News + Features
If Outlast, Amnesia, P.T., Resident Evil 7, and co, have taught me anything, it’s that everything is ALWAYS scarier when it’s in first-person. Six months after The Evil Within 2’s launch, Tango Gameworks has duly obliged to this way of thinking.
The Evil Within 2 isn't exactly the smoothest performer, as we found in our TEW2 benchmarks on the GeForce GTX 1060 and the Radeon R7 370. We also discovered there isn't a huge visual difference between Low and Ultra, yet it can be a 60% hit on frame rate. While The Evil Within 2 may not be particularly well optimised then, there is wiggle room for performance improvements if you disable the right graphics settings.
The Evil Within 2 is with us, riding in on a tidal wave of concern regarding poor performance and whispers of a dodgy console port. We've been busy getting to grips with it for our Evil Within 2 PC performance reporting, detailing the graphics settings, benchmarking performance, system requirements analysis and low vs ultra graphics comparison screens. Read on, if you dare.
The Evil Within 2 is out now and in PC gamers’ hands, and the initial response to performance is a little worrying. There are plenty of complaints out there about poor PC performance optimisation for The Evil Within 2, and Nvidia has kind of hit the nail on the head by recommending the high-end GeForce GTX 1070 for playing TEW2 at 1080p/High.
The Evil Within 2 launches today on PC and it does not use Denuvo Anti-Tamper DRM. It’s an odd thing that a AAA game not having Denuvo is news, but it is in this day and age.
Tomorrow’s Friday the 13th, and while it’s supposedly unlucky for some, us sick, twisted puppies who love horror games are being treated to the launch of The Evil Within 2. It looks, for want of a better, frankly insane in the launch trailer. Tango Gameworks has really been let loose on the creature designs - that screaming long-faced woman in particular just looks horrific. Fresh underwear, please.
Bethesda has revealed the system requirements for The Evil Within 2, from Shinji Mikami and the folks at Tango Gameworks. It's a new generation of horror, one in which the world warps and twists around Detective Sebastian Castellanos, bending to suit his most horrific fears. Before you strap yourself into the STEM machine for your next nightmarish ride, here are the official The Evil Within 2 system requirements.
The Evil Within 2 trailers are ten-a-penny these days, but somehow we just can’t get enough. The latest introduces us to Father Theodore. He’s a bit like Father Gascoigne, only he’s gone and convinced himself he’s actually a god. Wrathful of course, The Evil Within 2 wouldn’t have it any other way.
The Evil Within 2 won’t be running on the exact same id Tech 5 game engine that powered the original The Evil Within, nor will Tango Gameworks migrate the franchise to id Tech 6, the engine used for Doom and Wolfenstein II: The New Colossus. Instead, Tango has spun id Tech off and created its own game engine specifically tailored toward The Evil Within 2.
With Resident Evil going down the proverbial crapper before emerging as a tense, first-person survival game, the nearest we’re going to get to a fix of the sublime Resident Evil 4 is Shinji Mikami’s The Evil Within series. The original was bewilderingly met with a mixed reaction, and from the looks of the sequel, Mikami and the team at Tango Gameworks are tackling any lingering issues head on.
We’re barreling towards The Evil Within 2’s Friday, 13th October release date faster than you can say ‘there’s a serial killer hiding in your bathroom’, although actual in-depth looks of it are few and far between. Resident Evil maestro Shinji Mikami has taken a bit more of a backseat for the sequel, handing the reins over to John Johanas in an effort to let younger talent shine.  As such we’ve been eager to see what Johanas has brought to the table. On this basis of this hour long playthrough of The Evil Within 2’s second level, it’s every bit as sick and twisted as we’d hoped/feared.