News + Features
We've benchmarked and tested every graphics setting in Monster Hunter World to understand the Frames Per Second Performance Hit. As well as identifying how demanding each graphics settings is, we've also graded how important they are when tweaking your settings. 
It may have taken its sweet time getting here but Monster Hunter World has had a gargantuan launch on Steam. Capcom’s co-op action RPG has smashed no fewer than four records in its first 24 hours on sale.
Get out your whetstones, it’s hunting time. AMD has prepared a huge new graphics card driver release just in time for the launch of Monster Hunter World, as well as another trio of huge new games coming to PC within the next few weeks.
The more we hear about Monster Hunter World, the more we understand that it’s going to be no slouch in terms of pushing our PCs to their limits. Last time out we heard that even a GeForce GTX 1080 could struggle to max out MonHun World at 1440p screen resolution, and now Capcom is attempting to explain just why Monster Hunter World is also so CPU-dependent.
When the system requirements for Monster Hunter World were revealed a few weeks back, there was equal parts confusion and worry over the recommended specs. A GeForce GTX 1060 was recommended to play MonHun World at 1080p / 30fps, prompting concerns there may even be a frame rate cap in Monster Hunter World.
Monster Hunter World is getting an impressive new special event this week, adding in the new Elder Dragon Kulve Taroth that can be tackled in teams of up to 16 players. Normal hunts in MonHun World are restricted to squads of just four, making this epic new fight four times larger than any before.
The whole world seems to have gone Monster Hunter World bonkers. Capcom’s reinvention of the traditionally handheld series has, well, it would be safe to say it’s been a profitable experiment for Capcom. Monster Hunter World is now the bestselling game in Capcom’s entire 39-year history, outselling every single Resident Evil, Street Fighter, Dead Rising or Devil May Cry game.
When Capcom announced last week that Monster Hunter World wouldn’t be launching on PC until Autumn 2018, weary sighs could be heard from here all the way to the Wildspire Waste. There’s always a reason so such delays though, and Capcom’s position as a significantly smaller studio means it doesn’t have the resources available to EA’s and Activision’s of this world.
Capcom has announced fresh details alongside a brand new spanking new trailer for Monster Hunter World, which is due to launch this month on PS4 and Xbox One. The big draw of this trailer is the introduction of the Elder Dragons, some of which are returning, and others that are all-new.
In a slice of absolutely terrible news, Capcom has revealed that it’s “aiming for” an Autumn 2018 release for Monster Hunter World on PC.