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CryEngine V is undoubtedly hugely impressive, showcased to great effect with the visually stunning Hunt: Showdown, from CryTek themselves. However, Hunt: Showdown, for all its good looks, is also a bit of a performance hog. Fortunately, a Hunt performance patch is inbound this week to tackle CPU optimisation and its stuttering performance.
GDC (Game Developers Conference) 2018 is taking place this week over in San Francisco, and Crytek has got the ball rolling with a tech demonstration of its latest CryEngine V game engine. Hunt: Showdown is the star of the video, CryTek’s PvPvE online shooter that recently launched on Steam Early Access.
Crytek has long been the master at pushing graphics to the max, regardless of the consequences. Hunt: Showdown looks no different. Available on Early Access today, it's a blend of PvP bounty hunting with significant PvE elements. Sort of like a Battle Royale but there are also giant spiders that can impale you. It looks pretty awesome, and graphically it's stunning. So if you want to be playing Hunt: Showdown rather than Hunt: Slowdown, be sure to give its system specs a once over first.
It’s been difficult to envisage just what Crytek’s Hunt: Showdown is going to be, or indeed if it was ever going to be released at all when it was first shown as Hunt: Horrors of the Gilded Age. Crytek has announced Hunt: Showdown is going to be in our hands shortly, launching via Steam Early Access soon. On the basis of the new trailer as well, it’s looking as if this fusion of PvE and PvP could actually end up mighty impressive. Considered us surprised.
Crytek’s Hunt: Horrors of the Gilded Age was announced way back in 2014 and then disappeared from trace. A historical co-op shooter, it got sucked into Crytek’s financial struggles and that was that. Three years later Hunt has resurfaced though, and it’s now known as Hunt: Showdown.