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please, please dont compare GTA V with Watch_Dogs without any supporting facts
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shado2wman GTA SA is my fav in gta series. Than GTA 4. Gta SA is heart of GTA series and it will be until gta 5 come to PC :p
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all you guys are right....;)
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People People!Both are diff games!!
while GTA focuses on gameplay,side missions,other fun activities,while Watchdogs focuses on next gen graphics,NPC's,innovative gameplay,realistic environment.
we play GTA,we know its fun,but Ubisoft brought us something which is the first step to next gen...we should respect that rather than speculating
they did their best(and are doing) to give us a never-before-felt experience...
:D
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true
if open-world game=another open-world game
then NFS Most Wanted= Assassins Creed
please realise that they are(WD and GTA V) are very different games and cannot be compared only coz they are both open world
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we respect Ubisoft and their work.
also FULL respect 4 R*......:D
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I just dont know why are UBI just keep comparing GTA 5 with watchdogs. Both are diff games. I mean yes we can vehicles in both games. And both games are not based on moral values but on criminal lifes. But still gta 5 is on funny plot and watchdogs is on more serious plot
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As much as I love GTA 5 and appreciate it's scale and the character switching idea, Watch Dogs just feels so much more next-gen. Plus, it's gonna be released on PC earlier and they even said that they developed it on PC and that PC is the main platform (which means good optimization.)
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the game FUEL is a great example on how density>size. Fuel`s map was 14000 KM^2 but very boring.
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Yeah there was nothing to do in there.
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For anyone who was at PAX Prime this year, we all saw the map already while we were playing a demo of it lol. And no it's not nearly as big as Los Santos, but it feels massive because you will literally be going everywhere and scaling buildings. I'm still excited about playing it, and I only got a 10 minute demo!
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you have a demo? I want one too ;(
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No we got to play a demo of it at PAX Prime, I wish I had a demo though!!!
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Watchdogs would be different- I feel rockstar makes great games - but horrible on engines, I just hope this new engine will be better- since its their engine
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To me, the map size isn't a big deal. If it's as dense as they claim it to be I'l be more than happy to play. Back when GTA IV released, the community were disappointed with the size of it's map but to me, it was perfect. It was compact, lively and dense. I'd like to believe this is what he's trying to put forth, and I like what I hear :)
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true dat
GTA IV uses its maps excellently
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skyrim!!
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For me Density>Size...:D
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Yeah, Quality is always better than Quantity
P.S : I was able to utilize newly learned html basic skills :D
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ahaha well done! =D
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well done bro..i still cant figure them out..
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Qualitative analysis :P
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yup..:D
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Thats what the germans beleived in during ww2.... russian's lol just spammed everything
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hahaha..xD
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Thanks
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^-^
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QUALITY+QUANTITY="ideal"
and
QUALITY-QUANTITY="not ideal"
hahahahahaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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I think GTA5 has a bigger map, but watch dogs you can enter in more shops and stores.
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Watchdogs looks more ingesting...but I don't think it will earn as much as grand theft auto 5.... I plan to buy both anyways.....takingintotheconsiderationthatgta5comestopc........no...I didn't say anything
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the witcher 3 :P
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watchdogs ftw :p
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I dont care to much for the size of the map, what I care is that both game had a very good gameplay to offer with it high detail graphics.
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The game I have been waiting for quite some while now including Assassins Creed and Batman. It's going to be EPIC :D
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So which map is bigger GTA V's or Watch dog's? LOL
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It seems Watch Dogs' will be smaller because he has emphasized on Density rather size, which, according to me is a better option
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gta V has a bigger map size but I think watch dog has a bigger city :D..
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Some serious logic there :P
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I know ;p
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According to Jonathan Morin, Watch Dog's map will be smaller but more dense than GTA V's
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This game...