Prison Architect Now Has Over 250,000 Inmates

Written by Jon Sutton on Thu, Nov 7, 2013 2:00 PM
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Prison Architect has clocked up an impressive 250,000 sales, making it Introversion’s best-selling game, a breakout hit if you like. Not bad for a game that isn’t even out yet.

Introversion’s management sim depicts prison life as you make it your goal to lock up as many citizens as possible, and avoid a good shivving in the process; Prison Architect often has a knack for making Oz look like Bambi, as prisoners run riot with makeshift weapons and dinner trays. It’s notched up over $800,000 in sales since not releasing, begging the question, when is a game actually released?

A growing trend among the PC gaming world is to allow a title to be purchased in its Alpha state, with the promise of a free copy of the final game when it finally releases. Prison Architect was released as a paid-for Alpha pre-order way back in September 2012, but is treading the fine line of being an unreleased title despite over a quarter of a million units being sold.

Introversion’s Mark Morris said "We never would have believed that one of our games would be so popular and we want to thank everyone that is supporting Prison Architect and helping us turn it into a concrete reality.

This investment by our alpha customers is enabling us to turn Prison Architect into the game we envisioned without having to make any creative sacrifices or cut any corners – this is the very reason we’re proud to be independent.

It’s no doubt a fantastic achievement for the once-struggling developer to have fought its way out of a corner like this, but it’s sometimes hard not to be cynical of the current trend of selling unfinished products to fund further development. Of course without it, the game probably would have dropped the soap long ago, so there’s certainly an argument to be had for paid-for Alpha access.

Have any of you stumped up for an Alpha copy of this title yet?

What’s your favourite method of creating prison carnage?

Let us know below!

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02:53 Nov-08-2013

I have bought the game, its not bad for an alpha game, it’s fun to play in its current state but there is a long way to go with bugs and stuff missing. To any one on the fence about getting the game the developers have a youtube page called IVSoftware ( all one word). so watch some videos and deci

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00:43 Nov-08-2013

This is one main reason i like indie games over non-indie games. they are much more creative and yet able to give tons of fun even they don't have realistic graphics

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08:00 Nov-09-2013

Not to mention the (usually) much cheaper price ;)

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18:27 Nov-07-2013

I have certainly done a lot of thinking about buying into the Alpha. It looks like the type of game that I could devote several hours a day to for six to eight months, at least. I have no problem at all with companies that allow you to buy into an Alpha, especially when you know full well going in that you're going to be playing an unfinished and unpolished game. What I have a problem with is when a company releases a game that's clearly not finished and then proceeds to rely on post-release patches to fix problems that should have been fixed when the game was in Alpha or Beta, not released

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