News + Features
Remember that ambitious project almost a month ago that saw some dedicated fans trying to recreate the entirety of Fallout: New Vegas in Fallout 4’s engine? That was mighty impressive already, but another team is currently working on the other significant entry in the Fallout series, recreating the entirety of Fallout 3 (and all it’s DLC) within Fallout 4’s engine. The Capital Wasteland never looked so good.
Remakes are one thing, remasters are another, remaking an old game as a remaster in a newer engine is something completely wild, but one of those things that’s wholly unique to the modding scene. Ever since there have been sequels, fans have tried to remake their favorite classics in the new engines, whether that’s remaking the entirety of Oblivion in Skyrim, or recreating the original Half-Life in Half-Life 2’s engine.
While Bethesda has been busy doubling down on the things we didn’t like about the Fallout franchise, Obsidian is all-too-happy to lean heavily the other way with The Outer Worlds. Let’s just hope they don’t fall over. It’s an RPG full of wisecracking, light-hearted humour; a collection of oddball planets where exploration is full of surprises and oddities, whether that be shrink rays or rabid mushrooms. 
Bethesda couldn’t wait their turn, revealing an all-new trailer for Fallout 76, just hours before its own conference is set to take place. Bethesda VP of marketing, Todd Howard, busted onto the Xbox stage to reveal the trailer, as well as a few interesting new tidbits of information.
The Evil Within 2 launches today on PC and it does not use Denuvo Anti-Tamper DRM. It’s an odd thing that a AAA game not having Denuvo is news, but it is in this day and age.
They’ve taken their sweet time announcing it but sales on season passes have inevitably slowed, causing Bethesda to pull the trigger on Fallout 4: Game of the Year Edition. Fallout 4 managed to bag more than 200 awards in a year that included The Witcher 3, Rocket League, Bloodborne and Metal Gear Solid V, which is all sorts of mind-boggling. Still, it got them, giving Bethesda perfect cause to release a Fallout 4 Game of the Year edition on September 26th, almost two years after Fallout 4 launched.
In an absolutely masterful display of diversionary tactics, Bethesda this morning announced paid mods for both Fallout 4 & Skyrim: Special Edition while everyone was too busy drooling over The Evil Within 2 and Wolfenstein II: The New Colossus to even noticed. I think I almost have to applaud them, picking the biggest, loudest moment to shove its historically hated feature back in after 2015’s ill-fated pilot on Steam.
Someone fire up the hyperbole shield, it’s just gotten out of control over at the VR World Congress. AMD corporate vice president Roy Taylor took to the stand to drum up a bit of VR interest and chat about Bethesda’s upcoming Fallout 4 VR, claiming it will be "the Mario, the Sonic the Hedgehog" of the VR industry. "It will change the way we think about VR. It will be an industry changer." It's a me, Pip Boy.
If there’s one thing that VR’s lacking, it’s those AAA must-have titles. There is literally no reason (in terms of games) why someone needs to own a virtual reality headset, aside from perhaps Rez Infinite. Resident Evil 7 came along and did its thing, but that’s a PSVR timed exclusive. Step forward Bethesda with Fallout 4 VR, which executive producer Todd Howard has said will “blow your mind.”
Bethesda has published details of a brand spanking new high resolution texture pack which is due to drop for Fallout 4 next week. Much like the Skyrim texture pack this means Fallout 4 will be kitted out with much sharper textures throughout its post-apocalyptic world. The catch? Some lofty system requirements, including an additional 58GB of storage space. Oh, and the small matter of a Radeon RX 490 8GB.
So this got us all really excited here at GD. Recently in an interview with Glixel, Todd Howard (Director Of Bethesda Studios) confirmed that Bethesda are still working on Fallout 4 VR, putting the whole of Fallout 4 into a Virtual Reality format. Not watered down, not a different experience; but apparently the whole of it. This seemingly confirms reports that were heard in June this year that we could see this eventuality as close as the first half of 2017. While later in the same interview, he also possibly dropped a hint concerning whether or not The Elder Scrolls V: Skyrim on the Switch will be happening.