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Homeworld was ace. My memories of sending starships through the depths of space, waging intergalactic war with all who dared stand up to me, are still some of the strongest I have for the entire real-time-strategy genre. So it is with cautious optimism I’m looking forward to Homeworld: Deserts of Kharak, an RTS from Blackbird Interactive which launches very soon indeed. They’re a new studio comprised of many of the Relic devs which worked on the original Homeworld, so there’s serious pedigree here.
I’ve been meaning to get my teeth stuck into a proper base-building real-time strategy game for some time now, so imagine my glee when I realised Homeworld: Deserts of Kharak is out in just over a week. This sort of RTS is bit a of a dying breed these days (Read: nearly extinct), so it’s nice to see the folks at Blackbird Interactive remain holdouts for the cause.
We all love a surprise. A good one at least, and last week's announcement of Homeworld: Deserts of Kharak and it's January launch definitely ranked up there as pretty great. You may know this as Homeworld: Shipbreakers, but it's undergone a bit of a name change. As a spin-off of the main Homeworld series, Deserts of Kharak is a ground-based top-down real-time strategy game created by Homeworld and Company of Heroes veterans, so it's got some esteemed names behind it. 
Pretty much out of nowhere, Gearbox has announced Homeworld: Deserts of Kharak will be launching in January 2016. That new name probably doesn’t ring a bell, but it is the game formerly known as Homeworld: Shipbreakers. Homeworld: Deserts of Kharak is a ground-based real-time strategy spin-off of the usually space-based Homeworld series.