News + Features
Denuvo Anti-Tamper DRM has been patched out of Resident Evil 7. All it took was a little patience.
Three years after its announcement, Capcom has finally taken the wraps off of the Resident Evil 2 remake. And it’s certainly a remake alright, there’s no hint of a remaster in this total overhaul. Resident Evil 2 Remake uses the same RE Engine used for Resident Evil 7, rebuilding the game from the ground up with some ultra-detailed visuals, remade audio, and a new over-the-shoulder camera. That should beat the old fixed camera and tank controls, any day.
The war between pirates and publishers truly is never-ending. I’m sure neither side is going to be happy until we live a post-apocalyptic landscape in which open-source warriors do battle with DRM bandits, each looking to make the other pay for their copyright/rights infringing ways. For now we welcome the return of Denuvo anti-tamper DRM, which has been totally overhauled following the remarkably quick cracking of Resident Evil 7.
If you’ve been desperately craving taking part in your very own rendition of Texas Chainsaw Massacre, and yet sadly don’t meet the minimum requirements for Resident Evil 7, there is hope at hand. Resident Evil VII: Biohazard’s Patch #2 brings support for older CPUs.
UPDATE: Feb-02-2017 Denuvo has responded after it emerged that Resident Evil 7 had been cracked in less than five days, by the far the quickest a Denuvo game has ever been cracked. The anti-tamper DRM has flourished under the publisher assumption that it was practically uncrackable, yet in recent months the high-profile 3DM Chinese pirating group has blown it wide open.
By now I’m guessing a bunch of you have already descended into the savage world of Resident Evil 7. It’s allegedly rather good you see, a long awaited return to form for the legendary horror series. Before you boot it up again though, be sure to grab the latest GeForce 378.49 WHQL graphics card drivers. It comes with day one Game Ready optimizations, not only for Resident Evil VII: Biohazard but also the imminent arrival of Conan Exiles Early Access and the For Honor closed beta which kicks off this weekend.
After a brief lull with no big games, we’re right back into driver season courtesy of AMD. Team Red has just ushered forth its Radeon Crimson 17.1.1 ReLive driver. It’s headline feature is of course support for the utterly terrifying Resident Evil 7, which drops next Tuesday.
And so Resident Evil 7 went straight from a day one purchase to ‘I’ll wait for the complete edition’ as it became the latest in a long line of games to get a season pass. Capcom has announced the Resident Evil VII Season Pass content via Steam, detailing at least seven DLC drops throughout the year, including extra volumes of banned footage and an additional episode to play through.
Aside from a hotel I once stayed in near Alton Towers, the Baker Residence in Resident Evil 7 looks like just about the least welcoming abode since Donald Trump’s Russian hotel suite. Like any good hoteliers though, the Bakers are trying to upsell their wares in the latest Resident Evil 7 trailer, although the bowls of human offal ensure it looks anything but a ‘welcome home’.
Resident Evil 7 is terrifying, but the PC graphics options need not be. In total there are 19 different graphics settings which can be changed in Resident Evil 7, and each of these has several options within it. Not all graphics options are created equal however. Some are much more demanding than others, while some of the least demanding options can have the greatest impact on overall visual quality.
So it turns out today is the day of Resident Evil 7. With the Steam demo having just been released we have been benchmarking the hell out of it this morning and it can be confirmed it runs pretty darn well on PC. In this test we put the MSI R9 380 Gaming 2GB through its paces as a relatively inexpensive GPU which is now aimed at 1080p gaming for the masses. We have coupled it with an i7-5820k, a CPU well above the the R9 380’s performance bracket, in order for the bottleneck to be entirely focused on the GPU.

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