News + Features
If you’re anything like me, you probably completely forgot that just over a year ago The Astronauts revealed Witchfire at The Game Awards 2017. From the minds of many of the original Painkiller developers, Witchfire certainly looked the part, although things have gone suspiciously quiet since then.
Pillars of Eternity was one of the finest RPGs of the year when it launched in 2015, which is no mean when its chief competition was The Witcher 3. Pillars of Eternity 2: Deadfire is looking to expand on it in just about every conceivable way, taking players on a quest across the high seas to the archipelago of Deadfire. Adventures and beard stroking await. Before you roll those dice though, be sure to pay close attention to PoE2: Deadfire's PC system requirements.
There's been a bit of commotion after reports emerged yesterday that Microsoft would be axing its MS Paint program. It was discovered that Microsoft had listed Paint as a Windows feature that was "not in active development and might be removed in future releases". Microsoft has now clarified the situation and said Paint isn’t “going anywhere.”
Ok, it's standing on soapbox time. Valve’s rather insidious and gradual kneading in of micro-transactions to practically every facet of its games continues apace with the reintroduction of spray tags to Counter-Strike: Global Offensive. They used to be all the rage back in the 1.6 and CSS days, letting players spray custom tags onto the environments with the press of a button. Cue penises aplenty, of course.
Painterly psychological horror game Layers of Fear is set to get a fresh coat of torment next week with the launch of its first expansion - Inheritance. The main game was all about poking around a creepy old mansion while your fragile mind melted away like watercolours down a drain, with twisted visions and jump scares aplenty. Layers of Fear: Inheritance is set to continue this horrific tale, putting the player in the shoes of the painter’s daughter, who turns up to the family mansion to uncover the truth.
Pant wetting psychological horror game Layers of Fear is transforming into its final, terrifying form next week, when it escapes from the clutches of Steam Early Access. A decent example of Early Access done right, in my eyes, Layers of Fear has been available in incomplete form for just six or so months.
Fresh from the briefest of beta periods, Metal Gear Online for Metal Gear Solid V: The Phantom Pain has now officially launched on PC. It was just shy of a week ago when Konami announced it would be entering a beta period, but it appears as if any teething issues have been sorted out quicker than you can say La Li Lu Le Lo.
I’ve been busy playing the PlayStation 4 version, so I’ll admit this totally slipped my mind, but Konami has announced Metal Gear Online will finally be coming to Metal Gear Solid V: The Phantom Pain on PC tomorrow.
After yesterday's open-world face off, it's time for two more titans in the genre. This esteemed pair have both made it to their fifth iteration, and have been critically and commercially acclaimed for every one of their five outings. It's two of the most recognisable franchises in gaming today. It's Metal Gear Solid V: The Phantom Pain vs Grand Theft Auto V. What a showdown. 
Nuclear weapons are pretty hard to come by in MGS V. Once you get one you can stash it away in your Mother Base, away from would-be thieves; setting up base defences, guard posts and turrets. Konami wants you to disarm yours though. There’s a secret final cut-scene tucked away in Metal Gear Solid V: The Phantom Pain, and Konami has been busy letting players know that disarming all nuclear weapons will unlock it.
Konami has warned players there’s a game breaking bug in Metal Gear Solid 5: The Phantom Pain that will corrupt your game save and halt progression. This is a bit of a public service announcement basically, to make sure you don’t fall into this trap during your playthrough.

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